User-centered design in games


Pagulayan, R. J.
Keeker, K.
Wixon, D.
Romero. R. R.
Fuller, T.


people like this

Pagulayan, R. J., Keeker, K., Wixon, D., Romero, R. L., & Fuller, T. (2002). User-centered design in games. In J. A. Jacko & A. Sears ( Eds.), The human-computer interaction handbook: Fundamentals, evolving technologies and emerging applications (pp. 883-906). Mahwah, NJ: Lawrence Erlbaum Associates, Inc.

Health topic: Behavior and Personality, Cognition
Target population: General Audience
Game platform: Multi-Platform
Publication type: Book

—— Keywords ——

Design/Development Game Play Motivation