Two-dimensional representation of movement through three-dimensional space: The role of video game expertise

Author(s)

Greenfield, P. M.
Brannon, C.
Lohr, D.

Publication

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Greenfield, P. M., Brannon, C., & Lohr, D. (1996). Two-dimensional representation of movement through three-dimensional space: The role of video game expertise. In P. M. Greenfield & R. R. Cocking (Eds.), Interacting With Video (pp. 169-185). New York: Ablex Publishing.

Health topic: Cognition
Target population: Young Adults
Game platform: Arcade
Publication type: Book