Neat-o-games: Blending physical activity and fun in the daily routine

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Author(s)

Fujiki, Y.
Kazakos, K.
Puri, C.
Buddharaju, P.
Pavlidis, I.
Levine, J.

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Fujiki, Y., Kazakos, K., Puri, C., Buddharaju, P., Pavlidis, I., & Levine, J. (2008). Neat-o-games: Blending physical activity and fun in the daily routine. ACM Computers in Entertainment, 6(2), 1-22.

Health topic: Exercise and Fitness, Obesity and Weight Loss, Prevention
Target population: General Audience
Game platform: Handheld Device
Publication type: Journal Article