Heuristics for designing enjoyable user interfaces: Lessons from computer games

Author(s)

Malone, T. W.

Publication

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Malone, T. W. (1982). Heuristics for designing enjoyable user interfaces: Lessons from computer games. In Proceedings of the 1982 Conference on Human Factors in Computing Systems (Gaithersburg, Maryland, United States, March 15 - 17, 1982). New York, NY: ACM.

Health topic: Cognition
Target population: General Audience
Game platform: Multi-Platform
Publication type: Report