Cracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade students

No Image Available

Author(s)

Hobbs, L. J.
Yan, Z.

Publication

0
people like this
 

Hobbs, L. J., & Yan, Z. (2008). Cracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade students. Computers in Human Behavior, 24(2), 421-438.

Health topic: Behavior and Personality, Cognition
Target population: Children
Game platform: Internet
Publication type: Journal Article