Cognitive socialization by computer games in two cultures: Inductive discovery or mastery of an iconic code?

Author(s)

Greenfield, P. M.
Camaioni, L.
Ercolani, P.
Weiss, L.
Lauber, B. A.
Perucchini, P.

Publication

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Greenfield, P. M., Camaioni, L., Ercolani, P., Weiss, L., Lauber, B. A., & Perucchini, P. (1996). Cognitive socialization by computer games in two cultures: Inductive discovery or mastery of an iconic code? In P. M. Greenfield & R. R. Cocking (Eds.), Interacting With Video (pp. 141-167). Norwood, NJ: Ablex Publishing.

Health topic: Cognition
Target population: Young Adults
Game platform: Computer
Publication type: Book

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Learning PC Students