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Research Briefs review some of the key findings in research areas related to health games. They are written for researchers and for anyone who wants to learn more about research and design trends in our field.
- A Brief Overview of the Use of New Media in Health Campaigns and Interventions
by Ronald E. Rice, Ph.D.
Ron is the Arthur N. Rupe Chair in the Social Effects of Mass Communication, Co-Director, Carsey-Wolf Center, Department of Communication, University of California, Santa Barbara
- .Game Changer: Investing in Digital Play to Advance Children's Learning and Health (Executive Summary)
by Ann My Thai, David Lowenstein, Dixie Ching, and David Rejeski
This report was produced by the Joan Ganz Cooney Center at Sesame Workshop.
- Social Connection and Anonymity in Health Games
by James Watt, Ph.D., Professor Emeritus and Affiliate Researcher, University of Connecticut, Storrs, CT
James is a member of the Health Games Research National Advisory Committee.
- The Proteus Effect: How the Avatars We Create and Customize Come to Change Us in Turn
by Nick Yee, Ph.D., Research Scientist, Palo Alto Research Center, Palo Alto, CA
Nick is a member of the Health Games Research National Advisory Committee.