Elecbyte

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"Elecbyte was established in 1998 as a small games development studio, with the intent to create products to drive community-driven games content production. The result a year later was M.U.G.E.N, a flexible 2D fighting game engine that now serves as a platform for thousands of user-contributed add-ons to come together."

Organization expertise: Technology and Electronics
Services: Game Design and Development, Software and Hardware Applications
Products and resources: