Breath Biofeedback Video Game [BBVG] for Children with Cystic Fibrosis

This study explores whether a breath biofeedback video game can improve cystic fibrosis patients' self-administration of inhaled medicines, engagement in respiratory exercises and awareness of their respiratory status. The game uses a breath controller and game software developed by the research team in collaboration with patients in the target user group. In addition to potentially helping cystic fibrosis patients self-manage their condition and maintain better health, the game may also be useful for children and adults with asthma and other forms of chronic obstructive pulmonary disease.

Principal Investigator
Peter Bingham, M.D.
Associate Professor
Department of Neurology
School of Medicine
Other Researchers

Ray McCarthy Bergeron                                                                                                                                                                   Ann DeMarle                                                                                                                                                                                      Anne L. Dorwaldt

Publications

(2009, November). Video Games – Good for your Brain? Presented at the Dartmouth-Hitchcock Medical Center, Lebanon, NH.

(2009, November). Video Games – Good for your Brain? Presented at the Fletcher Allen Health Care,  Burlington, VT.

Bingham, P.M., Bates, J.H.T., Thompson-Figueroa, J., & Lahiri, T. (2010). A breath biofeedback computer game for children with cystic fibrosis. Clinical Pediatrics.  49, 337-342.

Bingham, P.M., Lahiri, T. & Ashikaga, T.  (submitted for review). Pilot trial of spirometer games for airway clearance practice in cystic fibrosis. Respiratory Care.