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Players see a picture of an intact human brain and then it gets scrambled. To win, players must put the parts of the brain back together correctly.
In 911 Paramedic, players assume the role of a paramedic and rush to the scenes of accidents on the streets of Los Angeles. Players can handle over thirty real-life emergency situations.
9th Inning is a free, online, baseball-themed quiz game designed to test players’ knowledge and understanding of nutrition. Each correct answer earns a homerun. Watch out because answering three questions wrong means you’re out!
Alcohol 101 Plus, available at no charge, was created in response to the growing concern over the unsafe consumption of alcohol on college campuses.
In this meal-planning game, players follow the food pyramidand must select enough food from each food group to reach the suggested number of servings per day.
“The game follows our character, Richard, in his dream world where he goes on the offensive and attacks back! He wards off a variety of allergens from pollen and pet dander to shellfish and dairy.”
This free quiz game developed by the Environmental Protection Agency tests players’ knowledge of air quality and pollution and their effects on health. Questions are multiple choice.
This group of free mini-games by the National Dairy Council focuses on healthy food choices and the benefits of good nutrition and portion control.
This free online stress reduction game offers players a chance to relax, balance their mind and emotions, and clarify their thoughts.
In this free online grocery shopping and nutrition game, players search for items on a grocery list and compare the labels of three different brands each time, to make the healthiest choice.
Designed by young cancer patient Ben Duskin and LucasArts employee Eric Johnston, and funded by a grant from the Make-A-Wish Foundation, Ben’s Game helps cancer patients cope with their illness and
This game is designed to improve players’ attention and sharpen their ability to process visual information. While it starts out easy, the game gets progressively more challenging as players improve.
"Designed for children and teens ages 10 to 15, Blood Tests: Exploring Our Incredible Blood is an interactive online program designed to introduce users to the fascinating facts that can be learned
"In this game you have to blood type three patients and give them blood transfusions. Are you able to do that?
BrainBashers is a free, online collection of riddles, brain-teasers, puzzles, and games designed to challenge players’ mental capabilities.
Brain Rules Games is a set of free, online mini-games that can educate players about the human brain. Each mini-game addresses a component of the brain such as neurons, neuronal growth, brain development, and anatomy.
Breakfast Detectives is an online educational game that teaches players about the five food groups and the benefits of eating healthy foods. To win, players must "drag and drop the right foods to match the clues!"
Captain Chemo is a free, online adventure game that deals with and can help cancer patients cope with the unpleasant side effects of cancer treatments.
"New health games based upon the popular Jeopardy game are beginning to gain momentum among students, as they learn while having fun.
Central Park is a learning environment for two-year-olds designed to prepare them for future schoolwork. Players of this game will be taught reading, writing, mathematics, and science concepts.
"This fast-paced game relies on a keen knowledge of food containing vitamin B1 and good keyboard skills to save lives.
Developed by the Home Safety Council, this collection of free, online games is designed to teach children about dangerous situations and ways to stay safe.
CogniFit Personal Coach is intended to improve players’ cognitive skills and increase brain activity.
Colgate Kid’s world is a collection of free, online mini-games and fun activities for children about proper dental hygiene. These games address important teeth cleaning habits and how diet and nutrition can affect players’ teeth.
CSI Web Adventures is interactive free, online mystery game in which players use their forensic skills to solve a crime.
“During a political rally for Senator Lund, the unexpected happens - a Dirty Bomb!
Disaster Discovery is a free, online board game developed by the Federal Emergency Management Agenday (FEMA) that asks players a series of true or false questions that deal with disaster situations
Developed by the Federal Emergency Management Agenday (FEMA), Disaster Math is a free, online quiz game for kids that incorporates math questions into disaster situations.
"Students use scientific inquiry by engaging in true-to-life drug related mysteries while learning about the science behind alcohol, tobacco, inhalants and other drugs — all while having fun!"
Developed by the U. S. Environmental Protection Agency, this free, online game is intended to educate players about the importance of recycling and properly disposing of trash.
Earn the Stars is a merit-based tool for educating, motivating, recognizing and rewarding children to make good choices about nutrition and participating in physical activities.
"This game lets you explore the key elements of the electrocardiogram from how to place the electrodes on the body for measuring the heart beats to how to analyze the mountains and valleys in the E
This game allows the player to experience what its like to be a real paramedic.
Fit Brains: Brain Games are a set of games intended to maximize and improve brain skill. This free, online game addresses five cognitive areas of the brain and sessions can be individualized using personalization tools.
Fitting CF into your Everyday Life was developed by the Starlight Children’s Foundation to help teens living with cystic fibrosis manage the disease and adhere to treatments.
This set of free, online games designed to exercise adults’ brains and minds. Players can choose from a variety of games that, with practice, may help improve memory and cognition.
FunBrain is a collection of free, online educational games for children and tweens designed to improve learning in a number of subjects including math, science, and vocabulary.
FunSchool is a set of free, online educational games developed to help younger children focus on and improve in various school subjects, including reading and math.
Gamequarium is a collection of free, online educational games for children. It is divided into sets according to grade level, subject, and content.
Games for the Brain is a set of free, online interactive brain training games designed to improve memory and other areas of cognition. The dozens of games include a variety of different puzzles and activities.
"Genomics Digital Lab (GDL) is an award winning, integrated on-line learning environment where users experience the world of biology through immersive discovery-based learning.
"Some of the most popular games are now available to help you better manage your Diabetes! Quiz, Solitaire and more that are soon to follow combine the fun of your favorite games with motivation for a healthier you!"
"Some of the most popular games are now available to help you better manage your Diabetes! Quiz, Solitaire and more that are soon to follow combine the fun of your favorite games with motivation for a healthier you!"
The Green Grocer Puzzler is designed to educate children about the importance of eating healthy and nutritious foods. The goal is to find grocery items using a few tips and clues. This is a free, online game.
This web-based collection of brain training games and exercises was developed to improve and strengthen players’ concentration and ability to focus and give attention.
This web-based collection of games and exercises was developed to challenge and sharpen players’ cognitive processes.
Happy Neuron Visual-Spatial Games were developed to help improve players’ visual and spatial skills. These games may teach players to be more aware of their surroundings.
“Learn about the history of biology, people and events, and the impact discoveries have had on society, ethics, politics and culture, then and now - through a fun, interactive scavenger hunt!
Idea Seekers Move & Match is a free online game designed to teach children about food and nutrition. The goal is for players to find and grab the healthy foods among a big mix up. A webcam is required to play this game.
"Go through ten interactive stops and find out how our immune system protects us and sometimes could harm us."
"In this game, you are a trainee soldier of the Immune System Defense Forces, defending a human against bacterial infection. You have two missions to complete.
"The Web Wise Kids cell phone safety program for middle school children is titled It's Your Call.
"Play "It's a Skin Cell's Life®" with your child to see how the interactive game lets kids learn how to practice good skin care virtually, or risk the consequences of pimples, greasy hair, a poison ivy rash and sunburn."
Kids Games is an educational web site for children that offers a variety of free games, activities, and puzzles. Games address areas including coordination, art, music, and cognition.
In the free, online game Killer Flu, players are taught about seasonal and pandemic flu and how those differ from the influenza virus.
"Written by adolescents with kidney disease, Living With Kidney DiseaseTM is an interactive
This collection of web-based brain training exercises and activities is designed to improve multiple areas of cognition. Players can choose from a variety of games that focus on concentration, memory, attention, and more.
"Make your own virtual milk shake, print your recipe and then try it at home in your own kitchen! Make sure to use your Blender safely."
"The Mosquito and Parasite educational games and related reading, are based on the 1902 and 1907 Nobel Prize in Physiology or Medicine.
Published by the National Institute of Child Health and Human Development, Milk Matters is a free, online collection of interactive games designed to educate players about the importance of calcium
"Mirror Image tells the story of teenagers Sheena and Megan, best friends who are victimized by a criminal who uses the Internet to lure young women with promises of modeling contracts and online r
Missing teaches players about the risks of interacting with strangers on the Internet. The game presents a story about a kid who went missing after leaving to meet a person they had met online.
"Are you up to this nutrition challenge? Explore our kitchen and find out. You can open the fridge, snoop in the cabinet, and even play the message on the answering machine."
My Student Body is an online game that focuses on issues that many college students face including drug and alcohol abuse, stress, and sexual health. The game provides information about getting help.
MyPyramid Blast Off, a free, online game developed by the U.S. Department of Agriculture, educates players about the importance of making healthy food choices.
This free, online collection of interactive games, puzzles, and activities was designed by the National Geographic Society to help children prepare for their schoolwork.
"A colourful collection of tricks to make medical procedures less scary and sore. For kids and grown ups too!
Playnormous.com is a web site for children that offers free health games that focus on nutrition and healthy eating habits.
Popsicle is a stress reduction game designed to soothe the nerves and induce a sense of balance and well being within players. The free, online game seeks to renew players' spirit by stimulating a shift in cognitive perspective.
PrimaryGames is a free, online collection of educational games, activities, and puzzles for children .
Prongo is a web site that offers free educational activities, puzzles, and games for young students. Players can choose among a variety of math, logic, and cognition games.
The Puzzability Sampler is a free, downloadable collection of puzzles, activities, and exercises designed to stimulate the mind and increase cognitive capability. Players can choose from dozens of games the whole family can enjoy.
Quest for the Code is a free, online game that focuses on asthma management and how to avoid asthmatic triggers.
Replay: Finding Zoe is a free, online educational game designed to promote healthy and equal relationships among individuals and reduce gender stereotyping and sexism.
Sheppard Software is a collection of free, online educational games, puzzles, and activities designed to teach young minds about health and improve understanding in various school related subjects.
Sickle Cell Slime-O-Rama is intended to help children with sickle cell disease feel better about themselves and gain a greater understanding of their condition.Players are contestants on a game sho
SparkTop.org is a web site that offers free educational games, puzzles, activities, and exercises for children that learn differently or at a slower pace.
"Spinal Tap: Discovering the Secrets of Spinal Fluid is an interactive online game which was developed as a tool for children and teens ages 10 to 14 to actively explore information about the spina
Spotlight on IV's is a quiz game that tests players’ knowledge of IV’s (intravenous).
"SuperBetter helps you achieve your health goals — or recover from an illness or injury — by increasing your personal resilience.
"Symptom Scenes is an arcade game featuring a cast of cute characters suffering from Meningitis or Septicaemia. It's a race against time to recognize the symptoms and save as many as you can!
"In this game your dog has type-1 diabetes. This is a very serious disease. With proper treatment, however, your dog can live a happy life for many years.
“In an effort to further raise awareness, Dutch researchers have created a game that challenges players to control a new pandemic.
“In this game, you are a trainee soldier of the Immune System Defense Forces, defending a human against bacterial infection. You have two missions to complete.
The Incredible Adventures of the Amazing Food Detective is a game that teaches players the importance of healthy eating and getting ample amounts of exercise.
The Kidz Page is an educational web site for young children with dozens of fun games, activities, and puzzles designed to keep the mind sharp.
"In this game you perform the classic split brain experiment used by Nobel Laureate Roger Sperry when he discovered differences between the right and left hemispheres of the brain."
Thinks.com is a web site that includes free educational games, puzzles, quizzes and even brain teasers.
"Robert Koch proved definitively that the dreaded disease tuberculosis is caused by specific bacteria. How did he do it?
Uncovering the Mysteries of Bone Marrow is a free, online interactive game about bone marrow and common treatments for leukemia such as biopsies, transplants, and aspirations.
“The Chicken Farm educational game and related reading are based on the 1929 Nobel Prize in Physiology or Medicine.
"Whyville was launched in 1999 as a virtual city for engaging young people in constructive educational activities while promoting socially responsible behavior.
"Web Wise Kids understands how challenging it can be for adults to keep informed about online dangers and teen’s online activities.
Zamzee is an online rewards program for young teens powered by their physical activity.
Charlton, J. P. (2002). A factor-analytic investigation of computer 'addiction' and engagement. British Journal of Psychology, 93(3), 329-344.
Willoughby, T. (2008). A short-term longitudinal study of internet and computer game use by adolescent boys and girls: Prevalence, frequency of use, and psychosocial. Developmental Psychology, 44(1), 195-204.
Ng, B. D., & Wiemer-Hastings, P. (2005). Addiction to the internet and online gaming. Cyberpsychology and Behavior, 8(2), 110-113.
Smyth, J. M. (2007). Beyond self-selection in video game play: An experimental examination of the consequences of massively multiplayer online role-playing game play. Cyberpsychology and Behavior, 10(5), 717-721.
Ahern, D. K. (2007). Challenges and opportunities of ehealth research. American Journal of Preventive Medicine, 32(5), S75-S82.
Chen, M. G. (2009). Communication, coordination, and camaraderie in World of Warcraft. Games and Culture, 4(1), 47-73.
Hobbs, L. J., & Yan, Z. (2008). Cracking the walnut: Using a computer game to impact cognition, emotion, and behavior of highly aggressive fifth grade students. Computers in Human Behavior, 24(2), 421-438.
Roubidoux, M. A., Chapman, C. M., & Piontek, M. E. (2002). Development and evaluation of an interactive web-based breast imaging game for medical students. Academic Radiology, 9(10), 1169-1178.
Yoo, J. S., Hwang, A. R., Lee, H. C., & Kim, C. J. (2003). Development and validation of a computerized exercise intervention program for patients with type 2 diabetes mellitus in Korea. Yonsei Medical Journal, 44(5), 892-904.
Fu, F. L., Su, R. C., & Yu, S. C. (2009). EGameFlow: A scale to measure learners' enjoyment of e-learning games. Computers and Education, 52(1), 101-112.
Grusser, S. M., Thalemann, R., & Griffiths, M. D. (2007). Excessive computer game playing: Evidence for addiction and aggression? Cyberpsychology and Behavior, 10(2), 290-292.
Cullen, K. W., & Thompson, D. (2008). Feasibility of an 8-week african american web-based pilot program promoting healthy eating behaviors: Family eats. American Journal of Health Behavior, 32(1), 40-51.
Bryce, J. O., & Rutter, J. (2003). Gender dynamics and the social and spatial organization of computer gaming. Leisure Studies, 22(1), 1-15.
Roberts, D., Foehr, U., & Rideout, V. (2005). Generation M: Media in the Lives of 8-18 Year-Olds. A Kaiser Family Foundation Study, Menlo Park, CA.
Greenspan, R. (2004). Girl gamers grow up. Retrieved from http://www.clickz.com/clickz/news/1697222/girl-gamers-grow-up.
Brodie, M., Flournoy, R., Altman, D., Blendon, R., Benson, J., & Rosenbaum, M. (2000). Health Information, the Internet, and the Digital Divide. Health Affairs Journal, Washington, D.C.
Yang, S. P., Smith, B. K., & Graham, G. M. (2008). Healthy video gaming: Oxymoron or possibility? Innovate: Journal of Online Education, 4(4).
Atack, L., & Luke, R. (2008). Impact of an online course on infection control and prevention competencies. Journal of Advanced Nursing, 63(2), 175-180.
Krishna, S., Francisco, B. D., Balas, E. A., Konig, P., Graff, G. R., & Madsen, R. W. (2003). Internet-enabled interactive multimedia asthma education program: A randomized trial. Pediatrics, 111(3), 503-510.
Jones, S. (2003). Let the Games Begin: Gaming Technology and Entertainment Among College Students. Pew Internet and American Life Project, Washington, D.C.
Griffiths, M. D., Davies, M. N., & Chappell, D. (2004). Online computer gaming: A comparison of adolescent and adult gamers. Journal of Adolescence, 27(1), 87-96.
Wilkinson, N., Ang, R. P., & Goh, D. H. (2008). Online video game therapy for mental health concerns: A review. International Journal of Social Psychiatry, 54(4), 370-382.
Johansson, A., & Gotestam, K. G. (2004). Problems with computer games without monetary reward: Similarity to pathological gambling. Psychological Reports, 95(2), 641-650.
Lennon, J. L. (2006). Reports & communications: Debriefings of web-based malaria games. Simulation and Gaming, 37(3), 350-356.
Griffiths, M., & Wood, R. T. (2000). Risk factors in adolescence: The case of gambling, videogame playing, and the internet. Journal of Gambling Studies, 16(39847), 199-225.
Latessa, R., Harman, J. H., Hardee, S., & Scmidt-Dalton, T. (2004). Teaching medicine using interactive games: Development of the "Stumpers" quiz show game. Family Medicine, 36(9), 616.
Lenhart, A., Madden, M., & Hitlin, P. (2005). Teens and technology: Youth are leading the transformation to a fully wired and mobile nation. Pew Internet and American Life Project, Washington, D.C.
Allison, S. E., von Wahlde, L., Shockley, T., & Gabbard, G. O. (2006). The development of the self in the era of the internet and role-playing fantasy games. American Journal of Psychiatry, 163(3), 381-385.
Subrahmanyam, K., Greenfield, P., Kraut, R., & Gross, E. (2001). The impact of computer use on children's and adolescents' development. Journal of Applied Developmental Psychology, 22(1), 7-30.
Meszaros, P. S. (2004). The wired family: Living digitally in the postinformation age. American Behavioral Scientist, 48(4), 377-390.
Madej, K. (2003). Towards digital narrative for children: From education to entertainment: A historical perspective. ACM Computers in Entertainment, 1(1).
Hansen, M. M. (2008). Versatile, immersive, creative and dynamic virtual 3-D healthcare learning environments: A review of the literature. Journal of Medical Internet Research, 10(3), e26.
Kirriemuir, J. (2002). Video gaming, education, and digital learning technologies: Relevance and opportunities. D-Lib Magazine, 8(2).
Kennedy, R. S. (2004). Weblogs, social software, and new interactivity on the web. Psychiatric Services, 55(3), 247-249.
Lim, S., & Lee, J. R. (2009). When playing together feels different: Effects of task types and social contexts on physiological arousal in multiplayer online gaming contexts. Cyberpsychology and Behavior, 12(1), 59-61.
Choi, D., & Kim, J. (2004). Why people continue to play online games: In search of critical design factors to increase customer loyalty to online contents. Cyberpsychology and Behavior, 7(1), 11-24.
A Google search using the term "3D Models" allows users to easily find and view all available online resources featuring 3D models.
“3d02.com is … a 3d model store, one of the premier stores of digital asset offering ready to use CG 3d models and an open platform allowing artists to publish and sell their 3d models online.”
A blog from Gamercize about the latest research studies and findings related to the effects of playing exergames. This blog offers information on the use of technology to combine video games and exercise for fitness purposes.
A set of software tools developed by Bioware, the Aurora Toolset allows users to create and share modules for Bioware's "Neverwinter Nights" role-playing game.
Brain Health Blog concerns “information on the science that goes into the [brain training] games and training applications developed by Luminosity.
"CheckYourself.com is a unique resource. It's a place for older teens to think in a focused way about their relationship with drugs and alcohol, and invites them to consider whether their substance use risks turning into a problem for them."
A blog created by Clark Aldrich, a designer of simulations and innovative software techniques. .The blog’s tagline is “Field Notes From The World’s Go-To Guy on Educational Simulations.”
"CrazyMonkeyGames.com was created to provide a fun, friendly, and entertaining website for everyone to enjoy. Our goal is to become your destination of choice for playing free online games."
Crymod is a platform for users to share and exchange modification tools, techniques, and game source code to help make mods to the game engine that supports Warhead and Crysis War.
This website and online community, includes game development news, forums, a 3D Engines Database, articles and tutorials and a list of jobs in game development.
"The Digiplay Initiative is home to an online bibliography of research into digital/video games. Maintained by Jason Rutter, this research resource contains approximately 3000 references and is fully searchable for registered users."
"Jason Rutter's Digiplay Initiative is home to an online bibliography of research into digital/video/computer games. This research resource contains over 3000 references and is fully searchable for registered users."
"Educational Games Research Blog discusses topics related to academic research and media commentary concerning the use of video games in K-20 settings."
A blog dedicated to presenting and discussing recent news and information related to exergaming. Topics include trends, services, advancements, and prototypes.
Exergame Fitness offers a blog that discusses issues related to obesity, weight loss through exergaming, physical activity, virtual sports equipment, and more.
Exergaming Evangelist's Soapbox is the blog of a doctor, Dr. Ernie Medina, Jr.,who shares and discusses information about conferences,events, news, and products related to exergaming.
Fitspott is “a blog about the premier social networking platform for health and fitness.”
This blog discusses the benefits of using FootGaming products to achieve adequate amounts of daily physical activity. News, research, and articles about FootGaming are featured.
"A website where wholesome food and good humor are always on the menu! Food jokes, food humor, diet jokes, food pictures, funny recipes and more! Play with your food!"
"Funschool offers free online educational elementary games for kids as well as printable activities, coloring and crafts that will help kids learn and get ready for school."
“Future Making Serious Games explores how games can be used for building a better future.” The latest articles, news, and stories about advances in serious games, technology, and related topics are discussed in this blog.
Gamasutra is a well known source for game industry news, articles, and job postings. Visitors can become members to receive newsletters.
Game Career Guide presents information about education and careers in the gaming industry. It includes a list of schools that offer programs in game design and a “Digital Counselor” service.
Game Set Watch is a weblog that compiles information and reviews on the world of independent games.
Gamedev.net is an online community that offers news, articles, and information related to “business and production for games.” The site includes product reviews, a game dictionary, and much more...
"The go to source for the latest news on the newest games, consoles, and more. Catch up on interviews, reviews, previews, of the latest video games and read up on our many blogs."
The Games-for-Health Discussion Listserv is an email discussion list for people interested in building health games.
Healthy Gaming provides users with “daily news, tips and thoughts concerning health related video games.”
Humana Games for Health develops health-related games and offers recent news, research, and links to play games that provide physical and mental workouts.
"MobyGames is a historical archive, documentation, and review project for all electronic games (computer, console, and arcade)."
"Free online games with high score boards. Compete with your friends or the world."
Polycount is an online community of game artists who discuss and share information, news, and resources for creating video game art.
A blog, subtitled “Digging the Best of Serious Games Promising Market,” that discusses the latest news, articles, and stories about advances in the field of serious games.
“SeriousGames.ning.com is intended as a web portal to serious games news, resources and companies. Its secondary goal is to enable networking between anyone with an interest in serious games.”
“Welcome to the UT3 Mod Community section of UDN, with all the details you need to become an expert with the award-winning Unreal Technology for UT3.”
"Pharmacy related resources for the consumers, students, pharmacists, and health care professionals. Includes drug information, reliable links, and pharmacy school data."
Virtual Goods News is a web site that offers the latest news and information regarding "the business of microtransactions, goods and gifts" in an online setting.
Virtual Worlds News is a web site that offers the latest game industry news, business strategies, insight, and analysis.
WordPress.com is a platform for user-generated blogs. This is a list of WordPress blogs dedicated to exergaming.
“38 Studios is an entertainment and IP creation company in development on a broad range of products, including online and console video games, toys, novels, comics, film, TV, and other forms of dig
Abandon Interactive Entertainment develops and publishes video game content for multiple platforms and genres.
"Our purpose is to foster a membership community whose core values help them to catalyze the innovation and application of computer graphics and interactive techniques."
"Activeworlds Inc. provides software products and online services that permit users to enter, move about and interact with others in a computer generated, three-dimensional virtual environment using the Internet."
"AD-Invaders is a video game studio which resulted from the meeting between marketing professionals and specialists of the gaming industry.
Andrew Risch is the owner and cofounder of Polycount, an online community offering news and resources to video game artists.
"Founded in 1990, Argosy Publishing delivers technology-based, content development unequalled anywhere.
"We are a digital media entertainment company in Columbia, Maryland, focused on creating fun, educational games.
"Big Huge Games was founded in February of 2000 by four veteran game developers: Tim Train, David Inscore, Jason Coleman, and Brian Reynolds.
"Blockdot is a world-renowned and award-winning studio specializing in Interactive Entertainment and Advergaming technologies.
"We are a group of people who share the Centre's vision to improve health for all through information and communication technologies (ICTs)."
"I am the VP of Business Development for Serious Business, a leading producer of social games for the social web. Our flagship game is Friends for Sale and we have plans for some other cool games.
"Coresoft Inc. was founded in June of 1998 by industry veterans. Since our inception we have grown to several teams and have developed twenty published titles with more coming soon.
"The Dairy Council of California helps to improve the lives of millions of Californians each year through nutrition education.
"Deepend was founded in London in 1996 and quickly became a leading force in design and marketing for digital media. Today Deepend is a group of independently owned creative agencies with studios in New York, Rome, and Sydney."
"Digital Dream Forge is an independent software testing company based in Scottsdale, Arizona.
"Research at the Distributed & Collaborative Virtual Environments Research Laboratory (DISCOVER) is directed towards the enhancement of human-human communication through computing technology
"Discovery Communications is the world's number one nonfiction media company reaching more than 1.5 billion cumulative subscribers in over 180 countries.
"Web Design, Flash Game design and licensing in Canada. Specializing in quality and affordable game licensing and development for local, national and international clients."
"Douglas Twitchell is a ventriloquist, mathematician, science teacher, musician, painter, web designer, software developer, Bible teacher, camp pastor, and photographer. A sort of jack of all trades."
"Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet."
"Eduweb develops award-winning digital learning games and interactives about art, history, science and technology.
"As the world’s leading provider of science and health information, Elsevier serves more than 30 million scientists, students and health and information professionals worldwide."
"The Emergent Media Center is an academic center whose mission is to educate and inspire next generation media creators and leaders by addressing and creating solutions to the "wicked problems" fac
Enjoymentland develops games and applications for mobile and internet platforms.
"The Entertainment Software Association (ESA) is the U.S.
"Eric was diagnosed with high-functioning autism in 2001. Born in Singapore in 1982, he went through mainstream schooling without realizing that he has autism.
"GameHouse Studios, the award winning game studio of RealGames, is a leading provider of games serving the Casual Games market since 2000 and has over 75 games to its credit.
"Global Kids, Inc. is a nationally recognized leader in using digital media to promote global awareness and youth civic engagement.
"Groundspeak's mission is to inspire outdoor play using location-based technology.
"With more than 20 years of experience, HCPro, Inc., is a leading provider of integrated information, education, training, and consulting products and services in the vital areas of healthcare regu
"Hindawi Publishing Corporation is a commercial publisher of peer-reviewed journals covering a wide range of academic disciplines.
"ICOMP is an industry initiative for organisations and businesses involved in Internet commerce, particularly online publishers, advertisers, Internet service and network providers, and agencies ac
"Inderscience is a publisher of high quality peer-reviewed international journals..."
"IRMA is an international organization dedicated to advancing the research community by bringing together researchers, practitioners, academicians, and policy makers in information technology man
"Interactive Selection is the market leading search and recruitment company working only in computer games and interactive entertainment.
"IADIS – International Association for Development of the Information Society is a non-profit association." IADIS hosts several major conferences and publishes two academic journals.
"Ironstar Helsinki is the first company in the world to have successfully launched a cross-platform game that allows branded virtual goods in both online and mobile environments."
"Itoys Inc., has emerged as a leading international manufacturer of homegrown and licensed toys available at leading retailers around the globe."
"Jennifer Ann's Group is an Atlanta-based NGO that has been working to prevent teen dating violence since 2006.
Kevin Stone is the developer of " BrainBashers™, a massive and exciting collection of brain teasers, puzzles, riddles, games and optical illusions.
"KidsHealth is the largest and most-visited site on the Web providing doctor-approved health information about children from before birth through adolescence.
"Law 37 is an alliance of creative folk - game designers, coders, writers - working together to create pro bono, pro-social games."
"Lumos Labs is a cognitive neuroscience research and development company that builds software tools for improving brain health and performance.
"M5's products and services help leading ISPs generate proven ARPU via our advertising and search marketing products.
"mediabistro.com is dedicated to anyone who creates or works with content, or who is a non-creative professional working in a content/creative industry.
"MeYou Health is a company dedicated to helping people pursue, achieve and maintain a more healthful life by improving their well-being every day.
"Morphonix™ is developing a series of video games which make abstract concepts of brain science fun and comprehensible to children and teens.
Developer of the game Positive or Not, "mtvU is MTV Networks' Peabody and Emmy Award-winning 24-hour college network-the largest and most comprehensive media network just for college students."
"Nickelodeon, now in its 30th year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does.
"The mission of Nobel Media is to spread information and knowledge about the Nobel Prize and the Nobel Laureates and their Nobel Prize awarded achievements.
"Nourish Interactive is your free one stop resource for fun nutrition games for kids, interactive nutrition tools and tips for parents and health educators to use to promote healthy living for the whole family."
Located in Paris, France, Persistant Studios strives to "Gather the solutions to concretize the innovation, deal with the hardware capacities at their best."
"We're a creative production studio specialising in branded content, original games and interactive toys for use in the digital space - web, iPhone and handheld."
"PlayFirst is an innovative entertainment company that makes games appealing to everyone.
"Playlogic Entertainment, Inc. is an independent publisher of entertainment software for consoles, PCs, handhelds, mobile devices, and other digital media.
"Playnormous is an online community for children ages 6 to 15, their parents, and teachers to play fun casual games for health."
"Here at PopCap our goal is to create fun games that literally everyone can enjoy. Our games are easy to learn, tough to master... and utterly addictive!"
"I originally designed the educational games in this site for my own students. However, once I saw their growing popularity among children around the world, I decided to expand this site and create games for students everywhere."
"Prongo.com is an educational website for Kids. Prongo.com provides hours of learning fun for kids and resources teachers need to have a fun and productive classroom."
"At Red Rocket Games we’re committed to making innovative casual games for digital distribution on your iPhone and desktop.
"Rising Media is a global events producer excelling in Internet and technology-related conferences and exhibitions."
"After becoming a ROX Fitness member, we will guide you through setting a S.M.A.R.T goal. S.M.A.R.T. stands for specific, measurable, attainable, realistic and time-bound.
"Whether it is for university transfer preparation, career training, or personal development, Santa Ana College is your best choice for advancement! SAC has a reputation for excellence and
"Schell Games is a full-service game design and development studio specializing in the innovatively uncommon.
"Skyriser Media is an independent development studio based in Montreal, Canada. We are dedicated to creating iPhone/iPod/iPad video games, applications and web sites."
"At SuperBetter Labs, we apply technology and design to empower individuals and communities to lead epic lives. Epic lives are about whole-hearted engagement with joy and challenge.
"Since 2006 Teravision Games has been focused in creating art for different gaming platforms such as the Nintendo DS, Wii, XBLA, PC, and web games.
"The International Society for Research on Internet Interventions (ISRII) is a non-profit organization of researchers whose focus is on the development and testing of various web-based health treat
"Since its founding in 1923, The Walt Disney Company and its affiliated companies have remained faithful to their commitment to produce unparalleled entertainment experiences based on the rich lega
Time Out has published a number of games including The Cat, Hug a Tree, Popsicle, and Be Here Now. "The mission of Time Out, Inc. is to elevate humanities ability to take personal responsibility."
"Since 1999, we’ve been working to bring seniors online and reconnected with family, friends and their community.
TQWorld are the makers of the Tranquility game and soundtrack. Tqworld.com is coming to an end. “We’ll keep the servers up thru 2010, but after that, it’s game over.”
"A core provider of essential information to the professional game industry, the UBM TechWeb Game Network offers market-defining content and drives community through its award winning lineup of pri
"Unity is all about technology that's both uniquely usable and extremely powerful. Focusing on clear interplay of features and functionality – from your perspective.
"The University of Illinois at Urbana-Champaign is the proud home of one of the largest and richest public research library collections in North America. Our 24 million items, the vast majori
"Vertical Moon specializes in developing software to make it possible to quickly create and deliver rich, creative content for multimedia presentations, websites, banners, online tutorials, and pro
"Vivendi Games is a global developer, publisher and distributor of interactive entertainment. The company is driven by four creative divisions: Blizzard Entertainment, Sierra Entertainment, Sierra Online and Vivendi Games Mobile."
"Vivity Labs, Inc is a digital media lifestyle company with a strong foundation of neuroscience.
"Established in September 2005, Vogster Entertainment, LLC, is a venture-funded, independent entertainment company that delivers high quality, inspiring and creative content for all major gaming pl
"Now with more than 25 employees and growing, Wendigo Studios is formed of a good mix of industry veterans and new talents two years out of the university.
"...a privately held company that focuses on developing, operating, and growing entertainment and information websites."
"WhiteBear Studios is a game development company which is specialized in developing easy playable games for everyone.
"Founded in 1998, WildTangent is a games media company delivering a premium entertainment experience to consumers around the globe. We operate the fastest growing online games service and the largest game advertising network in the world."
"We design properties that launch on the web and live on multiple media platforms—online, TV, film, mobile and consumer products.
"XGen Studios is an award-winning developer, publisher, and technology provider for the Web, WiiWare, and iPhone.
"YoYo Games was founded in 2007 by a group of leading Games and Entertainment industry executives including James North-Hearn, CEO of Foundation9, Michel Cassius, ex European Marketing Di
Zamzee Co. was established in 2010 by HopeLab, founded by philanthropist Pam Omidyar. HopeLab is funded by Pam and her husband, eBay founder and chairman Pierre Omidyar.
"ZMQ Software Systems is a dedicated eLearning, Gaming and Edutainment Company.
“The Summit will focus on how interactive media and converging technologies are revolutionizing the way we live, learn, communicate and transact business.”
This four-day event focuses on “what’s new in popular culture scholarship” and “includes special topics presentations, area-specific invited speakers, social receptions, tours, film presentations, and area get-togethers.”






























































































































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