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3D Body Adventure
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Knowledge Adventure
In 3D Body Adventure players explore the human body and learn about human anatomy. They travel through many body parts including the brain, spinal cord, and veins. They also save patients by navigating through their bodies and destroying germs. The g...
Ayiti: the Cost of Life
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GameLab
This free online simulation game takes place in a Haitian town and challenges players to keep a family of five as healthy, happy, and well educated as possible, given the limited resources available. New unexpected events occasionally arise that affe...
BrainBashers
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Kevin Stone

BrainBashers is a free, online collection of riddles, brain-teasers, puzzles, and games designed to challenge players’ mental capabilities.

Community Clash
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MeYou Health
“Community Clash is an online card game that engages you in a discovery of your community's health and well-being status, and lets you see how it compares to other communities in a head-to-head clash. Play endless hands, exploring different metrics...
CSI Web Adventures
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American Academy of Forensic Sciences (AAFS)

CSI Web Adventures is interactive free, online mystery game in which players use their forensic skills to solve a crime.

Dakim BrainFitness
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Dakim, Inc.

Players of this game can engage in intense cognitive exercises designed to prevent or slow the onset of dementia. Dakim Brain Fitness intends to be user friendly and an enjoyable way to exercise players’ brains and fight dementia.

DARWARS Ambush!
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Defense Advanced Research Projects Agency (DARPA)

DAWARS Ambush! is a military-based training simulation developed by the U.S. Defense Advanced Research Projects Agency to educate and train military personnel on the rules-of-engagement.

Escapa!
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Escapa! is a brain-exercising game designed to improve concentration among players. The goal of this free, online game is to move a red square around without touching the walls or running into moving objects. As soon as the red square makes contact w...
FoldIt
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University of Washington Computer Science & Engineering

In FoldIt, players competitively solve puzzles in order to fold the best proteins.

Games for the Brain
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Philipp Lenssen

Games for the Brain is a set of free, online interactive brain training games designed to improve memory and other areas of cognition. The dozens of games include a variety of different puzzles and activities.

Grossology
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Appaloosa Interactive

Grossology is an educational science game that focuses on the grosser, and presumably more fun, aspects of biology.

Killer Flu
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Persuasive Games

In the free, online game Killer Flu, players are taught about seasonal and pandemic flu and how those differ from the influenza virus.

Monster Garden
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Lumos Labs
Monster Garden, a web-based brain-training game, is a spatial memory exercise intended to help improve memory and attention. Players are briefly shown where monsters are hidden in a garden and then must make their way through without stepping on them...
MSA FireSlayer Challenge: Thermal Response, Version 2
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MSA

Available for free download, this simulation game puts players in a burning building. The goal is for players to navigate through the smoke-filled rooms and rescue as many victims as possible.

Outlaw Planet
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Institute for the Future (IFTF)
In the free, online game Outlaw Planet, players enter the future to find that the networks that hold societies together have been hacked, causing universal chaos. Players must use their strategy skills and work together to come up with ways to put so...
Power Struggle
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Institute for the Future (IFTF)
The free, downloadale game Power Struggle takes place in the near future during a time when the world is in a bitter battle over alternative fuels. Players use strategy skills and work together to come up with ideas for alternative sources of fuel an...
Puzzability Sampler
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Puzzability

The Puzzability Sampler is a free, downloadable collection of puzzles, activities, and exercises designed to stimulate the mind and increase cognitive capability. Players can choose from dozens of games the whole family can enjoy.

Quarantine
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Institute for the Future (IFTF)
In the free, online game Quarantine, players enter the future during a time in which human societies have been threatened by an outbreak of an infectious respiratory disease. The goal is to consider all implications of the virus and respond to it bef...
Ravenous
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Institute for the Future (IFTF)
The free, online game Ravenous takes place in the future.The food chain has been broken, and societies are desperately searching for alternative ways to feed themselves. This game requires players to use their strategy skills and work together to com...
Simon Says
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Primary Games
In the free, online game Simon Says, players are presented with four colored circles that light up in a particular sequence. Players must use their memory and repeat the sequence. As players get further into the game, the sequences become more compli...
Sneeze
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Oil Productions
Sneeze demonstrates how easily a virus can be transmitted from person to person. In each level of this free, online game, players infect a certain percentage of people with only one sneeze. After sneezing on a person, players watch as that sneeze get...
Superstruct
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Institute for the Future (IFTF)
Superstruct is a free, online massively multiplayer game that focuses on some of the environmental and societal issues that the world may face in the future. Players must work together to come up with plausible solutions and strategies that may help...
The POD Game
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Center for the Advancement of Distance Education (CADE)
As emergency responders, players treat hundreds of victims of a bioterrorist attack. The game is set in a drug dispensing center that has been set up in the middle of a terrified city polluted with anthrax. Players use their time management and strat...
The Problem Site
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Douglas Twitchell
The Problem Site is a web site that offers free educational games, puzzles, and problem-solving activities that focus primarily on mathematics and cognition. This site originally started as a place for mathematicians to post math problems they could...
Thinks.com
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Thinks.com is a web site that includes free educational games, puzzles, quizzes and even brain teasers.

Vertigo
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Icon Games
This strategy game for the Nintendo Wii and PC tests players’ concentration skills, precision control, and reflexes while they race through obstacles in treacherous environments. Players must roll their way through numerous challenges across severa...
WiseHealthKids
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WiseHealth
WiseHealthKids.com is a web site for kids that offers a set of educational and health games that encourage players to make smarter eating choices. Players can subscribe to this site to engage in puzzles, exercises, challenges, and activities that foc...
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Blumberg, F. C., & Sokol, L. M. (2004). Boys' and girls' use of cognitive strategy when learning to play video games. The Journal of General Psychology, 131(2), 151-158.

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Basak, C., Boot, W. R., Voss, M. W., & Kramer, A. F. (2008). Can training in a real-time strategy video game attenuate cognitive decline in older adults? Psychology and Aging, 23(4), 765-777.

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Sims, V. K., & Mayer, R. E. (2002). Domain specificity of spatial expertise: The case of video game players. Applied Cognitive Psychology, 16(1), 97-115.

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Akl, E. A., Sackett, K., Pretorius, R., Erdley, S., Bhoopathi, P. S., Mustafa, R., & Schunemann, H. J. (2008). Educational games for health professionals. Cochrane Database of Systematic Reviews, (1).

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Blakely, G., Skirton, H., Cooper, S., Allum, P., & Nelmes, P. (2009). Educational gaming in the health sciences: Systematic review. Journal of Advanced Nursing, 65(2), 259-269.

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Okagaki, L., & Frensch, P. A. (1994). Effects of video game playing on measures of spatial performance: Gender effects in late adolescence. Journal of Applied Developmental Psychology, 15(1), 33-58.

Emotional response patterns and sense of presence during video games: Potential criterion variables for game design
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Ravaja, N., Salminen, M., Holopainen, J., Saari, T., Laarni, J., & Järvinen, A. (2004). Emotional response patterns and sense of presence during video games: Potential criterion variables for game design. In Proceedings of the Third Nordic Confe...
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Koepp, M. J., Gunn, R. N., Lawrence, A. D., Cunningham, V. J., Dagher, A., Jones, T.,...Grasby, P. M. (1998). Evidence for striatal dopamine release during a video game. Nature, 393(6682), 266-268.

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Ciavarro, C., Dobson, M., & Goodman, D. (2008). Implicit learning as a design strategy for learning games: Alert hockey. Computers in Human Behavior, 24(6), 2862-2872.

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Cherney, I. D. (2008). Mom, let me play more computer games: They improve my mental rotation skills. Sex Roles, 59(11-12), 776-786.

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Fujiki, Y., Kazakos, K., Puri, C., Buddharaju, P., Pavlidis, I., & Levine, J. (2008). Neat-o-games: Blending physical activity and fun in the daily routine. ACM Computers in Entertainment, 6(2), 1-22.

Neat-o-games: Novel mobile gaming versus modern sedentary lifestyle
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Kazakos, K., Bourlai, T., Fujiki, Y., Levine, J., & Pavlidis, I. (2008). NEAT-o-Games: Novel mobile gaming versus modern sedentary lifestyle. In Proceedings of the 10th international Conference on Human Computer interaction with Mobile Devices an...
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Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology,...
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Epstein, S., Gelfand, J., & Lesniak, J. (1996). Pattern-based learning and spatially oriented concept formation in a multi-agent, decision making expert. Computational Intelligence, 12(1), 199-221.

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Han, D. H., Renshaw, P. F., Sim, M. E., Kim, J. I., Arenella, L. S., & Lyoo, I. K. (2008). The effect of internet video game play on clinical and extrapyramidal symptoms in patients with schizophrenia. Schizophrenia Research, 103(1), 338-340....
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Blumberg, F. C. (2000). The effects of children's goals for learning on video game performance. Journal of Applied Developmental Psychology, 21(6), 641-653.

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Boot, W. R., Kramer, A. F., Simons, D. J., Fabiani, M., & Gratton, G. (2008). The effects of video game playing on attention, memory, and executive control. Acta Psychologica, 129(3), 387-398.

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Masendorf, F. (1995). Training learning-disabled children's spatial abilities by computer games. European Education, 27(2), 49-71.

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Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827....
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Betker, A. L., Szturm, T., Moussavi, Z. K., & Nett, C. (2006). Video game-based exercises for balance rehabilitation: A single-subject design. Archives of Physical Medicine and Rehabilitation, 87(8), 1141-1149.

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Goldstein, J., Cajko, L., Oosterbroek, M., Michielsen, M., van Houten, O., & Salverda, F. (1997). Video games and the elderly. Social Behavior and Personality, 25(4), 345-352.

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Broeren, J., Claesson, L., Goude, D., Rydmark, M., & Sunnerhagen, K. S. (2008). Virtual rehabilitation in an activity centre for community-dwelling persons with stroke: The possibilities of 3-dimensional computer games. Cerebrovascular Diseases,...
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EEDAR (Electronic Entertainment Design and Research)
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"EEDAR is a recognized leader for game feature data, holding the Guinness World Record for the largest database of videogame facts in the world. With more than 50 million game facts known on physical box products, digital games and digital content, E...
Games and Simulation for Healthcare Library and Database
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"This website aims to provide a portal and network to meet the needs of clinicians, researchers and educators in the healthcare community who want to integrate games and simulation into their scholarship and patient care strategy.  This resou...
Gaming4Health.com
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“We are the first online social network and news source for the Health eGames Industry, where you can find all the latest news, and share your knowledge and experience with other community members. Gaming4Health.com is sponsored by iConecto.com, a...
MoFunZone
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"Welcome to MoFunZone, we are THE source for free online games including but not limited to defense games (also tower defense games), arcade, action games, shockwave games, flash games, kid(s) games, game board games, web games, online games, dress u...
Abandon Interactive Entertainment
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Abandon Interactive Entertainment develops and publishes video game content for multiple platforms and genres.

Abylight
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“An independent game developer company located in Barcelona (Spain), [Abylight’s work is] guaranteed by the extensive experience of the four founders and the quality of its human resources.

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"American Game Cartridges Inc. was formed as a subsidiary of ShareData, a minor software house located in Chandler, Arizona. In late ’91, ShareData decided to close their American Game Cartridges subsidiary. ShareData went on for a few more years b...
Amusement Vision
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"Formerly known as AM4, Amusement Vision is Sega's arcade development team behind such hits as Virtua Striker (1994) and Virtua NBA (1999). The company, which was formed in 2000, employs a staff of 60 and is headed up by president Toshihiro Nagoshi....
Appaloosa Interactive
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"Appaloosa Interactive (formerly Novotrade International) is a corporation, founded in 1983 in Hungary, that produced numerous console games during the 1980s and 90's. The company's headquarters are currently in Palo Alto, California, and it is the p...
Avalon Hill
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"Avalon Hill was a game company that specialized in wargames and strategic board games. Their logo contained their initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-pla...
BattleGoat Studios
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"BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. Founded by George Geczy (Lead Programmer) and David Thompson (Lead Designer), the team firmly believes that Strate...
Bethesda Softworks
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"Bethesda Game Studios is the award-winning development studio known around the world for its groundbreaking work on The Elder Scrolls series.

Big Huge Games
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"Big Huge Games was founded in February of 2000 by four veteran game developers: Tim Train, David Inscore, Jason Coleman, and Brian Reynolds.

Blue Planet Software, Inc.
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"Blue Planet Software was chosen to manage the exclusive business licensing rights to Tetris, the world’s most popular computer game with over 70 million copies of Tetris sold. While maintaining the integrity of its playability, we have redesigned...
Bungie
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"Bungie is an American video game developer currently based in Washington State. The company was founded in May 1991 by University of Chicago undergraduate students Alex Seropian, who later brought in programmer Jason Jones. Originally based in Chic...
BVM Produktion GmbH
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"BVM Produktion GmbH is a German company located in Berlin and specializing in games for children. The company mainly produced CD-ROM point and click productions, but also developed handheld device Games. BVM Produktion GmbH went bankrupt in 2003 an...
CCP
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CCP

"CCP was founded in the summer of 1997 with the goal of becoming a leading massively multiplayer game company. With the launch of EVE Online in May 2003, CCP has established itself as one of the leading companies in the field, winning numerous awards...
Circle 1 Network
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"Circle 1 Network is an edutainment company. As the publisher of KidsCom.com, KidsComjr.com, and ParentsTalk.com, Circle 1 Network is committed to developing engaging online communities where kids and families have fun while they learn in a safe envi...
Coresoft
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"Coresoft Inc. was founded in June of 1998 by industry veterans. Since our inception we have grown to several teams and have developed twenty published titles with more coming soon.

Dakim, Inc.
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"Located in Santa Monica, California, Dakim BrainFitness is the creator and developer of the world's most advanced brain training system. Committed to preserving the quality of life of seniors, Dakim's employees are on a mission to fight the effects...
EA - Electronic Arts
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"Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet."

Ensemble Studios
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"Originally founded as an independent developer in 1995, Ensemble Studios was a Microsoft-owned developer from 2001 to 2009, when it was officially disbanded. Ensemble has developed many games including the Age of Empires game series and Halo Wars. I...
Excalibur Publishing
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"Based in the United Kingdom, Excalibur is the mainstream PC publishing arm of Contact Sales. It's headed up by Robert Stallibrass who brings over 20 years' experience in computer games sales and marketing to the "round table". Excalibur's titles can...
Firaxis Games
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"Founded in 1996, Firaxis Games is a world renowned game development studio with an unwavering mission to "build games that stand the test of time". The name Firaxis is a fusion of "fiery" and "axis", communicating the company's dynamic process of ga...
Groundspeak
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"Groundspeak's mission is to inspire outdoor play using location-based technology.

Humongous
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"Founded in 1992, Humongous creates edutainment and entertainment PC games for kids. The company was founded as Humongous Entertainment, Inc. in 1992 and changed its name to Humongous, Inc. in 2006."

id Software
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"id Software has relentlessly provided technical, design and artistic leadership as an independent game developer and technology provider. Transcending the games industry, id’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have...
Institute for the Future (IFTF)
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"The Institute for the Future (IFTF) is an independent, nonprofit research group with over 40 years of forecasting experience. The core of our work is identifying emerging trends and discontinuities that will transform global society and the global m...
Legacy Interactive
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"Legacy Interactive® is a seasoned developer of innovative simulations and games on all major interactive platforms.

Levande Böcker
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"Levande Böcker AB (Living Books) is one of the largest software producer in the Nordic Countries and based in Stockholm, Sweden. The company was founded in 1993 by Jonas Ryberg. In 2001, it was sold to Nordic childrens book publishing leader KF Med...
Massachusetts eHealth Collaborative
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"The Massachusetts eHealth Collaborative was formed in 2004 as an initiative of the physician community to bring together the state's major health care stakeholders for the purpose of establishing an EHR system that would enhance the quality, efficie...
Maxis Software
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"Maxis Software Inc. is a game development studio founded by Will Wright and Jeff Braun in 1987 in California (USA). The company is best known for its best-selling series of Sim games. Coined with SimCity in 1989, these games all use the Sim prefix a...
MeYou Health
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"MeYou Health is a company dedicated to helping people pursue, achieve and maintain a more healthful life by improving their well-being every day.

Minnesota Educational Computing Consortium (MECC)
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"Owned and funded by the State of Minnesota, MECC, the Minnesota Educational Computing Consortium, was created on July 1, 1973. The state of Minnesota had the foresight to create an organization that would help schools on a statewide basis to plan fo...
Mythos Software
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Mythos Software was a game development company that created such titles as, "The Lost Files of Sherlock Holmes," "Help! Charity Compilation," and "Bodyworks Voyager: Mission in Anatomy."

Natsume Inc.
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"Natsume started publishing interactive games in 1990 in Burlingame, California (near San Francisco).

Office on Women's Health
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"The Office on Women's Health (OWH) was established in 1991 within the U.S. Department of Health and Human Services. Its Vision is to ensure that "All Women and Girls are Healthier and Have a Better Sense of Well Being." Its mission is to "provide le...
Pandemic Studios
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"Pandemic Studios was founded as an independent developer in 1998, it became an Electronic Arts-owned developer from 2007 to 2009, when it was officially closed."

Paul Jaquays
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"Paul Jaquays is a game designer and artist of table-top role-playing games (RPGs) and video games."

Persuasive Games
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"Persuasive Games designs, builds, and distributes electronic games for persuasion, instruction, and activism."

Planet Moon Studios
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"Planet Moon Studios is a leading game developer staffed by veteran industry professionals with an average of 10 years experience.

Playfirst
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"PlayFirst is an innovative entertainment company that makes games appealing to everyone.

PlayLogic
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"Playlogic Entertainment, Inc. is an independent publisher of entertainment software for consoles, PCs, handhelds, mobile devices, and other digital media.

PopCap
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"Here at PopCap our goal is to create fun games that literally everyone can enjoy. Our games are easy to learn, tough to master... and utterly addictive!"

Presto Studios
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"Presto Studios was founded in 1991 by close-knit team of young developers who were raised in the new age of science fiction, computers, and video games...After nearly 12 years of pioneering work, the digital magicians at Presto have moved on to ex...
Professor Garfield Foundation (PGF)
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"The Professor Garfield Foundation learning portal is a fun interactive online environment where children can safely explore, learn and creatively express themselves. The Foundation (PGF) was formed in 2003 as a 501 (c) 3 nonprofit organization to pr...
Schell Games
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"Schell Games is a full-service game design and development studio specializing in the innovatively uncommon.

SegaSoft
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"SegaSoft, originally headquartered in Redwood City, California and later San Francisco, was a joint venture by Sega and CSK, created to develop and publish single and multiplayer games for the PC, primarily in the North American marketplace. SegaSof...
SharpBrains
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"SharpBrains is a leading market research and advisory services firm covering the growing cognitive fitness market. In 2009, the firm released its flagship report The State of the Brain Fitness Software Market 2009, for decision-makers, and the consu...
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people like this

"Software Marketing Corporation was a publishing company located in Phoenix, Arizona. In September 1994 the company was acquired by SoftKey International Inc."

Sumea
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"Sumea is an internal game development studio of Digital Chocolate, specialising in premium quality downloadable mobile games. Sumea is located in Digital Chocolate's office in Helsinki, Finland.

Tencent Boston
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"Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. The Tencent Boston team knows computer games and will combine its development experience wi...
TimeGate Studios
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"TimeGate Studios, Inc. is a premier developer of innovative video games for PCs and next-generation consoles, defying genre boundaries to deliver next-generation game experiences that inspire, challenge and engage. TimeGate is committed to providing...
tri-Ace
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"Tri-Ace Inc. is a software house established in March 1995. We mainly develop game software for consumer game machines with currently over a hundred employees. We are also a fully independent company without any capital ties with other companies."...
Trinigy
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"Based in Southern Germany, and with an office in Austin, TX and Seoul, Korea, Trinigy is a privately owned company committed to selling groundbreaking game engine technology and first-class support to video game and serious game development studi...
University of Wolverhampton
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"The University of Wolverhampton is a learning community promoting excellence, innovation and creativity. We are committed to being: an agent for social inclusion and change, an arena for the development of ideas and critical thinking, a strategic fo...
Valkyrie Entertainment
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"Valkyrie offers the highest quality 3D graphics, animation, and technical consulting for all games on all platforms. Valkyrie Entertainment has been serving the game industry since 2002. Our staff is comprised of seasoned industry professionals and...
Valve
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"In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies such as the Source game engine and Steam, a broadband platform for the delivery and management of digital content. We also provide gaming c...
Venan Entertainment
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people like this

"Venan Entertainment, Inc. is a premier publisher and developer of cutting-edge video games for cell phones and other portable platforms.

Vivendi Games
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"Vivendi Games is a global developer, publisher and distributor of interactive entertainment. The company is driven by four creative divisions: Blizzard Entertainment, Sierra Entertainment, Sierra Online and Vivendi Games Mobile."

Vogster Entertainment
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"Established in September 2005, Vogster Entertainment, LLC, is a venture-funded, independent entertainment company that delivers high quality, inspiring and creative content for all major gaming pl

WaveQuest
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WaveQuest, Inc. was a game developer specializing in serious and edutainment games.

Youth Pulse
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people like this

"Comprised of media and insights divisions, Youth Pulse is the leading authority on youth.

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Vienna Games Conference: Future and Reality of Gaming (FROG)
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University of Vienna

“Vienna’s annual Games Conference FROG brings together leading game studies researchers, game designers, players, and education professionals from around the world.”