Arcade

The promise of exergames as tools to measure physical health

APA Reference: 

Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health. Entertainment Computing, 2(1), 17-21.

Author(s): 
Staiano, A.E.
Calvert, S. L.
Year: 
2011
Journal: 
Entertainment Computing
Game genre:
Educational
Exergame

Health topic:
Exercise and Fitness
Health Care and Medicine

Game platform:
Arcade
Computer
Game Console
Handheld Device
Internet
Multi-Platform
Other

Social Tags:
CDATA
XML

Target Population:
General Audience

Publication type:
Journal Article

Company:
Staiano A. E.


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Smart Cycle Extreme

"The Smart Cycle Extreme is a stationary bike, arcade game and learning center that plugs directly into your TV.

Game genre:
Educational
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Arcade

Social Tags:
CDATA
Dance Dance Revolution
Document
Entertainment
Exercise equipment
Fisher-Price
Games
Mattel
Recreation
Smart Cycle
Stationary bicycle
Technology

Target Population:
Children
Young Children

URL:
http://www.smartcycleextreme.net


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Smart Cycle Racer

"It’s a stationary bike, a learning center, and an arcade game system—all rolled into one! Smart Cycle Racer plugs right into your TV, ready to take kids on learning adventures like no other.

Game genre:
Educational
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Arcade

Social Tags:
CDATA
Childhood
Fisher-Price
FP3 player
Manufacturing
Mattel
Smart Cycle
Technology

Target Population:
Children
Young Children

URL:
http://www.fisher-price.com/fp.aspx?st=7350&e=product&


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Paul Jaquays

"Paul Jaquays is a game designer and artist of table-top role-playing games (RPGs) and video games."

Game genre:
Action/Adventure
Role-Playing
Shooter
Strategy

Game platform:
Arcade
Computer
Game Console

Organization expertise:
Arts and Animation
Technology and Electronics

Social Tags:
CDATA
Game design
HTML
HTML element
Role-playing game
Technology
XML

Services:
Game Design and Development
Software and Hardware Applications

Target Population:
General Audience

Calais Document Category:
Technology

Location:
United States


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Dance Dance Revolution (DDR)

Dance Dance Revolution is an upbeat game intended to keep players’ heart rate up. Using a dance platform, players must step on colored arrows as they appear on the screen. Players’ scores are based on how well they step on the arrows to the beat.

Game genre:
Music/Dance

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Arcade
Computer
Game Console

Social Tags:
Arcade games
Dance
Dance Dance Revolution
Dance Dance Revolution X
Dance pad
Dance Revolution
Education
Entertainment
Games
Konami
Technology

Province Or State:
California
New York

Published Medium:
Game Developer

Target Population:
General Audience

URL:
http://www.ddrgame.com
http://www.ddrgame.com/wiiparty2.html


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Smart Cycle

The Smart Cycle is a stationary bike by Fisher-Price that allows young children to engage in physical activity while playing a learning video game.

Game genre:
Educational
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Arcade

Social Tags:
CDATA
Childhood
Fisher-Price
FP3 player
Manufacturing
Mattel
Smart
Smart Cycle
Technology

Target Population:
Children
Young Children

URL:
http://fisherprice-smartcycle.com

Person:
Price Smart Cycle


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Lightspace

Lightspace is a large interactive floor made up of tiles that display different colors and images depending on the game. This interactive floor comes with lots of games and has the ability to track each step players make. Players can run, jump, skip, and dance while following the patterns that appear beneath them.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Arcade

Social Tags:
CDATA
Technology
XML
YMCA

Published Medium:
Game Developer

Target Population:
General Audience

URL:
http://www.exergamefitness.com/lightspaceplay.htm
http://www.exergamefitness.com/products/item.php?show=lightspace_play_floor

Programming Language:
php


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Identifying video game addiction in children and adolescents

APA Reference: 

Fisher, S. (1994). Identifying video game addiction in children and adolescents. Addictive Behaviors, 19(5), 545-553.

Author(s): 
Fisher, S.
Year: 
1994
Journal: 
Addictive Behaviors
Game genre:
Multi-Genre

Health topic:
Behavior and Personality

Social Tags:
Addiction
Addictive behavior
CDATA
Video game addiction

Game platform:
Arcade

Target Population:
Children
Pre-Teens
Teens

Publication type:
Journal Article

Location:
United Kingdom


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Two-dimensional representation of movement through three-dimensional space: The role of video game expertise

APA Reference: 

Greenfield, P. M., Brannon, C., & Lohr, D. (1996). Two-dimensional representation of movement through three-dimensional space: The role of video game expertise. In P. M. Greenfield & R. R. Cocking (Eds.), Interacting With Video (pp. 169-185). New York: Ablex Publishing.

Type of Publication: 
Book Section
Author(s): 
Greenfield, P. M.
Brannon, C.
Lohr, D.
Year: 
1996
Image: 
Journal: 
Interacting With Video
Game genre:
Action/Adventure

Health topic:
Cognition

Social Tags:
Ablex Publishing
CDATA
Geography of Massachusetts
Greenfield
Massachusetts
XML

Game platform:
Arcade

Publication type:
Book

City:
New York

Location:
United States

Target Population:
Young Adults

Tags for: Two-dimensional representation of movement through three-dimensional space: The role of video game expertise

Action/Adventure, Cognition, Ablex Publishing, CDATA, Geography of Massachusetts, Greenfield, Massachusetts, XML, Arcade, Book, New York, United States, Young Adults

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Two-dimensional representation of movement through three-dimensional space: The role of video game expertise

APA Reference: 

Greenfield, P. M., Brannon, C., & Lohr, D. (1994). Two-dimensional representation of movement through three-dimensional space: The role of video game expertise. Journal of Applied Developmental Psychology, 15(1), 87-103.

Author(s): 
Greenfield, P. M.
Brannon, C.
Lohr, D.
Year: 
1994
Journal: 
Journal of Applied Developmental Psychology
Game genre:
Action/Adventure

Health topic:
Cognition

Social Tags:
Academia
Behavior
CDATA
Dimensional analysis
Knowledge
Psychology
Technology
XML

Game platform:
Arcade

Position:
Author

Publication type:
Journal Article

Calais Document Category:
Technology

Location:
United States

Target Population:
Young Adults

Tags for: Two-dimensional representation of movement through three-dimensional space: The role of video game expertise

Action/Adventure, Cognition, Academia, Behavior, CDATA, Dimensional analysis, Knowledge, Psychology, Technology, XML, Arcade, Author, Journal Article, Technology, United States, Young Adults

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