Nervous System
Energy expenditure in adults with cerebral palsy playing Wii Sports
Hurkman, H.L., van den Berg-Emons, R.J., & Stam, H.J. (2010). Energy expenditure in adults with cerebral palsy playing Wii Sports. Archives of Physical Medicine and Rehabilitation, 91(10), 1577-1581.
Disorders and Disabilities
Nervous System
Patients
Cerebral palsy
Disability
Health
Medicine
Neurological disorders
Palsy
Sports media
Surnames
Van den Berg
Wii
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Spinal Tap: Discovering the Secrets of Spinal Fluid
"Spinal Tap: Discovering the Secrets of Spinal Fluid is an interactive online game which was developed as a tool for children and teens ages 10 to 14 to actively explore information about the spina
Cancer
Health Care and Medicine
Nervous System
Online
Health
Labor
Social Issues
Spinal cord
Spinal Tap
Starlight
Technology
XML
http://www.starlight.org/spinal
Teens
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Brains Rule!
"University of Nebraska at Omaha and several partner organizations are working together, to promote learning about the brain and nervous system among children and adults using new and exciting teaching methods. This project is funded by a Science Education Drug Abuse Partnership Award from the National Institute on Drug Abuse."
Brain
Nervous System
Online
Douglas County, Nebraska
Geography of the United States
Nebraska
Omaha, Nebraska
Technology
United States
University of Nebraska system
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GameWheels
GameWheels was developed to give patients suffering from spinal cord injuries the opportunity to exercise while playing an exergame. It can be used as a therapeutic tool for wheelchair users.
Nervous System
Biology
CDATA
Nervous system
Neurorehabilitation
Neuroscience
Neurotrauma
Spinal cord injury
Technology
XML
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GameCycle
This exergame was developed by the National Institutes of Health to give individuals with spinal cord diseases or neurological disorders an opportunity to experience physical activity through gaming. Players can work out their upper body by matching their movements to those presented in the game. To be successful in the game, players must work their arms in unison and respond to feedback. This game is played on the Nintendo GameCube.
Disorders and Disabilities
Exercise and Fitness
Nervous System
Medicine
National Institutes of Health
Neurological disorders
Nintendo
Software development
Technology
Video game industry
XML
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Game-based exercises for dynamic short-sitting balance rehabilitation of people with chronic spinal cord and traumatic brain injuries
Betker, A. L., Desai, A., Nett, C., Kapadia, N., & Szturm, T. (2007). Game-based exercises for dynamic short-sitting balance rehabilitation of people with chronic spinal cord and traumatic brain injuries. Physical Therapy, 87(10), 1389-1398.
Disorders and Disabilities
Exercise and Fitness
Injuries and Rehabilitation
Nervous System
Neurotrauma
Occupational therapy
Rehabilitation
Rehabilitation medicine
Traumatic brain injury
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Computer game makers issue motion sickness warning
Gamezone (2005). Computer game makers issue motion sickness warning. Retrieved from http://www.gamezone.com/news/trackmania_sunrise_issues_motion_sickness_warning .
Nervous System
Entertainment
Games
GameZone
Mass media
Motion sickness
Neurological disorders
RIS
TrackMania
XML
http://www.gamezone.com/news/trackmania_sunrise_issues_motion_sickness_warning 
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Motion sickness, console video games, and head-mounted displays
Merhi, O., Faugloire, E., Flanagan, M., & Stoffregen, T. A. (2007). Motion sickness, console video games, and head-mounted displays. Human Factors, 49(5), 920-934.
Nervous System
Young Adults
Technology
Video game console
XML
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Evaluation of a manual wheelchair interface to computer games
O'Connor, T. J., Cooper, R. A., Fitzgerald, S. G., Dvorznak, M. J., Boninger, M. L., VanSickle, D. P., & Glass, L. (2000). Evaluation of a manual wheelchair interface to computer games. Neurorehabilitation and Neural Repair, 14(1), 21-31.
Cardiovascular Health
Exercise and Fitness
Injuries and Rehabilitation
Nervous System
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Does computer game play aid in motivation of exercise and increase metabolic activity during wheelchair ergometry?
O'Connor, T. J., Fitzgerald, S. G., Cooper, R. A., Thorman, T. A., & Boninger, M. L. (2001). Does computer game play aid in motivation of exercise and increase metabolic activity during wheelchair ergometry? Medical Engineering and Physics, 23(4), 267-273.
Exercise and Fitness
Injuries and Rehabilitation
Nervous System
Metabolism
XML

