Injuries and Rehabilitation

Pain Tricks

"A colourful collection of tricks to make medical procedures less scary and sore. For kids and grown ups too!

 

Game genre:
Educational

Health topic:
Cancer
Cognition
Injuries and Rehabilitation
Pain
Public Health
Stress and Coping

How to Obtain (Games, Resources):
Download
Free
Online

tagthenet categories:
App
Children
collection
course
disease
Distraction
Doctor
game
health
Help
Info
injection
nbsp
Pain
Parents
procedure
time
Touch
Tricks

Social Tags:
CDATA
Medicine
Pain
Pain management
Technology

Target Population:
Children
General Audience
Health Care Professionals

Game platform:
Handheld Device
Multi-Platform


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Games and Simulation for Healthcare Library and Database

Image: 
Description: 

"This website aims to provide a portal and network to meet the needs of clinicians, researchers and educators in the healthcare community who want to integrate games and simulation into their scholarship and patient care strategy.  This resource also welcomes healthcare consumers, advocates, and others interested in patient and clinician education, and clinical research taking advantage of games and simulation-based learning."

Technical Expertise Required: 
Medium
Health topic:
Health Care and Medicine
Injuries and Rehabilitation

How to Obtain (Games, Resources):
Online
Register

Social Tags:
CDATA
Education
Health
Labor
Operations research
Simulation
Social Issues
Technology

Resource type:
Database
Health/Medical Resource

Calais Document Category:
Education
Health
Labor
Social Issues
Technology

Target Population:
Health Care Professionals

Technical Expertise Required:
Medium

Game platform:
Multi-Platform

Technology:
simulation


Have a suggestion or correction for the database? Please use the Recommendation Form

A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder

APA Reference: 

McLay, R., Wood, D., Webb-Murphy, J., Spirra, J., Wiederhold, M., Pyne, J., & Wiederhold, B. (2011). A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder. CyberPsychology, Behavior & Social Networking Journal, 14(4), 223-229.

Author(s): 
McLay, R.
Wood, D.
Webb-Murphy, J.
Spirra, J.
Wiederhold, M.
Pyne, J.
Wiederhold, B.
Year: 
2011
Journal: 
CyberPsychology, Behavior & Social Networking Journal
Game genre:
Board Game
Educational
Medical

Health topic:
Health Care and Medicine
Injuries and Rehabilitation

Target Population:
Adults
Health Care Professionals
Patients

Social Tags:
Anxiety disorders
Behavior therapy
CDATA
Clinical psychology
Cognitive behavioral therapy
Cyberpsychology
Exposure therapy
Medicine
Posttraumatic stress disorder
Psychology
Traumatology
Virtual reality

Publication type:
Journal Article

Game platform:
Video Game

Technology:
virtual reality

Tags for: A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder

Board Game, Educational, Medical, Health Care and Medicine, Injuries and Rehabilitation, Adults, Health Care Professionals, Patients, Anxiety disorders, Behavior therapy, CDATA, Clinical psychology, Cognitive behavioral therapy, Cyberpsychology, Exposure therapy, Medicine, Posttraumatic stress disorder, Psychology, Traumatology, Virtual reality, Journal Article, Video Game, virtual reality

Have a suggestion or correction for the database? Please use the Recommendation Form

Effectiveness of virtual reality exercises in stroke rehabilitation (EVREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system

APA Reference: 

Saposnik, G., Mandani, M., Bayaley, M., Thorpe, K.E., Hall, J., Cohen, L.G., & Teasell, R. (2010). Effectiveness of virtual reality exercises in stroke rehabilitation (EVEREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system. International Journal of Stroke, 5(1), 47-51. 

Author(s): 
Saposnik, G.
Mandani, M.
Bayaley, M.
Thorpe, K.E.
Hall, J.
Cohen, L.G.
Teasell, R.
Year: 
2010
Journal: 
International Journal of Stroke
Health topic:
Injuries and Rehabilitation

Target Population:
Adults
Patients

Location:
Canada

Social Tags:
CDATA
Clinical research
Clinical trial
Design of experiments
Epidemiology
Health
Mandani
Medicine
Occupational therapy
Physical therapy
Rehabilitation medicine
Stroke
Stroke recovery
Virtual reality
Wii

Game platform:
Game Console

Publication type:
Journal Article

Technology:
virtual reality

Tags for: Effectiveness of virtual reality exercises in stroke rehabilitation (EVREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system

Injuries and Rehabilitation, Adults, Patients, Canada, CDATA, Clinical research, Clinical trial, Design of experiments, Epidemiology, Health, Mandani, Medicine, Occupational therapy, Physical therapy, Rehabilitation medicine, Stroke, Stroke recovery, Virtual reality, Wii, Game Console, Journal Article, virtual reality

Have a suggestion or correction for the database? Please use the Recommendation Form

Effectiveness of an upper extremity exercise device integrated with computer gaming for aerobic training in adolescents with spinal cord dysfunction

APA Reference: 

Widman, L. M., McDonald, C. M., & Abresch, R. T. (2006). Effectiveness of an upper extremity exercise device integrated with computer gaming for aerobic training in adolescents with spinal cord dysfunction. The Journal of Spinal Cord Medicine, 29(4), 363-370. 

Author(s): 
Widman, L. M.
McDonald, C. M.
Abresch, R. T.
Year: 
2006
Journal: 
The Journal of Spinal Cord Medicine
Health topic:
Injuries and Rehabilitation

Position:
Author

Game platform:
Computer

Publication type:
Journal Article

Target Population:
Patients
Pre-Teens
Teens

Social Tags:
Spinal cord

Tags for: Effectiveness of an upper extremity exercise device integrated with computer gaming for aerobic training in adolescents with spinal cord dysfunction

Injuries and Rehabilitation, Author, Computer, Journal Article, Patients, Pre-Teens, Teens, Spinal cord

Have a suggestion or correction for the database? Please use the Recommendation Form

The use of a game to promote arm reach in persons with traumatic brain injury

APA Reference: 

Sietsema, J.M., Nelson, D.L., Mulder, R.M., Mervau-Scheidel, D., & White, B.E. (1993). The use of a game to promote arm reach in persons with traumatic brain injury. American Journal of Occupational Therapy, 47(1),19-24.

Author(s): 
Sietsema, J.M.
Nelson, D.L.
Mulder, R.M.
Mervau-Scheidel, D.
White, B.E.
Year: 
1993
Journal: 
American Journal of Occupational Therapy
Health topic:
Brain
Injuries and Rehabilitation

Published Medium:
American Journal of Occupational Therapy

Social Tags:
CDATA
Medicine
Neurotrauma
Occupational therapy
Rehabilitation medicine
Therapy
Traumatic brain injury
XML

Game platform:
Computer

Publication type:
Journal Article

Target Population:
Patients


Have a suggestion or correction for the database? Please use the Recommendation Form

Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle

APA Reference: 

Saposnik, G., Teasell, R., Mamdani, M., Hall, J., McIlroy, W., Cheung, D., Thorpe, K.E., Cohen, L.G., & Bayley, M. (2010).  Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle. Stroke, 41(7),1477-1484.

DOI: 
10.1161/STROKEAHA.110.584979
Author(s): 
Saposnik, G.
Teasell, R.
Mamdani, M.
Hall, J.
McIlroy, W.
Cheung, D.
Thorpe, K.E.
Cohen, L.G.
Bayley, M.
Year: 
2010
Journal: 
Stroke
Health topic:
Injuries and Rehabilitation

Target Population:
Adults
Patients

Social Tags:
CDATA
Clinical research
Clinical trial
Experimental design
Health
Medicine
Pharmaceutical industry
Pharmacology
Randomized controlled trial
Stroke
Stroke recovery
Virtual reality
Wii

Game platform:
Game Console

Publication type:
Journal Article

Technology:
virtual reality

Tags for: Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle

Injuries and Rehabilitation, Adults, Patients, CDATA, Clinical research, Clinical trial, Experimental design, Health, Medicine, Pharmaceutical industry, Pharmacology, Randomized controlled trial, Stroke, Stroke recovery, Virtual reality, Wii, Game Console, Journal Article, virtual reality

Have a suggestion or correction for the database? Please use the Recommendation Form

Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy

APA Reference: 

Sandlund, M., Waterworth, E.L., & Hager, C. (2011). Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy. Developmental Neurorehabilitation, 14(1), 15-21.

DOI: 
10.3109/17518423.2010.533329
Author(s): 
Sandlund, M.
Waterworth, E.L.
Hager, C.
Year: 
2011
Journal: 
Developmental Neurorehabilitation
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Cerebral palsy
Disability
Neurological disorders
Neurorehabilitation
Palsy
Symptoms
Technology
XML

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Patients

Calais Document Category:
Technology

Tags for: Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy

Injuries and Rehabilitation, Author, CDATA, Cerebral palsy, Disability, Neurological disorders, Neurorehabilitation, Palsy, Symptoms, Technology, XML, Game Console, Journal Article, Patients, Technology

Have a suggestion or correction for the database? Please use the Recommendation Form

Game-based telerehabilitation

APA Reference: 

Lange, B., Flynn, S.M., & Rizzo, A.A. (2009). Game-based telerehabilitation. European Journal of Physical and Rehabilitation Medicine, 45(1), 143-151.

Author(s): 
Lange, B.
Flynn, S.M.
Rizzo, A.A.
Year: 
2009
Journal: 
European Journal of Physical and Rehabilitation Medicine
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Rehabilitation medicine
Telerehabilitation
XML

Game platform:
Computer

Target Population:
General Audience

Publication type:
Journal Article


Have a suggestion or correction for the database? Please use the Recommendation Form

Development of an interactive game-based rehabilitation tool for dynamic balance training

APA Reference: 

Lange, B., Flynn, S., Proffitt, R., Chang, C.Y., & Rizzo, A. (2010).  Development of an interactive game-based rehabilitation tool for dynamic balance training. Topics in Stroke Rehabilitation, 17(5), 345-352.

DOI: 
10.1310/tsr1705-345
Author(s): 
Lange, B.
Flynn, S.
Proffitt, R.
Chang, C.Y.
Rizzo, A.
Year: 
2010
Journal: 
Topics in Stroke Rehabilitation
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Flynn
Medicine
Occupational therapy
Rehabilitation medicine
Stroke
Stroke recovery
Technology
XML

Game platform:
Game Console

Target Population:
General Audience
Patients

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Development of an interactive game-based rehabilitation tool for dynamic balance training

Injuries and Rehabilitation, Author, CDATA, Flynn, Medicine, Occupational therapy, Rehabilitation medicine, Stroke, Stroke recovery, Technology, XML, Game Console, General Audience, Patients, Journal Article, Technology

Have a suggestion or correction for the database? Please use the Recommendation Form