Exercise and Fitness
Computer and Sport
Computer and Sport is an exhibition that provides visitors with an inside look into state-of-the-art developments in computer-based technology that are being implemented into the sporting world.
Sports
Heinz Nixdorf
Paderborn
Technology
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Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis
Anderson-Hanley, C., Arciero, P., Westen, S., Nimon, J., & Zimmerman, E. (2012). Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis. Journal of Diabetes Science and Technology, 6(4), 849-857.
Diabetes
Exercise and Fitness
Diabetes mellitus
Health
Medicine
Neuropsychology
Nutrition
Physical Activity Guidelines for Americans
Physical exercise
Psychology
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Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology
Obesity Prevention
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Using an alternate reality game to increase physical activity and decrease obesity risk of college students
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Obesity and Weight Loss
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
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Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity
Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
CDATA
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Have a suggestion or correction for the database? Please use the Recommendation Form
Motivating effects of cooperative exergame play for overweight and obese adolescents
Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for overweight and obese adolescents. Journal of Diabetes Science and Technology, 6(4), 812-819.
Obesity and Weight Loss
Body shape
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Diabetes
Diabetes mellitus
Energy balance
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Overweight
General Audience
Young Adults
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Wii Tennis play as physical activity in low-income African American adolescents
Staiano, A. E. & Calvert, S. L. (2011). Wii tennis play as physical activity in low-income African American adolescents. CyberPsychology, 5.
Entertainment
Exergame
Diabetes
Exercise and Fitness
Obesity and Weight Loss
Calvert
CDATA
Cyberpsychology
Digital media
Document
Physical Activity Guidelines for Americans
Social Issues
Sports
Sports media
Touch! Generations
Wii
Wii Sports
XML
Teens
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Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health
Exner, A. (2010). Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health. Dissertation Abstracts International, 72(2), 1-84.
Exergame
Cognition
Diabetes
Exercise and Fitness
Obesity and Weight Loss
Bariatrics
Body shape
CDATA
Metabolic disorders
Nutrition
Obesity
Overweight
Teens
Young Adults
Have a suggestion or correction for the database? Please use the Recommendation Form
The promise of exergames as tools to measure physical health
Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health. Entertainment Computing, 2(1), 17-21.
Exergame
Health Care and Medicine
Computer
Game Console
Handheld Device
Internet
Multi-Platform
Other
XML
Have a suggestion or correction for the database? Please use the Recommendation Form
Zamzee
Zamzee is an online rewards program for young teens powered by their physical activity.
Entertainment
Music/Dance
Sports
Diabetes
Exercise and Fitness
Obesity and Weight Loss
Prevention
Public Health
Purchase
Document
HopeLab
Science
Technology
Pre-Teens
Teens
Internet

