Disorders and Disabilities

Virtual reality as means to improve physical fitness of individuals at a severe level of intellectual and developmental disability

APA Reference: 

Lotan, M., Yalon-Chamovitz, S., & Weiss, P. L. (2010). Virtual reality as means to improve physical fitness of individuals at a severe level of intellectual and developmental disability. Research in Developmental Disabilities, 31(4), 869-874.

DOI: 
10.1016/j.ridd.2010.01.010
Author(s): 
Lotan, M.
Yalon-Chamovitz, S.
Weiss, P. L.
Year: 
2010
Journal: 
Research in Developmental Disabilities
Health topic:
Disorders and Disabilities
Exercise and Fitness

Social Tags:
CDATA
Developmental disability
Disability
Education
Psychology
Technology

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Patients

Calais Document Category:
Technology

Technology:
virtual reality

Tags for: Virtual reality as means to improve physical fitness of individuals at a severe level of intellectual and developmental disability

Disorders and Disabilities, Exercise and Fitness, CDATA, Developmental disability, Disability, Education, Psychology, Technology, Game Console, Journal Article, Patients, Technology, virtual reality

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Energy expenditure in adults with cerebral palsy playing Wii Sports

APA Reference: 

Hurkman, H.L., van den Berg-Emons, R.J., & Stam, H.J. (2010). Energy expenditure in adults with cerebral palsy playing Wii Sports. Archives of Physical Medicine and Rehabilitation, 91(10), 1577-1581.

DOI: 
10.1016/j.apmr.2010.07.216
Author(s): 
Hurkman, H.L.
van den Berg-Emons, R.J.
Stam, H.J.
Year: 
2010
Journal: 
Archives of Physical Medicine and Rehabilitation
Health topic:
Brain
Disorders and Disabilities
Nervous System

Target Population:
Adults
Patients

Position:
Author

Social Tags:
CDATA
Cerebral palsy
Disability
Health
Medicine
Neurological disorders
Palsy
Sports media
Surnames
Van den Berg
Wii

Game platform:
Game Console

Publication type:
Journal Article


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Virtual Iraq

"Virtual Iraq is a set of virtual reality environments created to treat post-traumatic stress disorder (PTSD) in Operation Iraqi Freedom/Operation Enduring Freedom (OIF/OEF) combat service men and

Game genre:
Simulation

Health topic:
Disorders and Disabilities
Mental Health
Stress and Coping

How to Obtain (Games, Resources):
Purchase

Target Population:
Adults
Young Adults

Social Tags:
Clinical psychology
Iraq
Iraq War
Medicine
Posttraumatic stress disorder
Psychology
Reality
Technology
Virtual reality
Virtual reality therapy

Game platform:
Computer

URL:
http://www.virtuallybetter.com/IraqOverview.html

Technology:
virtual reality


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Games for Health Europe

Image: 
Description: 

"Games for Health Europe is an official licensing partner of Games For Health, has access to a Games For Health community of 6.000 members, 200 companies & 10.000 medical professionals in Europe. We expect 500+ attendees and offer accreditation for medical professionals."

City: 
Amsterdam
Date: 
October 24-25, 2011
Game genre:
Multi-Genre

Health topic:
Disorders and Disabilities
Exercise and Fitness
Food and Nutrition
Health Care and Medicine

Conference type:
Conference

Social Tags:
Business
CDATA
Medicine
Technology
XML

Calais Document Category:
Business
Technology

Continent:
Europe

Region:
Europe

Target Population:
Health Care Professionals

Game platform:
Multi-Platform

Location:
The Netherlands


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Cosmo's Play and Learn

"Cosmo’s Play and Learn™ software was developed by a team of therapists and educators who recognized the tremendous need for children of developmental ages 2-to-8 with and without disabilities to h

Game genre:
Educational

Health topic:
Cognition
Disorders and Disabilities

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Document
Education
Technology
XML

Target Population:
Children
Young Children

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.atkidsystems.com/prod_playLearn.aspx


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Cosmo's Learning Systems

"Cosmo’s Learning Systems™ introduces an innovation in learning for children of developmental age 2-to-8 years with and without disabilities.

Game genre:
Educational

Health topic:
Cognition
Disorders and Disabilities

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Cognitive science
Document
Education
Educational psychology
Learning
Psychology
Science
Systems science
Technology
XML

Target Population:
Children
Young Children

Game platform:
Computer

URL:
http://www.atkidsystems.com/products.aspx


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Mission Control

"Mission Control™ is a versatile computer access device designed for children who do not use a standard keyboard and standard mouse.

Game genre:
Educational

Health topic:
Cognition
Disorders and Disabilities

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Computing
Cosmobot
Document
Information
Mouse
Science
Technology
Telerehabilitation
XML

Target Population:
Children
Young Children

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.atkidsystems.com/prod_missioncontrol.aspx


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Social Skill Builder: My Community

"In contrast to other programs that focus primarily on in-school behaviors, My Community is all about enhancing a child's social skills and personal safety in the larger world outside the classroom

Game genre:
Educational

Health topic:
Autism Spectrum Disorders
Disorders and Disabilities
Social Issues and Skills

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Cognition
Education
Skill
Social psychology
Social skill
Technology
XML

Target Population:
Children
Pre-Teens
Teens

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.socialskillbuilder.com/mycommunity.htm


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Social Skill Builder: You Are a Social Detective

"A collaborative effort between Social Skill Builder and Michelle Garcia Winner & Pamela Crooke of Social Thinking.

Game genre:
Educational

Health topic:
Autism Spectrum Disorders
Disorders and Disabilities
Social Issues and Skills

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Cognition
Education
Learning
Skill
Social psychology
Social skill
Social Thinking
Technology
XML

Target Population:
Children
Pre-Teens

Game platform:
Computer

Person:
Michelle Garcia Winner
Pamela Crooke


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Social Skill Builder: School Rules! Volume 2

"School Rules! Volume 2 takes up where School Rules! Volume 1 leaves off, teaching social interpretation skills during unstructured times when social rules are most challenging.

Game genre:
Educational

Health topic:
Autism Spectrum Disorders
Disorders and Disabilities
Social Issues and Skills

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Cognition
Education
Skill
Social psychology
Social skill
Technology
XML

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.socialskillbuilder.com/schoolrulesII.htm

Target Population:
Pre-Teens
Teens


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