Note: In 2013, Health Games Research completed its work. This web site is now an archive and will not be updated. Please visit the web site of the Center for Digital Games Research www.cdgr.ucsb.edu at UC Santa Barbara to find current information about health games and the broader field of digital games, and to use the Health Games Research online searchable database.

Cardiovascular Health

Wii Tennis play as physical activity in low-income African American adolescents

APA Reference: 

Staiano, A. E. & Calvert, S. L. (2011). Wii tennis play as physical activity in low-income African American adolescents. CyberPsychology, 5.

Author(s): 
Staiano, A. E.
Calvert, S. L.
Year: 
2011
Journal: 
CyberPsychology
Game genre:
Educational
Entertainment
Exergame

Health topic:
Cardiovascular Health
Diabetes
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescence
Calvert
CDATA
Cyberpsychology
Digital media
Document
Physical Activity Guidelines for Americans
Social Issues
Sports
Sports media
Touch! Generations
Wii
Wii Sports
XML

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens

Calais Document Category:
Social Issues

Company:
Staiano A. E.

Location:
Washington D.C.


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Zamzee

Zamzee is an online rewards program for young teens powered by their physical activity.

Game genre:
Action/Adventure
Entertainment
Music/Dance
Sports

Health topic:
Cardiovascular Health
Diabetes
Exercise and Fitness
Obesity and Weight Loss
Prevention
Public Health

How to Obtain (Games, Resources):
Online
Purchase

Social Tags:
CDATA
Document
HopeLab
Science
Technology

Target Population:
General Audience
Pre-Teens
Teens

Game platform:
Handheld Device
Internet


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The cardiovascular and metabolic responses to Wii Fit video game playing in middle-aged and older adults

APA Reference: 

Guderian, B., Borreson, L. A., Sletten, E., Cable, K., Stecker, T. P., Probst, M. A., et al. (2010). The cardiovascular and metabolic responses to Wii Fit video game playing in middle-aged and older adults. Journal of Sports Medicine and Physical Fitness, 50(4), 436-442.

Author(s): 
Guderian, B.
Borreson, L. A.
Sletten, E.
Cable, K.
Stecker, T. P.
Probst, M. A.
Dalleck, L.C.
Year: 
2010
Journal: 
Journal of Sports Medicine and Physical Fitness
Health topic:
Cardiovascular Health
Exercise and Fitness

Target Population:
Adults
Seniors

Social Tags:
CDATA
Computing
Medicine
Nintendo
Physical fitness
Wii
XML

Game platform:
Game Console

Publication type:
Journal Article

City:
L. A.

Technology:
Sports Medicine

Tags for: The cardiovascular and metabolic responses to Wii Fit video game playing in middle-aged and older adults

Cardiovascular Health, Exercise and Fitness, Adults, Seniors, CDATA, Computing, Medicine, Nintendo, Physical fitness, Wii, XML, Game Console, Journal Article, L. A., Sports Medicine

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Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children

APA Reference: 

Duncan, M. J., Birch, S., Woodfield, L., & Hankey, J. (2011). Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children. Medicina Sportiva, 15(2), 81-87.

Author(s): 
Duncan, M. J.
Birch, S.
Woodfield, L.
Hankey, J.
Year: 
2011
Journal: 
Medicina Sportiva
Game genre:
Sports

Health topic:
Cardiovascular Health
Exercise and Fitness

Position:
Author

Social Tags:
CDATA
Gamercize
Medicine
Stepper
XML

Target Population:
Children

Game platform:
Exercise Equipment

Publication type:
Journal Article

Location:
United Kingdom

Tags for: Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children

Sports, Cardiovascular Health, Exercise and Fitness, Author, CDATA, Gamercize, Medicine, Stepper, XML, Children, Exercise Equipment, Journal Article, United Kingdom

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Electrocardiogram

"This game lets you explore the key elements of the electrocardiogram from how to place the electrodes on the body for measuring the heart beats to how to analyze the mountains and valleys in the E

Game genre:
Educational

Health topic:
Cardiovascular Health

How to Obtain (Games, Resources):
Free
Online

Target Population:
Adults
Pre-Teens
Teens
Young Adults

Social Tags:
Aging-associated diseases
Biology
Bundle branch block
Cardiac dysrhythmia
Cardiac electrophysiology
Cardiology
CDATA
Circulatory system
Electrocardiography
Electrophysiology
Health
Heart
Medical emergencies
Medical tests
Medicine
Myocardial infarction
Technology

URL:
http://www.nobelprize.org/educational/medicine/ecg/about.html
http://www.nobelprize.org/educational/medicine/ecg/ecg.html

Game platform:
Internet


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Cardiac Jeopardy

"New health games based upon the popular Jeopardy game are beginning to gain momentum among students, as they learn while having fun.

Game genre:
Educational

Health topic:
Cardiovascular Health

How to Obtain (Games, Resources):
Online

Social Tags:
CDATA
Jeopardy!
Series
Technology
Television

Target Population:
General Audience

Game platform:
Internet


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Heart Sense

Heart Sense is a role-playing, web-based, free game designed to educate players about the risk of heart attacks. The game puts players in the shoes of a hero who must solve a crime while trying to find true love. Throughout the game, players run into characters experiencing heart attacks that they must help in order to receive clues and tips. This game was developed by the University of Pennsylvania.

Game genre:
Role-Playing

Health topic:
Cardiovascular Health

How to Obtain (Games, Resources):
Download
Free
Online

Target Population:
Adults
Seniors

Social Tags:
CDATA
Cluedo
Games
Medicine
Myocardial infarction
Technology
XML

URL:
http://www.acasa.upenn.edu/heartsense/about.htm

Game platform:
Internet

Province Or State:
Pennsylvania

Organization:
The University of Pennsylvania


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Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?

APA Reference: 

Borusiak, P., Bouikidis, A., Liersch, R., & Russell, J. B. (2008). Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor? Psychophysiology, 45(2), 327-332.

Author(s): 
Borusiak, P.
Bouikidis, A.
Liersch, R.
Russell, J. B.
Year: 
2008
Journal: 
Psychophysiology
Game genre:
Racing
Simulation

Health topic:
Cardiovascular Health

Social Tags:
CDATA
Neuropsychology
Psychophysiology
Technology

Target Population:
Children
Teens

Location:
Germany

Publication type:
Journal Article

Company:
Russell

Calais Document Category:
Technology

Tags for: Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?

Racing, Simulation, Cardiovascular Health, CDATA, Neuropsychology, Psychophysiology, Technology, Children, Teens, Germany, Journal Article, Russell, Technology

Have a suggestion or correction for the database? Please use the Recommendation Form

Playing a violent television game affects heart rate variability

APA Reference: 

Ivarsson, M., Anderson, M., Akerstedt, T., & Lindblad, F. (2009). Playing a violent television game affects heart rate variability. Acta Paediatrica, 98(1), 166-172.

Author(s): 
Ivarsson, M.
Anderson, M.
Akerstedt, T.
Lindblad, F.
Year: 
2009
Journal: 
Acta Paediatrica
Game genre:
Action/Adventure

Health topic:
Cardiovascular Health
Sleep

Social Tags:
Acta Paediatrica
CDATA
XML

Position:
Author

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens

Location:
Sweden

Tags for: Playing a violent television game affects heart rate variability

Action/Adventure, Cardiovascular Health, Sleep, Acta Paediatrica, CDATA, XML, Author, Game Console, Journal Article, Pre-Teens, Teens, Sweden

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Cardiovascular reactivity to video game predicts subsequent blood pressure increases in young men: The cardia study

APA Reference: 

Markovitz, J. H., Raczynski, J. M., Wallace, D., Chettur, V., & Chesney, M. A. (1998). Cardiovascular reactivity to video game predicts subsequent blood pressure increases in young men: The cardia study. Psychosomatic Medicine, 60(2), 186-191.

Author(s): 
Markovitz, J. H.
Raczynski, J. M.
Wallace, D.
Chettur, V.
Chesney, M. A.
Year: 
1998
Journal: 
Psychosomatic Medicine
Health topic:
Cardiovascular Health
Stress and Coping

Social Tags:
Abnormal psychology
Anxiety
CDATA
Immune system
Medicine
Psychology
Psychosomatic medicine
Reactivity

Target Population:
Adults
Young Adults

Position:
Author

Publication type:
Journal Article

Location:
United States

Tags for: Cardiovascular reactivity to video game predicts subsequent blood pressure increases in young men: The cardia study

Cardiovascular Health, Stress and Coping, Abnormal psychology, Anxiety, CDATA, Immune system, Medicine, Psychology, Psychosomatic medicine, Reactivity, Adults, Young Adults, Author, Journal Article, United States

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