Adults
Symptom Scenes
"Symptom Scenes is an arcade game featuring a cast of cute characters suffering from Meningitis or Septicaemia. It's a race against time to recognize the symptoms and save as many as you can!
Educational
Entertainment
Puzzle
Emergency Response
Infectious Disease
Public Health
Free
Online
Children
General Audience
Health Care Professionals
Young Children
App
arcade
education
Emergency
game
Hospital
Learning
Life
Meningitis
nbsp
race
Response
Scenes
Septicaemia
Symptom
Symptoms
time
Medical emergencies
Meningitis
Symptom
Technology
XML
Multi-Platform
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Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology
Obesity Prevention
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Using an alternate reality game to increase physical activity and decrease obesity risk of college students
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Obesity and Weight Loss
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Have a suggestion or correction for the database? Please use the Recommendation Form
Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity
Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
CDATA
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Have a suggestion or correction for the database? Please use the Recommendation Form
Numedeon, Inc.
"Numedeon, Inc. is the proud creator of Whyville.net, the leading educational virtual world for children ages 8 to 15. Whyville was launched in 1999 by Numedeon, Inc.
General Audience
Club Penguin
Document
Numedeon
Technology
University of Texas Health Science Center at San Antonio
Virtual world
Whyville
Virtual Environment Creation
Whyville.net
Web Developer
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EnGaming
"EnGaming is dedicated to delivering the best Gamification info to improve your customer loyalty and engagement for your brands, products, and services. This can be achieved through our: Sneak Peeks, Case Studies, and list of Gamification Experts."
General Audience
Document
HTML
HTML element
Technology
XML
Have a suggestion or correction for the database? Please use the Recommendation Form
Healthbox
"Healthcare is a tough space for startups. It doesn't have to be. Healthbox has assembled a world-class mentor network that will provide healthcare startups with invaluable advice and connections.
General Audience
Healthcare Industry
Mentorship
Mentorship
Networking
Health
Labor
Social Issues
Technology
XML
Labor
Social Issues
Technology
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Health 2.0
"Since 2007, the Health 2.0 Conference has been the leading showcase of cutting-edge innovation transforming the health care system.
General Audience
Conferences
Media Development
Technological Innovations
Emerging Technologies
Health 2.0
Labor
Social Issues
Technology
Labor
Social Issues
Technology
Have a suggestion or correction for the database? Please use the Recommendation Form
A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder
McLay, R., Wood, D., Webb-Murphy, J., Spirra, J., Wiederhold, M., Pyne, J., & Wiederhold, B. (2011). A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder. CyberPsychology, Behavior & Social Networking Journal, 14(4), 223-229.
Educational
Medical
Injuries and Rehabilitation
Health Care Professionals
Patients
Behavior therapy
CDATA
Clinical psychology
Cognitive behavioral therapy
Cyberpsychology
Exposure therapy
Medicine
Posttraumatic stress disorder
Psychology
Traumatology
Virtual reality
Have a suggestion or correction for the database? Please use the Recommendation Form
Effectiveness of virtual reality exercises in stroke rehabilitation (EVREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system
Saposnik, G., Mandani, M., Bayaley, M., Thorpe, K.E., Hall, J., Cohen, L.G., & Teasell, R. (2010). Effectiveness of virtual reality exercises in stroke rehabilitation (EVEREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system. International Journal of Stroke, 5(1), 47-51.
Patients
Clinical research
Clinical trial
Design of experiments
Epidemiology
Health
Mandani
Medicine
Occupational therapy
Physical therapy
Rehabilitation medicine
Stroke
Stroke recovery
Virtual reality
Wii

