Stroke

Effectiveness of virtual reality exercises in stroke rehabilitation (EVREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system

APA Reference: 

Saposnik, G., Mandani, M., Bayaley, M., Thorpe, K.E., Hall, J., Cohen, L.G., & Teasell, R. (2010). Effectiveness of virtual reality exercises in stroke rehabilitation (EVEREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system. International Journal of Stroke, 5(1), 47-51. 

Author(s): 
Saposnik, G.
Mandani, M.
Bayaley, M.
Thorpe, K.E.
Hall, J.
Cohen, L.G.
Teasell, R.
Year: 
2010
Journal: 
International Journal of Stroke
Health topic:
Injuries and Rehabilitation

Target Population:
Adults
Patients

Location:
Canada

Social Tags:
CDATA
Clinical research
Clinical trial
Design of experiments
Epidemiology
Health
Mandani
Medicine
Occupational therapy
Physical therapy
Rehabilitation medicine
Stroke
Stroke recovery
Virtual reality
Wii

Game platform:
Game Console

Publication type:
Journal Article

Technology:
virtual reality

Tags for: Effectiveness of virtual reality exercises in stroke rehabilitation (EVREST): Rationale, design, and protocol of a pilot randomized clinical trial assessing the Wii gaming system

Injuries and Rehabilitation, Adults, Patients, Canada, CDATA, Clinical research, Clinical trial, Design of experiments, Epidemiology, Health, Mandani, Medicine, Occupational therapy, Physical therapy, Rehabilitation medicine, Stroke, Stroke recovery, Virtual reality, Wii, Game Console, Journal Article, virtual reality

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Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle

APA Reference: 

Saposnik, G., Teasell, R., Mamdani, M., Hall, J., McIlroy, W., Cheung, D., Thorpe, K.E., Cohen, L.G., & Bayley, M. (2010).  Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle. Stroke, 41(7),1477-1484.

DOI: 
10.1161/STROKEAHA.110.584979
Author(s): 
Saposnik, G.
Teasell, R.
Mamdani, M.
Hall, J.
McIlroy, W.
Cheung, D.
Thorpe, K.E.
Cohen, L.G.
Bayley, M.
Year: 
2010
Journal: 
Stroke
Health topic:
Injuries and Rehabilitation

Target Population:
Adults
Patients

Social Tags:
CDATA
Clinical research
Clinical trial
Experimental design
Health
Medicine
Pharmaceutical industry
Pharmacology
Randomized controlled trial
Stroke
Stroke recovery
Virtual reality
Wii

Game platform:
Game Console

Publication type:
Journal Article

Technology:
virtual reality

Tags for: Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle

Injuries and Rehabilitation, Adults, Patients, CDATA, Clinical research, Clinical trial, Experimental design, Health, Medicine, Pharmaceutical industry, Pharmacology, Randomized controlled trial, Stroke, Stroke recovery, Virtual reality, Wii, Game Console, Journal Article, virtual reality

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Development of an interactive game-based rehabilitation tool for dynamic balance training

APA Reference: 

Lange, B., Flynn, S., Proffitt, R., Chang, C.Y., & Rizzo, A. (2010).  Development of an interactive game-based rehabilitation tool for dynamic balance training. Topics in Stroke Rehabilitation, 17(5), 345-352.

DOI: 
10.1310/tsr1705-345
Author(s): 
Lange, B.
Flynn, S.
Proffitt, R.
Chang, C.Y.
Rizzo, A.
Year: 
2010
Journal: 
Topics in Stroke Rehabilitation
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Flynn
Medicine
Occupational therapy
Rehabilitation medicine
Stroke
Stroke recovery
Technology
XML

Game platform:
Game Console

Target Population:
General Audience
Patients

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Development of an interactive game-based rehabilitation tool for dynamic balance training

Injuries and Rehabilitation, Author, CDATA, Flynn, Medicine, Occupational therapy, Rehabilitation medicine, Stroke, Stroke recovery, Technology, XML, Game Console, General Audience, Patients, Journal Article, Technology

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A feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke

APA Reference: 

Joo, L.Y., Yin, T.S., Xu, D., Thia, E., Kuah, C.W.K.,& Kong He, K. (2010).  A feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke. Journal of Rehabilitation Medicine, 42(5), 437-441.

DOI: 
10.2340/16501977-0528
Author(s): 
Joo, L.Y.
Yin, T.S.
Xu, D.
Thia, E.
Kuah, C.W.K.
Kong He, K.
Year: 
2010
Journal: 
Journal of Rehabilitation Medicine
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Medicine
Physical medicine and rehabilitation
Stroke
Thia
XML

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Patients

Tags for: A feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke

Injuries and Rehabilitation, Author, CDATA, Medicine, Physical medicine and rehabilitation, Stroke, Thia, XML, Game Console, Journal Article, Patients

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Stroke Rehabilitation

Rutgers University and The State University of New Jersey developed this software program and gaming glove designed to help patients recover hand function after experiencing a stroke. This virtual rehabilitation system is based on the Microsoft Xbox . The gaming glove can aid patients while they engage in finger flexing and manipulating the images on the screen.

Health topic:
Brain
Injuries and Rehabilitation

How to Obtain (Games, Resources):
Not Currently Available

Social Tags:
Association of American Universities
Big East Conference
CDATA
Medicine
New Brunswick, New Jersey
Rutgers University
Rutgers-Camden
Rutgers-Newark
Stroke
Stroke recovery
Technology
Virtual rehabilitation

Game platform:
Game Console

Target Population:
General Audience

Province Or State:
New Jersey

Organization:
Rutgers University


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Virtual rehabilitation in an activity centre for community-dwelling persons with stroke. The possibilities of 3-dimensional computer games

APA Reference: 

Broeren, J., Claesson, L., Goude, D., Rydmark, M., & Sunnerhagen, K. S. (2008). Virtual rehabilitation in an activity centre for community-dwelling persons with stroke: The possibilities of 3-dimensional computer games. Cerebrovascular Diseases, 26(3), 289-296.

Author(s): 
Broeren, J.
Claesson, L.
Goude, D.
Rydmark, M.
Sunnerhagen, K. S.
Year: 
2008
Journal: 
Cerebrovascular Diseases
Game genre:
Puzzle
Sports
Strategy

Health topic:
Brain
Injuries and Rehabilitation

Target Population:
Adults
Seniors

Position:
Author

Social Tags:
Biology
CDATA
Cerebrovascular disease
Medicine
Stroke
XML

Game platform:
Computer

Publication type:
Journal Article

Location:
Sweden

Tags for: Virtual rehabilitation in an activity centre for community-dwelling persons with stroke. The possibilities of 3-dimensional computer games

Puzzle, Sports, Strategy, Brain, Injuries and Rehabilitation, Adults, Seniors, Author, Biology, CDATA, Cerebrovascular disease, Medicine, Stroke, XML, Computer, Journal Article, Sweden

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Feasibility study of Theradrive: A low-cost game-based environment for the delivery of upper arm stroke therapy

APA Reference: 

Johnson, M. J., Ramachandran, B., Paranjape, R. P., & Kosasih, J. B. (2006). Feasibility study of Theradrive: A low-cost game-based environment for the delivery of upper arm stroke therapy. Proceeding from IEEE Engineering in Medicine and Biology Society Conference, 1, 695-698.

Type of Publication: 
Report
Author(s): 
Johnson, M. J.
Ramachandran, B.
Paranjape, R. P.
Kosasih, J. B.
Year: 
2006
Image: 
Journal: 
IEEE Engineering in Medicine and Biology Society
Game genre:
Sports

Health topic:
Brain
Disorders and Disabilities
Injuries and Rehabilitation

Social Tags:
CDATA
IEEE Engineering in Medicine and Biology Society
Institute of Electrical and Electronics Engineers
Science
Stroke

Target Population:
General Audience

Game platform:
Other

Publication type:
Report

Industry Term:
stroke therapy

Location:
United States


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Therapy-based rehabilitation for stroke patients living at home

APA Reference: 

Legg, L., & Langhorne, P. (2004). Therapy-based rehabilitation for stroke patients living at home. Stroke, 35(4), 1022.

Author(s): 
Legg, L.
Langhorne, P.
Year: 
2004
Journal: 
Stroke
Health topic:
Brain
Injuries and Rehabilitation

Target Population:
Adults
Seniors

Position:
Author

Social Tags:
CDATA
Medicine
Occupational therapy
Rehabilitation medicine
Stroke
XML

Publication type:
Journal Article

Location:
United Kingdom

Tags for: Therapy-based rehabilitation for stroke patients living at home

Brain, Injuries and Rehabilitation, Adults, Seniors, Author, CDATA, Medicine, Occupational therapy, Rehabilitation medicine, Stroke, XML, Journal Article, United Kingdom

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Robot-based hand motor therapy after stroke

APA Reference: 

Takahashi, C. D., Der-Yeghiaian, L., Rehan, V. L., Motiwala, R., & Cramer, S. C. (2008). Robot-based hand motor therapy after stroke. Brain: A Journal of Neurology, 131(2), 425-437.

Author(s): 
Takahashi, C. D.
Der-Yeghiaian, L.
Rehan, V. L.
Motiwala, R.
Cramer, S. C.
Year: 
2008
Journal: 
Brain: A Journal of Neurology
Health topic:
Brain
Injuries and Rehabilitation

Target Population:
Adults
Seniors

Social Tags:
CDATA
Stroke
XML

City:
Cramer

Publication type:
Journal Article

Province Or State:
South Carolina

Location:
United States

Tags for: Robot-based hand motor therapy after stroke

Brain, Injuries and Rehabilitation, Adults, Seniors, CDATA, Stroke, XML, Cramer, Journal Article, South Carolina, United States

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PlayStation EyeToy game improve upper extremity-related motor functioning in subacute stroke: A randomized controlled clinical trial

APA Reference: 

Yavuzer, G., Senel, A., Atay, M. B., & Stam, H. J. (2008). PlayStation EyeToy game improves upper extremity-related motor functioning in subacute stroke: A randomized controlled clinical trial. European Journal of Physical Medicine and Rehabilitation, 44(3), 237-244.

Type of Publication: 
Journal Article
Author(s): 
Yavuzer, G.
Senel, A.
Atay, M. B.
Stam, H. J.
Year: 
2008
Journal: 
European Journal of Physical Medicine and Rehabilitation
Game genre:
Sports

Health topic:
Brain
Injuries and Rehabilitation

Target Population:
Adults
Seniors

City:
Atay

Social Tags:
CDATA
Clinical trial
EyeToy
Medicine
Occupational therapy
Rehabilitation
Rehabilitation medicine
Stroke

Game platform:
Game Console

Publication type:
Journal Article

Province Or State:
M. B.

Location:
Turkey

Tags for: PlayStation EyeToy game improve upper extremity-related motor functioning in subacute stroke: A randomized controlled clinical trial

Sports, Brain, Injuries and Rehabilitation, Adults, Seniors, Atay, CDATA, Clinical trial, EyeToy, Medicine, Occupational therapy, Rehabilitation, Rehabilitation medicine, Stroke, Game Console, Journal Article, M. B., Turkey

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