Science
SIGGRAPH - International Conference and Exhibition on Computer Graphics and Interactive Techniques
“…the best place in the world to experience the explosive evolution of computer graphics and interactive techniques. See, meet, and interact with the "People Behind the Pixels" who are creating the next wave of international excellence in research, animation, art, software, visualization, hardware, games, visual effects, and education. Gain amazing insights, enrich your skill set, and expand your worldwide contacts.”
Association for Computing Machinery
Computer graphics
Computer science
Graphics
Science
SIGGRAPH
Technology
Visualization
Year of birth missing
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ACE (International Conference on Advances in Computer Entertainment Technology)
"Now in it’s 8th edition, ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2011 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in a cool and stimulating environment."
Association for Computing Machinery
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Document
Education
Science
Technology
XML
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AdvaMed: The MedTech Conference
"AdvaMed...is the only place in North America where you can network with more than 1,500 key MedTech executives from companies in every sector of the industry. This event brings together policy-makers, experts, and insiders for critical dialogues on subjects ranging from regulatory affairs and reimbursement to IP and business development."
Document
Health
Medical technology
Medicine
Science
Technology
XML
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IEEE Consumer Communications & Networking Conference
“To meet the communications needs of the industrial, academic, and governmental sectors of researchers and practitioners of consumer communications and networking, the Consumer Communications and Networking Conference (CCNC) was developed by the IEEE Communications Society in order to bring together the latest in communications and networking technology with the utilization of that technology in consumer communications and networking devices, services and applications.”
Institute of Electrical and Electronics Engineers
International nongovernmental organizations
Professional associations
Science
Social systems
Structure
Technology
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IADIS International Conference: Cognition and Exploratory Learning in Digital Age (CELDA)
The IADIS (International Association for Development of the Information Society) CELDA conference focuses on the evolving learning processes and applications associated with the advancements in digital technology. Simulations, student-centered learning, virtual reality, and multi-management systems are topics that have been featured. “Here you can present a paper or just attend the technical sessions. These sessions are designed to provide a cross fertilization environment, where you may benefit from the professional exchange of information, and also from the associated social events. Besides the academic environment, you'll also benefit from corporate showcases and company exhibitions. Invited Speakers, well known in their fields also contribute to the IADIS conference uniqueness.”
Simulation
Expo
European Language Resources Association
IADIS Mobile Learning
Science
Simulation
Technology
XML
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SimuTools - International ICST Conference on Simulation Tools and Techniques
“The aim of the conference is to bring academic and industry researchers together with practitioners… The conference will address current and future trends in simulation techniques, models and practices, and foster interdisciplinary collaborative research in this area. … the conference also encourages the submission of broader theoretical and practical research contributions.“
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Education
Informatics
Science
Simulation
Sirmione
Technology
XML
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Zamzee
Zamzee is an online rewards program for young teens powered by their physical activity.
Entertainment
Music/Dance
Sports
Diabetes
Exercise and Fitness
Obesity and Weight Loss
Prevention
Public Health
Purchase
Document
HopeLab
Science
Technology
Pre-Teens
Teens
Internet
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Children, video games and physical activity: An exploratory study
McDougall, J., & Duncan, M. J. (2008). Children, video games and physical activity: An exploratory study. International Journal on Disability and Human Development, 7(1), 89-94.
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Disability
Document
Education
Science
Technology
XML
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The effects of exergaming on physical activity among inactive students in a physical education classroom
Fogel, V. A., Miltenberger, R. G., Graves, R., & Koehler, S. (2010). The effects of exergaming on physical activity among inactive students in a physical education classroom. Journal of Applied Behavioral Analysis, 43(4), 591-600.
Behaviorism
CDATA
Exergaming
Philosophy of mind
Robert Fogel
Science
XML
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Video game play, child diet, and physical activity behavior change a randomized clinical trial
Baranowski, T., Baranowski, J., Thompson, D., Buday, R., Jago, R., Griffith, J., et al. (2011). Video game play, child diet, and physical activity behavior change a randomized clinical trial. American Journal of Preventive Medicine, 40(1), 33-38.
Food and Nutrition
Clinical trial
Health
Research
Science
XML

