Obesity
Serious Games for Diabetes, Obesity, and Healthy Lifestyle
“Serious Games for Diabetes, Obesity, and Healthy Lifestyle,” a special symposium in the July 2012 issue of the Journal of Diabetes Science and Technology, features five research articles from grantees of RWJF's national program, Health Games Research. The issue is guest co-edited by Health Games Research National Program Director Debra Lieberman of the University of California, Santa Barbara, and by Deborah Thompson, PhD, associate professor of pediatrics at Baylor College of Medicine and research nutritionist with the Agricultural Research Service, the main in-house research arm of the U.S. Department of Agriculture.
The symposium contains five research articles that investigate design strategies and effects of health behavior change games aimed at motivating and supporting players’ physical activity. Four of the articles study exergames, such as Wii Fit, which require physical exertion as the interface to the game. Another article studies a technology-supported alternate reality game that challenges players to solve a mystery and, in the process, engage in physical activity in various locations in the community. These five research articles report on work funded by the Health Games Research national program of the Robert Wood Johnson Foundation’s Pioneer Portfolio.
Obesity and Weight Loss
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Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.
Obesity and Weight Loss
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Using an alternate reality game to increase physical activity and decrease obesity risk of college students
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Obesity and Weight Loss
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Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity
Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827.
Obesity and Weight Loss
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Motivating effects of cooperative exergame play for overweight and obese adolescents
Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for overweight and obese adolescents. Journal of Diabetes Science and Technology, 6(4), 812-819.
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Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health
Exner, A. (2010). Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health. Dissertation Abstracts International, 72(2), 1-84.
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Feasibility of activity-promoting video games among obese adolescents and young adults in a clinical setting
Radon, K., Furbeck, B., Thomas, S., Siegfried, W., Nowak, D., & von Kries, R. (2011). Feasibility of activity-promoting video games among obese adolescents and young adults in a clinical setting. Journal of Science and Medicine in Sport, 14(1), 42-45.
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Effects of an exercise intervention using Dance Dance Revolution on endothelial function and other risk factors in overweight children
Murphy, E. C., Carson, L., Neal, W., Baylis, C., Donley, D., & Yeater, R. (2009). Effects of an exercise intervention using Dance Dance Revolution on endothelial function and other risk factors in overweight children. International Journal of Pediatric Obesity, 4(4), 205-214.
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A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time
Maloney, A. E., Bethea, T. C., Kelsey, K. S., Marks, J. T., Paez, S., Rosenberg, A. M., et al. (2008). A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time. Obesity, 16(9), 2074-2080.
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Effects of interactive video game cycling on overweight and obese adolescent health
Adamo, K. B., Rutherford, J. A., & Goldfield, G. A. (2010). Effects of interactive video game cycling on overweight and obese adolescent health. Applied Physiology, Nutrition, and Metabolism, 85, 805-815.
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