Nutrition

Serious Games for Diabetes, Obesity, and Healthy Lifestyle

Image: 
Description: 

“Serious Games for Diabetes, Obesity, and Healthy Lifestyle,” a special symposium in the July 2012 issue of the Journal of Diabetes Science and Technology, features five research articles from grantees of RWJF's national program, Health Games Research. The issue is guest co-edited by Health Games Research National Program Director Debra Lieberman of the University of California, Santa Barbara, and by Deborah Thompson, PhD, associate professor of pediatrics at Baylor College of Medicine and research nutritionist with the Agricultural Research Service, the main in-house research arm of the U.S. Department of Agriculture.

The symposium contains five research articles that investigate design strategies and effects of health behavior change games aimed at motivating and supporting players’ physical activity. Four of the articles study exergames, such as Wii Fit, which require physical exertion as the interface to the game. Another article studies a technology-supported alternate reality game that challenges players to solve a mystery and, in the process, engage in physical activity in various locations in the community. These five research articles report on work funded by the Health Games Research national program of the Robert Wood Johnson Foundation’s Pioneer Portfolio.

Health topic:
Diabetes
Obesity and Weight Loss

How to Obtain (Games, Resources):
Online

Position:
associate professor
associate professor of pediatrics
Director
nutritionist

Social Tags:
Bariatrics
Biology
Body shape
CDATA
Diabetes
Diabetes mellitus
Foundations
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Robert Wood Johnson Foundation
Technology
XML

Organization:
Baylor College of Medicine
U.S. Department of Agriculture
University of California, Santa Barbara

Facility:
Baylor College of Medicine
University of California

Province Or State:
California

Events Facts:
Contact Details
Person Career
Person Location

Person:
Deborah Thompson
Debra Lieberman

Target Population:
General Audience

Publication type:
Journal Article

Resource type:
Research Literature

Calais Document Category:
Technology


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Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis

APA Reference: 

Anderson-Hanley, C., Arciero, P., Westen, S., Nimon, J., & Zimmerman, E. (2012). Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis. Journal of Diabetes Science and Technology, 6(4), 849-857.

Author(s): 
Anderson-Hanley, C.
Arciero, P.
Westen, S.
Nimon, J.
Zimmerman, E.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Cognition
Diabetes
Exercise and Fitness

Position:
Author

Social Tags:
Diabetes
Diabetes mellitus
Health
Medicine
Neuropsychology
Nutrition
Physical Activity Guidelines for Americans
Physical exercise
Psychology

Game platform:
Exercise Equipment

Publication type:
Journal Article

Target Population:
Seniors

Tags for: Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis

Cognition, Diabetes, Exercise and Fitness, Author, Diabetes, Diabetes mellitus, Health, Medicine, Neuropsychology, Nutrition, Physical Activity Guidelines for Americans, Physical exercise, Psychology, Exercise Equipment, Journal Article, Seniors

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Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games

APA Reference: 

Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.

Author(s): 
Lyons, E. J.
Tate, D. F.
Komoski, S. E.
Carr, P. M.
Ward, D. S.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Target Population:
Adults
General Audience
Young Adults

Social Tags:
Bariatrics
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology

Industry Term:
energy
Obesity Prevention

Game platform:
Game Console

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games

Exercise and Fitness, Obesity and Weight Loss, Adults, General Audience, Young Adults, Bariatrics, Body shape, Diabetes, Diabetes mellitus, Health, Medicine, Metabolic disorders, Nutrition, Obesity, Physical exercise, Technology, energy, Obesity Prevention, Game Console, Journal Article, Technology

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Using an alternate reality game to increase physical activity and decrease obesity risk of college students

APA Reference: 

Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.

Author(s): 
Johnston, J. D.
Massey, A. P.
Marker-Hoffman R. L.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Target Population:
Adults
Young Adults

Social Tags:
Bariatrics
Body shape
Diabetes
Diabetes mellitus
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise

Publication type:
Journal Article

Game platform:
Multi-Platform

Tags for: Using an alternate reality game to increase physical activity and decrease obesity risk of college students

Exercise and Fitness, Obesity and Weight Loss, Adults, Young Adults, Bariatrics, Body shape, Diabetes, Diabetes mellitus, Health, Medical education, Medicine, Metabolic disorders, Nutrition, Obesity, Physical exercise, Journal Article, Multi-Platform

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Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity

APA Reference: 

Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827.

Author(s): 
Feltz, D. L.
Irwin, B.
Kerr, N.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Target Population:
Adults
General Audience
Young Adults

Social Tags:
Bariatrics
Body shape
CDATA
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity

Game platform:
Game Console

Publication type:
Journal Article

Industry Term:
Obesity Prevention

Events Facts:
Person Career

Position:
player

Tags for: Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity

Exercise and Fitness, Obesity and Weight Loss, Adults, General Audience, Young Adults, Bariatrics, Body shape, CDATA, Diabetes, Diabetes mellitus, Health, Medicine, Metabolic disorders, Nutrition, Obesity, Game Console, Journal Article, Obesity Prevention, Person Career, player

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Motivating effects of cooperative exergame play for overweight and obese adolescents

APA Reference: 

Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for overweight and obese adolescents. Journal of Diabetes Science and Technology, 6(4), 812-819.

Author(s): 
Staiano, A. E.
Abraham, A. A.
Calvert, S. L.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Bariatrics
Body shape
CDATA
Diabetes
Diabetes mellitus
Energy balance
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Overweight

Target Population:
Children
General Audience
Young Adults

Game platform:
Game Console

Publication type:
Journal Article

Company:
Staiano A. E.


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Effective intervention or child's play? A review of video games for diabetes education

APA Reference: 

DeShazo, J., Harris, L., & Pratt, W. (2010). Effective intervention or child's play? A review of video games for diabetes education. Diabetes Technology & Therapeutics, 12(10), 815-822.

Author(s): 
DeShazo, J.
Harris, L.
Pratt, W.
Year: 
2010
Journal: 
Diabetes Technology & Therapeutics
Health topic:
Diabetes

Social Tags:
CDATA
Diabetes
Diabetes mellitus
Nutrition
Technology

Target Population:
Children
Young Children

Company:
Harris

Publication type:
Journal Article

Calais Document Category:
Technology

Game platform:
Video Game

Tags for: Effective intervention or child's play? A review of video games for diabetes education

Diabetes, CDATA, Diabetes, Diabetes mellitus, Nutrition, Technology, Children, Young Children, Harris, Journal Article, Technology, Video Game

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Mission Nutrition

"Are you up to this nutrition challenge? Explore our kitchen and find out. You can open the fridge, snoop in the cabinet, and even play the message on the answering machine."

Game genre:
Educational
Entertainment

Health topic:
Food and Nutrition

How to Obtain (Games, Resources):
Free
Online

tagthenet categories:
cabinet
challenge
Explore
fridge
kitchen
machine
message
mission
Nutrition
snoop

Social Tags:
CDATA
Healthy diet
Nutrition
Technology
XML

Target Population:
Children
Teens

URL:
http://kidshealth.org/kid/closet/games/game_nutrition.html#cat122

Game platform:
Internet


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Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health

APA Reference: 

Exner, A. (2010). Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health. Dissertation Abstracts International, 72(2), 1-84.

Author(s): 
Exner, A.
Year: 
2010
Journal: 
Dissertation Abstracts International
Game genre:
Educational
Exergame

Health topic:
Behavior and Personality
Cognition
Diabetes
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescence
Bariatrics
Body shape
CDATA
Metabolic disorders
Nutrition
Obesity
Overweight

Position:
Author

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens
Young Adults

Location:
United States

Tags for: Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health

Educational, Exergame, Behavior and Personality, Cognition, Diabetes, Exercise and Fitness, Obesity and Weight Loss, Adolescence, Bariatrics, Body shape, CDATA, Metabolic disorders, Nutrition, Obesity, Overweight, Author, Game Console, Journal Article, Pre-Teens, Teens, Young Adults, United States

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Earn The Stars

Earn the Stars is a merit-based tool for educating, motivating, recognizing and rewarding children to make good choices about nutrition and participating in physical activities.

Game genre:
Educational
Fitness

Health topic:
Exercise and Fitness
Food and Nutrition

How to Obtain (Games, Resources):
Free
Online
Register

Social Tags:
Academia
CDATA
Document
Education
Facebook
Nature
Nutrition
Technology
World Wide Web
XML

Target Population:
Children
Teens
Young Adults

Game platform:
Handheld Device
Internet


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