Montreal
Eidos Montréal
"Eidos-Montréal is the creation and unfolding of an exceptional enterprise. Our objective is to rapidly assert ourselves as a studio where the most talented developers and testers from all over the world will want to work. We have a lot going for us: first class international projects, leading edge technologies, solid relationships within our teams, and a friendly, relaxed atmosphere."
Deus Ex
Document
Eidos Interactive
Entertainment
Games
Montreal
Technology
Thief
Thief 4
Video game developers
XML
Game Console
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EA Montréal
"Created in 2003, our studio was built from the ground up. This fact makes EA Montreal unique within the EA family.
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Digital media
EA Mobile
EA Montreal
Electronic Arts
Entertainment
Games
Labor
Law
Montreal
Need for Speed
Need for Speed: Nitro
Snowboarding video games
Software
SSX
SSX Blur
SSX series
Technology
The Sims
The Sims 3
Video game developers
Video game development
Video games
Windows games
Labor
Law
Technology
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Behaviour Interactive
"Founded in 1992, Behaviour Interactive is Canada’s largest independent game developer, employing over 350 talented people in Montreal (Quebec) and Santiago (Chile). The studio’s objective is to deliver high-quality and commercially successful games, while staying on the cutting-edge of the industry trends in both the retail and the digital markets, and exploring fresh ideas and connected experiences to keep players entertained."
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City
Geography of North America
Interactivity
Montreal
Quebec City
Technology
XML
Game Console
Handheld Device
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McGill University
"McGill University is one of Canada's best-known institutions of higher learning and one of the country's leading research-intensive universities." Several games have been published at McGill including EyeSpy The Matrix, WHAM!, and Grow Your Chi.
Association of Commonwealth Universities
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Education
Higher education
McGill University
Montreal
Quebec
Technology
Universitas 21
Professional Development
Research
Scholarships
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MindHabits
"Montreal-based MindHabits develops science-based videogames designed to help players reduce stress and build self-confidence. Founded on social intelligence research by Dr. Mark Baldwin at McGill University, these stress busting, confidence boosting games use simple, fun-to-play exercises that help players develop and maintain a more positive state of mind."
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Education
Higher education
McGill University
Montreal
Quebec
Technology
XML
Mental Health
Stress and Coping
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Ubisoft Montréal
"Ubisoft's acclaimed development studio in Montreal, Canada has been the spearhead development outfit for hit franchises such as Splinter Cell and the reincarnation of Prince of Persia. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile projects, the studio is now one of the largest in the world, with over 1,700 employees."
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Entertainment
Entertainment Software Association
Labor
Law
Montreal
Prince of Persia
Software development
Technology
Tom Clancy's Splinter Cell
Ubisoft
Video game developers
Video game industry
Labor
Law
Technology

