Medicine
AdvaMed: The MedTech Conference
"AdvaMed...is the only place in North America where you can network with more than 1,500 key MedTech executives from companies in every sector of the industry. This event brings together policy-makers, experts, and insiders for critical dialogues on subjects ranging from regulatory affairs and reimbursement to IP and business development."
Document
Health
Medical technology
Medicine
Science
Technology
XML
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National Conference on Health Communication, Marketing, and Media
Hosted by The Centers for Disease Control and Prevention, “this conference brings together individuals representing academia, public health researchers and practitioners from federal and state government and the private sector, and provides a forum for collegial dialogue within and across these disciplines. The conference is an excellent opportunity to meet with colleagues and shape the future of health communication, marketing, and media practice.”
Meet-up
Health communication
Medicine
Technology
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Pain Tricks
"A colourful collection of tricks to make medical procedures less scary and sore. For kids and grown ups too!
Cognition
Injuries and Rehabilitation
Pain
Public Health
Stress and Coping
Free
Online
Children
collection
course
disease
Distraction
Doctor
game
health
Help
Info
injection
nbsp
Pain
Parents
procedure
time
Touch
Tricks
Medicine
Pain
Pain management
Technology
General Audience
Health Care Professionals
Multi-Platform
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Serious Games for Diabetes, Obesity, and Healthy Lifestyle
“Serious Games for Diabetes, Obesity, and Healthy Lifestyle,” a special symposium in the July 2012 issue of the Journal of Diabetes Science and Technology, features five research articles from grantees of RWJF's national program, Health Games Research. The issue is guest co-edited by Health Games Research National Program Director Debra Lieberman of the University of California, Santa Barbara, and by Deborah Thompson, PhD, associate professor of pediatrics at Baylor College of Medicine and research nutritionist with the Agricultural Research Service, the main in-house research arm of the U.S. Department of Agriculture.
The symposium contains five research articles that investigate design strategies and effects of health behavior change games aimed at motivating and supporting players’ physical activity. Four of the articles study exergames, such as Wii Fit, which require physical exertion as the interface to the game. Another article studies a technology-supported alternate reality game that challenges players to solve a mystery and, in the process, engage in physical activity in various locations in the community. These five research articles report on work funded by the Health Games Research national program of the Robert Wood Johnson Foundation’s Pioneer Portfolio.
Obesity and Weight Loss
associate professor of pediatrics
Director
nutritionist
Biology
Body shape
CDATA
Diabetes
Diabetes mellitus
Foundations
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Robert Wood Johnson Foundation
Technology
XML
U.S. Department of Agriculture
University of California, Santa Barbara
University of California
Person Career
Person Location
Debra Lieberman
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Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis
Anderson-Hanley, C., Arciero, P., Westen, S., Nimon, J., & Zimmerman, E. (2012). Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: An exploratory analysis. Journal of Diabetes Science and Technology, 6(4), 849-857.
Diabetes
Exercise and Fitness
Diabetes mellitus
Health
Medicine
Neuropsychology
Nutrition
Physical Activity Guidelines for Americans
Physical exercise
Psychology
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Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology
Obesity Prevention
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Using an alternate reality game to increase physical activity and decrease obesity risk of college students
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Obesity and Weight Loss
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Have a suggestion or correction for the database? Please use the Recommendation Form
Two-player partnered exergame for obesity prevention: Using discrepancy in players’ abilities as a strategy to motivate physical activity
Feltz, D. L., Irwin, B., & Kerr, N. (2012). Two-player partnered exergame for obesity prevention: Using discrepancy in players' abilities as a strategy to motivate physical activity. Journal of Diabetes Science and Technology, 6(4), 820-827.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
CDATA
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Have a suggestion or correction for the database? Please use the Recommendation Form
Motivating effects of cooperative exergame play for overweight and obese adolescents
Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for overweight and obese adolescents. Journal of Diabetes Science and Technology, 6(4), 812-819.
Obesity and Weight Loss
Body shape
CDATA
Diabetes
Diabetes mellitus
Energy balance
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Overweight
General Audience
Young Adults
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A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder
McLay, R., Wood, D., Webb-Murphy, J., Spirra, J., Wiederhold, M., Pyne, J., & Wiederhold, B. (2011). A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder. CyberPsychology, Behavior & Social Networking Journal, 14(4), 223-229.
Educational
Medical
Injuries and Rehabilitation
Health Care Professionals
Patients
Behavior therapy
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Clinical psychology
Cognitive behavioral therapy
Cyberpsychology
Exposure therapy
Medicine
Posttraumatic stress disorder
Psychology
Traumatology
Virtual reality

