Software and Hardware Applications
Firsthand Technology
"Since 1995, Firsthand has been creating interactive Virtual Reality applications for education, training, business, research and therapy. Our services include creative design, application development, immersive displays, and customized turnkey VR hardware systems."
Educational
Simulation
Human Interest
Mixed reality
Reality
Technology
User interface techniques
Virtual reality
Software Company
Software and Hardware Applications
Technology
Virtual Realities
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Southwest Research Institute (SwRI)
"Southwest Research Institute® (SwRI®), headquartered in San Antonio, Texas, is one of the oldest and largest independent, nonprofit, applied research and development organizations in the United States."
Young Adults
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Geography of Texas
San Antonio
Southwest Research Institute
Technology
Texas
Sciences
Technology and Electronics
Research Institution
Software and Hardware Applications
Workshops and Programs
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Excalibur Publishing
"Based in the United Kingdom, Excalibur is the mainstream PC publishing arm of Contact Sales. It's headed up by Robert Stallibrass who brings over 20 years' experience in computer games sales and marketing to the "round table". Excalibur's titles can be found in all of the major UK retail outlets including; PC World/Dixons, Game, HMV, GameStation, Amazon and independent stores."
Role-Playing
Simulation
Strategy
Business
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Commerce
Dixons
Document
Excalibur
Game
Gamestation
HMV Group
PC World
Publishing
Technology
Software and Hardware Applications
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rondomedia
"rondomedia is one of the leading publishers and distributors of entertainment-software in Germany with a strong focus on casual games."
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Document
Electronic Arts
Entertainment
Mönchengladbach
Software development
Technology
Video game industry
XML
Game Console
Handheld Device
Media and Digital Arts
Software and Hardware Applications
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MOVES Institute
"The MOVES Institute is an internationally renowned center of excellence in modeling and simulation. Our uniqueness lies in the confluence of tactical relevance, technical expertise, analytical skills, and our ability to pursue an idea from concept to transition customer. We value openness and our unbiased, technology-neutral, nonparochial approach to all we do."
Simulation
Document
Science
Simulation
Technology
XML
Internet
Professional Development
Research
Software and Hardware Applications
Interactive Entertainment
Technology and Electronics
Virtual Realities
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Real Space
"Real space is a pioneer in Singapore to establish ourselves in the area of augmented reality technology. The primary focus of the company is to develop software products for systems driven by visual interaction in both the real and virtual worlds."
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Computing
Document
Mixed reality
Nature
Science
Technology
User interface techniques
Virtual
Virtual reality
Virtual world
Software Company
Software and Hardware Applications
Virtual Realities
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Discover Laboratory
"Research at the Distributed & Collaborative Virtual Environments Research Laboratory (DISCOVER) is directed towards the enhancement of human-human communication through computing technology
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Mixed reality
Nature
Philosophy
Reality
Technology
User interface techniques
Virtual
Virtual reality
Handheld Device
Internet
Technology and Electronics
Virtual Realities
Software and Hardware Applications
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Ideal Institute of Information and Technology in Northeast Normal University
The Ideal Institute of Information and Technology in Northeast Normal University is the organizer of the International Conference on eLearning and Game.
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Changchun
Document
Geography of China
Northeast Normal University
XML
Technology and Electronics
The Ideal Institute of Information
Research
Software and Hardware Applications
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IEEE Computer Society
"With nearly 85,000 members, the IEEE Computer Society is the world’s leading organization of computing professionals. Founded in 1946, and the largest of IEEE’s 38 societies, the Computer Society is dedicated to advancing the theory and application of computing and information technology."
Conference Organizer
Computer
Computer science
Computing
IEEE Computer Society
IEEE Internet Computing
Institute of Electrical and Electronics Engineers
International nongovernmental organizations
Professional associations
Publishing
Technology
Conferences and Exhibitions
Courses
Educational Resources
Professional Development
Publishing
Software and Hardware Applications
Higher Education
Interactive Entertainment
Technology and Electronics
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Caspian Learning
"Founded in 2002 by two neuroscientists intent on raising the bar in training and educational software, Caspian Learning sought to combine the state-of-the-art in learning sciences with the high levels of engagement that 3D gaming engines offered. Unwilling to simply bolt some educational features onto an existing game engine, Caspian developed a custom platform that integrated educational components into a 3D simulation and game engine."
Simulation
Computing
Educational software
Simulation
Technology
XML
Interactive Entertainment
Software and Hardware Applications

