Computer
SIGGRAPH - International Conference and Exhibition on Computer Graphics and Interactive Techniques
“…the best place in the world to experience the explosive evolution of computer graphics and interactive techniques. See, meet, and interact with the "People Behind the Pixels" who are creating the next wave of international excellence in research, animation, art, software, visualization, hardware, games, visual effects, and education. Gain amazing insights, enrich your skill set, and expand your worldwide contacts.”
Association for Computing Machinery
Computer graphics
Computer science
Graphics
Science
SIGGRAPH
Technology
Visualization
Year of birth missing
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Computer and Sport
Computer and Sport is an exhibition that provides visitors with an inside look into state-of-the-art developments in computer-based technology that are being implemented into the sporting world.
Sports
Heinz Nixdorf
Paderborn
Technology
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E3 Expo
“The Entertainment Software Association (ESA) owns and operates the E3 Expo. The ESA is the U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet. The ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.”
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Electronic Entertainment Expo
Entertainment
Entertainment for All
Entertainment Software Association
Technology
Video game console
Year of birth missing
Game Console
Internet
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Adventures aboard the S.S.GRIN
"Geared toward 3rd to 5th grade students with social-behavioral problems, Adventures aboard the S.S.GRIN links the worlds of social skills training and interactive technology.
Simulation
Mental Health
Social Issues and Skills
behavior
change
development
difficulty
game
Geared
grade
Institute
Interactive
Learning
perspective
player
Problems
Self-esteem
Skills
Social
technology
training
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Self-esteem
Social psychology
Social skills
Technology
XML
Young Children
Internet
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Designing games to educate diabetic children
Chen, G., Baghaei, N., Sarrafzadeh, A., Manford, C., Marshall, S., & Court, G. (2011). Designing games to educate diabetic children. In Proceedings of the 23rd Australian Computer-Human Interaction Conference (Auckland, New Zealand), DIS '08. New York, NY: ACM, 72-75.
Human–computer interaction
XML
Patients
Young Children
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The promise of exergames as tools to measure physical health
Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health. Entertainment Computing, 2(1), 17-21.
Exergame
Health Care and Medicine
Computer
Game Console
Handheld Device
Internet
Multi-Platform
Other
XML
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Interactivity and reward-related neural activation during a serious videogame
Cole, S.W., Yoo, D.J., Knutson, B. (2012) Interactivity and reward-related neural activation during a serious videogame. PLoS ONE, 7(3), e33909.
Educational
Entertainment
Fighting
Shooter
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Open access journals
Open content
PLoS ONE
Public Library of Science
Publishing
XML
Yoo
Computer
Yoo
Teens
Young Adults
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Ayogo Games, Inc.
At Ayogo, we’re helping people change their lives, one fun social game at a time.
Children
General Audience
Pre-Teens
Seniors
Teens
Young Adults
Private Company
Software Company
Video Game Company
Web Developer
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Computing
IPhone
IPod
ITunes
Multi-touch
Portable media players
Technology
World Wide Web
Computer
Handheld Device
Internet
Multi-Platform
Other
Education games
Game Design
Health games
Mobile Applications
Social Media Applications
Software Development
Gamification
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The Immune System Defender
“In this game, you are a trainee soldier of the Immune System Defense Forces, defending a human against bacterial infection. You have two missions to complete.
Entertainment
Biology
Dendritic cell
Granulocyte
Immune system
Immunology
Macrophage
Medicine
Phagocyte
Technology
Testicular immunology
White blood cell
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Vitamin B1
“The Chicken Farm educational game and related reading are based on the 1929 Nobel Prize in Physiology or Medicine.
Entertainment
B vitamins
Beriberi
CDATA
Christiaan Eijkman
Coenzymes
Health
Malnutrition
Medicine
Nobel Prize in Physiology or Medicine
Nutrition
Technology
Thiamine
Vitamins
Health Care Professionals
Young Children

