energy
Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games
Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.
Obesity and Weight Loss
General Audience
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology
Obesity Prevention
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Effect of screen-based media on energy expenditure and heart rate in 9- to 12-year-old children
Straker, L., & Abbott, R. (2007). Effect of screen-based media on energy expenditure and heart rate in 9- to 12-year-old children. Pediatric Exercise Science, 19(4), 459-471.
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Exercise physiology
Food energy
Health
Medicine
Nutrition
XML
Young Children
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Active video/arcade games (exergaming) and energy expenditure in college students
Siegel, S. R., Haddock, B. L., Dubois, A. M., & Wilkin, L. D. (2009). Active video/arcade games (exergaming) and energy expenditure in college students. International Journal of Exercise Science, 2(3), 165-174.
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Exercise physiology
Exergaming
Health
Medicine
XML
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Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
Peng, W., Lih, J.H., & Crouse, J. (2011). Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games. Cyberpsychology, Behavior, and Social Networking, 14(11), 681-688.
Cyberpsychology
Technology
Video game
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Activity-promoting video games and increased energy expenditure
Lanningham-Foster, L., Foster, R. C., McCrady, S. K., Jensen, T. B., Mitre, N., & Levine, J. A. (2009). Activity-promoting video games and increased energy expenditure. The Journal of Pediatrics, 154(6), 819-823.
Children
Jensen
Mitre Corporation
Technology
XML
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The addition of a video game to stationary cycling: The impact on energy expenditure in overweight children
Haddock, B. L., Siegel, S. R., & Wikin, L. D. (2009). The addition of a video game to stationary cycling: The impact on energy expenditure in overweight children. Open Sports Science, 2, 42-46.
Obesity and Weight Loss
Cycling
Energy
Physics
XML
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Active video games and energy expenditure among the overweight children
Haddock, B. L., Brandt, A. M., Siegel, S. R., Wilkin, L. D., & Joung-Kyue, H. (2008). Active video games and energy expenditure among the overweight children. International Journal of Fitness, 4(2), 17-23.
Obesity and Weight Loss
Technology
XML
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Playing active video games increases energy expenditure in children
Graf, D. L., Pratt, L. V., Hester, C. N., & Short, K. R. (2009). Playing active video games increases energy expenditure in children. Pediatrics, 124(2), 534-540.
Technology
XML
Young Children
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Adolescent girls' energy expenditure during dance simulation active computer gaming
Fawkner, S. G., Niven, A., Thin, A. G., MacDonald, M. J., & Oakes, J. R. (2010). Adolescent girls' energy expenditure during dance simulation active computer gaming. Journal of Sports Sciences, 28(1), 61-65.
Operations research
Simulation
Teens
Young Adults
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Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming
Bailey, B. W. & McInnis, K. (2011). Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming. Archives of Pediatrics & Adolescent Medicine, 165(7), 597-602.
Obesity and Weight Loss
AMP Energy
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Energy
Exergaming
Medicine
Physics
XML
Pre-Teens

