Not Currently Available
Interactive Trauma Trainer
"Interactive Trauma Trainer demonstrated the benefits of game based learning for medical staff posted to a conflict zone. The Royal Centre for Defence Medicine and Human Factors Integration Defence Technology Centre commissioned the prototype."
Health Care and Medicine
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Patient Rescue
"Using medical data from leading UK clinicians and automatic generation techniques, Patient Rescue supports health professionals to understand the signs of patient deterioration, use correct assessment protocols and intervene effectively."
Health Care and Medicine
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The Quest to Lava Mountain
"Nonprofit medicine research and education company The Cooper Institute is fighting childhood obesity with The Quest to Lava Mountain, an educational game targeted at grade school children. The game is described as an exploration-based adventure with avatar customization that teaches children proper nutritional habits. It is part of the NutriGram program, an interactive educational initiative funded by the Texas Department of Agriculture."
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The Magi and the Sleeping Star
"When a legendary ancient king returns to enslave the world, a young boy named Oz must awaken the hero within. Oz is a descendent of a powerful line of warrior-wizards known as The Maji and will have to master his powers in order to save the world. But this young hero faces two challenges, for he has been diagnosed with Type 1 Diabetes, and before he can master his magic he must first master his blood sugar.
Educational
eLearning/Edutainment
Teens
Young Adults
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Squire's Quest! II
"The Squire's Quest! 2 research project is the second iteration of the Children's Nutrition Research Center's highly acclaimed multimedia program Squire's Quest!, which was clinically proven to increase fruit, juice and vegetable consumption in elementary school children by one serving size. Eight animated characters interact with the player, a Squire, who must save the mediaeval Kingdom of Fivealot from the sneaky King Ssynster by meeting FJV goals and earning enough badges to become a Knight."
Simulation
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RU SURE?
RU SURE? is a simulation game designed to engage students in thinking about their drinking. Players of this game will be faced with making alcohol-related decisions that can lead to serious consequences.
Social Issues and Skills
Substance Abuse
Young Adults
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Imagine That!
"Imagine That! is a Simulation Game of Drinking-Related Choices created by Linda C. Lederman, Ph. D. Rutgers University."
Social Issues and Skills
Substance Abuse
Young Adults
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Creep Frontier
"In partnership with the UVM College of Medicine and Dr. Peter Bingham & Amanda Woods, the Emergent Media Center took an innovative approach to reaching children with Cystic Fibrosis by creating an electronic game prototype encouraging the improved adoption of breathing exercises and furthering the research into the effectiveness of such a game."
Disorders and Disabilities
Pediatric Health
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Master Motion
Master Motion is a project of the Carnegie Mellon University Entertainment Technology Center. A prototype Tai Chi game uses a wireless virtual reality system to track and record full body movements while producing an animated representation of the player. This game, which is not currently available, allows players to work out with a virtual trainer and receive constant feedback back on accuracy and progress.
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Braille Memory
This online game teaches players how to read the Braille alphabet. It is composed of several rounds each featuring three Braille letters that the player must memorize. Once players feel they have successfully memorized the letters, they can take a quiz in which they identify letters written in Braille.
Quiz/Trivia

