Sports
Computer and Sport
Computer and Sport is an exhibition that provides visitors with an inside look into state-of-the-art developments in computer-based technology that are being implemented into the sporting world.
Sports
Exercise and Fitness
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Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children
Duncan, M. J., Birch, S., Woodfield, L., & Hankey, J. (2011). Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children. Medicina Sportiva, 15(2), 81-87.
Exercise and Fitness
Games and Gaming
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Healthy video gaming: Oxymoron or possibility?
Yang, S. P., Smith, B. K., & Graham, G. M. (2008). Healthy video gaming: Oxymoron or possibility? Innovate: Journal of Online Education, 4(4).
Sports
Games and Gaming
Obesity and Weight Loss
Pre-Teens
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Potential vs actual benefits of exergames
Sallis, J. F. (2011). Potential vs actual benefits of exergames. Archives of Pediatrics & Adolescent Medicine, 165(7), 667-669.
Games and Gaming
Obesity and Weight Loss
Pre-Teens
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Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming
Bailey, B. W. & McInnis, K. (2011). Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming. Archives of Pediatrics & Adolescent Medicine, 165(7), 597-602.
Obesity and Weight Loss
Pre-Teens
Have a suggestion or correction for the database? Please use the Recommendation Form
Energy expenditure and enjoyment during video game play: Differences by game type
Lyons, E. J., Tate, D. F., Ward, D. S., Bowling, J. M., Ribisl, K. M., & Kalyararaman, S. (2011). Energy expenditure and enjoyment during video game play: Differences by game type. Medicine and Science in Sports and Exercise, 43(10), 1987-1993.
Shooter
Sports
Games and Gaming
Young Adults
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Hockey IntelliGym
"The Hockey IntelliGym™ is a revolutionary, software-based training tool that helps players develop hockey sense – the perception and decision-making skills necessary to stay one step ahead of the puck and the game."
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Natsume Inc.
"Natsume started publishing interactive games in 1990 in Burlingame, California (near San Francisco). Currently, we develop and publish games for Nintendo Wii, Nintendo DS/DSi, WiiWare, Playstation 3, Playstation Portable, Playstation Network and iPhone. Our popular titles include HARVEST MOON, a unique, family-friendly lifestyle simulation game and REEL FISHING, one of the best-selling and longest-running fishing series."
Role-Playing
Simulation
Sports
Strategy
Pre-Teens
Handheld Device
Mobile Phone
Publishing
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Smart Cycle Extreme
"The Smart Cycle Extreme is a stationary bike, arcade game and learning center that plugs directly into your TV. As they pedal their bike they can view on the television screen their favorite character friends teaching them language and numbers, playing games and even taking them on races."
Sports
Exercise and Fitness
Young Children
Have a suggestion or correction for the database? Please use the Recommendation Form
Smart Cycle Racer
"It’s a stationary bike, a learning center, and an arcade game system—all rolled into one! Smart Cycle Racer plugs right into your TV, ready to take kids on learning adventures like no other. As they pedal, favorite character friends guide them through learning discoveries, games, and even exciting races. Includes Learning Adventure game cartridge, with three ways to play! Requires 4 D batteries."
Sports
Exercise and Fitness
Young Children

