Simulation

International Conference on eLearning and Game

Description: 

This conference, the International Conference on eLearning and Game, gives researchers, practitioners, and academics the opportunity to come together and share research findings and advances in e-learning and games.

City: 
Changchun
Date: 
August 16-18, 2010
Genre:
Educational
Simulation

Topics:
Computers and Technology
eLearning/Edutainment
Games and Gaming

Type of Conference:
Research

Location:
China

Target Population:
General Audience

Type of Platform:
Multi-Platform


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Computer and Sport

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Description: 

Computer and Sport is an exhibition that provides visitors with an inside look into state-of-the-art developments in computer-based technology that are being implemented into the sporting world.

City: 
Paderborn
Date: 
January 18 - July 5, 2009
Genre:
Simulation
Sports

Topics:
Computers and Technology
Exercise and Fitness

Type of Conference:
Exposition

Type of Platform:
Computer

Target Population:
General Audience

Location:
Germany


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Ypulse Youth Marketing Mashup

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Description: 

“Ypulse Youth Marketing Mashup is where top brand, corporate and social marketers, media professionals, educators and non-profit organizations gather to share best practices, research and latest strategies on marketing to youth with technology.”

Organization: 
City: 
San Diego
State: 
California
Date: 
June 20-22, 2011
Genre:
Educational
Simulation

Topics:
Computers and Technology
Games and Gaming

Type of Conference:
Business
Networking

Target Population:
General Audience

Type of Platform:
Multi-Platform

Location:
United States


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IADIS International Conference: Cognition and Exploratory Learning in Digital Age (CELDA)

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Description: 

The IADIS (International Association for Development of the Information Society) CELDA conference focuses on the evolving learning processes and applications associated with the advancements in digital technology. Simulations, student-centered learning, virtual reality, and multi-management systems are topics that have been featured. “Here you can present a paper or just attend the technical sessions. These sessions are designed to provide a cross fertilization environment, where you may benefit from the professional exchange of information, and also from the associated social events. Besides the academic environment, you'll also benefit from corporate showcases and company exhibitions. Invited Speakers, well known in their fields also contribute to the IADIS conference uniqueness.”

City: 
Rio de Janeiro
Date: 
November 6-8, 2011
Genre:
Educational
Simulation

Topics:
Cognition
Computers and Technology

Type of Conference:
Professional Development
Research

Location:
Brazil

Target Population:
General Audience

Type of Platform:
Multi-Platform

Tags for: IADIS International Conference: Cognition and Exploratory Learning in Digital Age (CELDA)

Educational, Simulation, Cognition, Computers and Technology, Professional Development, Research, Brazil, General Audience, Multi-Platform

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SimuTools - International ICST Conference on Simulation Tools and Techniques

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Description: 

“The aim of the conference is to bring academic and industry researchers together with practitioners… The conference will address current and future trends in simulation techniques, models and practices, and foster interdisciplinary collaborative research in this area. … the conference also encourages the submission of broader theoretical and practical research contributions.“

City: 
Sirmione
Date: 
March 19-23, 2012
Genre:
Simulation

Topics:
Computers and Technology

Type of Conference:
Research

Target Population:
General Audience

Location:
Italy

Tags for: SimuTools - International ICST Conference on Simulation Tools and Techniques

Simulation, Computers and Technology, Research, General Audience, Italy

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Annual International Conference of ISAGA

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Description: 

"The ISAGA Conference each year brings together academics, trainers, game designers and business professionals from across the continent and worldwide.  It’s an international platform for networking, knowledge exchange and inspiration for people active in the wide area of serious gaming."

City: 
Warsaw
Date: 
July 11-15, 2011
Genre:
Educational
Role-Playing
Simulation

Topics:
Computers and Technology
Games and Gaming

Type of Conference:
Networking
Professional Development

Target Population:
General Audience

Type of Platform:
Multi-Platform

Location:
Poland


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MODSIM World Conference & Expo

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Description: 

“MODSIM WORLD is a unique multi-disciplinary International Conference & Exposition for the exchange of modeling & simulation knowledge, research, and technology across industry, government, and academia.”

City: 
Virginia Beach
State: 
Virginia
Date: 
October 11-14, 2011
Genre:
Educational
Simulation

Topics:
Computers and Technology

Type of Conference:
Exposition
Professional Development
Research

Target Population:
General Audience

Type of Platform:
Multi-Platform

Location:
United States


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Interactive Trauma Trainer

"Interactive Trauma Trainer demonstrated the benefits of game based learning for medical staff posted to a conflict zone. The Royal Centre for Defence Medicine and Human Factors Integration Defence Technology Centre commissioned the prototype."

Genre:
Simulation

Topics:
Emergency Response
Health Care and Medicine

How to Obtain (Games, Resources):
Not Currently Available

Type of Platform:
Computer

Target Population:
Health Care Professionals


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Patient Rescue

"Using medical data from leading UK clinicians and automatic generation techniques, Patient Rescue supports health professionals to understand the signs of patient deterioration, use correct assessment protocols and intervene effectively."

Genre:
Simulation

Topics:
Emergency Response
Health Care and Medicine

How to Obtain (Games, Resources):
Not Currently Available

Type of Platform:
Computer

Target Population:
Health Care Professionals


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Firsthand Technology

"Since 1995, Firsthand has been creating interactive Virtual Reality applications for education, training, business, research and therapy. Our services include creative design, application development, immersive displays, and customized turnkey VR hardware systems."

Genre:
Action/Adventure
Educational
Simulation

Type of Organization:
Electronics & Technology Developer
Software Company

Services:
Game Design and Development
Software and Hardware Applications

Target Population:
General Audience

Type of Platform:
Multi-Platform

Specialty:
Technology and Electronics
Virtual Realities

Location:
United States


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