Simulation
International Conference on eLearning and Game
This conference, the International Conference on eLearning and Game, gives researchers, practitioners, and academics the opportunity to come together and share research findings and advances in e-learning and games.
Simulation
eLearning/Edutainment
Games and Gaming
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Computer and Sport
Computer and Sport is an exhibition that provides visitors with an inside look into state-of-the-art developments in computer-based technology that are being implemented into the sporting world.
Sports
Exercise and Fitness
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Ypulse Youth Marketing Mashup
“Ypulse Youth Marketing Mashup is where top brand, corporate and social marketers, media professionals, educators and non-profit organizations gather to share best practices, research and latest strategies on marketing to youth with technology.”
Simulation
Games and Gaming
Networking
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IADIS International Conference: Cognition and Exploratory Learning in Digital Age (CELDA)
The IADIS (International Association for Development of the Information Society) CELDA conference focuses on the evolving learning processes and applications associated with the advancements in digital technology. Simulations, student-centered learning, virtual reality, and multi-management systems are topics that have been featured. “Here you can present a paper or just attend the technical sessions. These sessions are designed to provide a cross fertilization environment, where you may benefit from the professional exchange of information, and also from the associated social events. Besides the academic environment, you'll also benefit from corporate showcases and company exhibitions. Invited Speakers, well known in their fields also contribute to the IADIS conference uniqueness.”
Simulation
Computers and Technology
Research
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SimuTools - International ICST Conference on Simulation Tools and Techniques
“The aim of the conference is to bring academic and industry researchers together with practitioners… The conference will address current and future trends in simulation techniques, models and practices, and foster interdisciplinary collaborative research in this area. … the conference also encourages the submission of broader theoretical and practical research contributions.“
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Annual International Conference of ISAGA
"The ISAGA Conference each year brings together academics, trainers, game designers and business professionals from across the continent and worldwide. It’s an international platform for networking, knowledge exchange and inspiration for people active in the wide area of serious gaming."
Role-Playing
Simulation
Games and Gaming
Professional Development
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MODSIM World Conference & Expo
“MODSIM WORLD is a unique multi-disciplinary International Conference & Exposition for the exchange of modeling & simulation knowledge, research, and technology across industry, government, and academia.”
Simulation
Professional Development
Research
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Interactive Trauma Trainer
"Interactive Trauma Trainer demonstrated the benefits of game based learning for medical staff posted to a conflict zone. The Royal Centre for Defence Medicine and Human Factors Integration Defence Technology Centre commissioned the prototype."
Health Care and Medicine
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Patient Rescue
"Using medical data from leading UK clinicians and automatic generation techniques, Patient Rescue supports health professionals to understand the signs of patient deterioration, use correct assessment protocols and intervene effectively."
Health Care and Medicine
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Firsthand Technology
"Since 1995, Firsthand has been creating interactive Virtual Reality applications for education, training, business, research and therapy. Our services include creative design, application development, immersive displays, and customized turnkey VR hardware systems."
Educational
Simulation
Software Company
Software and Hardware Applications
Virtual Realities

