Shooter
Interactivity and reward-related neural activation during a serious videogame
Cole, S.W., Yoo, D.J., Knutson, B. (2012) Interactivity and reward-related neural activation during a serious videogame. PLoS ONE, 7(3), e33909.
Educational
Entertainment
Fighting
Shooter
CDATA
Open access journals
Open content
PLoS ONE
Public Library of Science
Publishing
XML
Yoo
Computer
Yoo
Teens
Young Adults
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Energy expenditure and enjoyment during video game play: Differences by game type
Lyons, E. J., Tate, D. F., Ward, D. S., Bowling, J. M., Ribisl, K. M., & Kalyararaman, S. (2011). Energy expenditure and enjoyment during video game play: Differences by game type. Medicine and Science in Sports and Exercise, 43(10), 1987-1993.
Shooter
Sports
Young Adults
Energy
Physical exercise
Science
XML
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Planet Moon Studios
"Planet Moon Studios is a leading game developer staffed by veteran industry professionals with an average of 10 years experience.
Educational
Music/Dance
Puzzle
Quiz/Trivia
Shooter
Simulation
Strategy
Drawn to Life: The Next Chapter
Giants: Citizen Kabuto
MDK
Planet Moon Studios
Shiny Entertainment
Technology
Third-person shooters
Video game developers
Wii
Windows games
Game Console
Handheld Device
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Paul Jaquays
"Paul Jaquays is a game designer and artist of table-top role-playing games (RPGs) and video games."
Role-Playing
Shooter
Strategy
Computer
Game Console
Technology and Electronics
Game design
HTML
HTML element
Role-playing game
Technology
XML
Software and Hardware Applications
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Catch the Sperm 2.0
Available for free download, Catch the Sperm 2.0 is designed to educate players about the importance of safe sex, sexually transmitted diseases, and pregnancy prevention. Using a condom gun, players shoot and catch swimming sperm and viruses before they reach their destination.
Shooter
Sexual Health
Free
Online
Young Adults
Catch the Sperm
CDATA
Condom
Health
HIV/AIDS
Medical technology
Medicine
Penis
Safe sex
Semen
Sexual health
Sexually transmitted disease
Social Issues
Swiss culture
Technology
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Half-Life
Half-Life is a first-person shooter game set in an underground research facility. Players solve puzzles and tasks to find their way out of the facility. This game has been used as therapy for individuals with phobias. It can be played on the Sega Dreamcast, PC, and PlayStation2.
Teens
Young Adults
Dreamcast
Entertainment
First-person shooters
Games
Half-Life
Multiplayer online games
Technology
Unreal
Valve Corporation
Windows games
Game Console
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Unreal Tournament
Unreal Tournament is an interactive game published in 1999 in which players fight in arena matches against bots. Players can build a team and use bots as their teammates to help win matches. This game has been found to be a successful treatment for individuals with different types of phobias.
Young Adults
Game Console
Entertainment
Epic Games
First-person shooters
Games
GT Interactive
Multiplayer online games
Technology
Unreal
Unreal Tournament
Video game developers
Windows games
http://www.halflife2.net/wiki/index.php/Unreal
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The effects of video game playing on attention, memory, and executive control
Boot, W. R., Kramer, A. F., Simons, D. J., Fabiani, M., & Gratton, G. (2008). The effects of video game playing on attention, memory, and executive control. Acta Psychologica, 129(3), 387-398.
Puzzle
Shooter
Strategy
Kramer
Video game behavioral effects
XML
executive
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The efficacy of playing a virtual reality game in modulating pain for children with acute burn injuries: A randomized controlled trial
Das, D., Grimmer, K., Sparnon, A., McRae, S., & Thomas, B. (2005). The efficacy of playing a virtual reality game in modulating pain for children with acute burn injuries: A randomized controlled trial. BMC Pediatrics, 5(1), 1471-2431.
Pain
Skin Care
CDATA
Nature
Virtual reality
XML
Pre-Teens
Teens
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Effect of playing a video game on a measure of spatial visualization
Dorval, M., & Pepin, M. (1986). Effect of playing a video game on a measure of spatial visualization. Perceptual and Motor Skills, 62(1), 159-162.
Young Adults
Dorval, Quebec
Provinces and territories of Canada
Quebec
Spatial visualization ability
XML

