Young Children

A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory

APA Reference: 

Russell, W. D. (2009). A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory. Missouri Journal of Health, Physical Education, Recreation & Dance, 19, 77-88. 

Author(s): 
Russell, W. D.
Year: 
2009
Journal: 
Missouri Journal of Health, Physical Education, Recreation & Dance
Health topic:
Cognition
Exercise and Fitness

Social Tags:
CDATA
Exergaming
Technology
Video game
XML

Target Population:
Children
Young Children

Game platform:
Game Console

Publication type:
Journal Article

Company:
Missouri Journal
Russell

Calais Document Category:
Technology

Tags for: A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory

Cognition, Exercise and Fitness, CDATA, Exergaming, Technology, Video game, XML, Children, Young Children, Game Console, Journal Article, Missouri Journal, Russell, Technology

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A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time

APA Reference: 

Maloney, A. E., Bethea, T. C., Kelsey, K. S., Marks, J. T., Paez, S., Rosenberg, A. M., et al. (2008). A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time. Obesity, 16(9), 2074-2080.

DOI: 
10.1038/oby.2008.295
Author(s): 
Maloney, A. E.
Bethea, T. C.
Kelsey, K. S.
Marks, J. T.
Paez, S.
Rosenberg, A. M.
Catellier, D.J.
Hamer, R.M.
Sikich, L.
Year: 
2008
Journal: 
Obesity
Health topic:
Exercise and Fitness

Social Tags:
Bariatrics
Body shape
CDATA
Dance Dance Revolution
Kelsey
Maloney
Metabolic disorders
Nutrition
Obesity
Physical exercise
Sedentary lifestyle

Target Population:
Children

Game platform:
Game Console

Publication type:
Journal Article

Company:
Maloney A. E.

Tags for: A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time

Exercise and Fitness, Bariatrics, Body shape, CDATA, Dance Dance Revolution, Kelsey, Maloney, Metabolic disorders, Nutrition, Obesity, Physical exercise, Sedentary lifestyle, Children, Game Console, Journal Article, Maloney A. E.

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Energy expenditure of sedentary screen time compared with active screen time for children

APA Reference: 

Lanningham-Foster, L., Jensen, T. B., Foster, R. C., Redmond, A. B., Walker, B., A., Heinz, D., & Levine, J.A. (2006). Energy expenditure of sedentary screen time compared with active screen time for children. Pediatrics, 118(6), e1831-e1835.

DOI: 
10.1542/peds.2006-1087
Author(s): 
Lanningham-Foster, L.
Jensen, T. B.
Foster, R. C.
Redmond, A. B.
Walker, B., A.
Heinz, D.
Levine, J.A.
Year: 
2006
Journal: 
Pediatrics
Health topic:
Exercise and Fitness

Province Or State:
A. B.

Social Tags:
CDATA
Jensen
XML

Company:
Heinz

Publication type:
Journal Article

Target Population:
Pre-Teens

City:
Redmond

Position:
Walker

Tags for: Energy expenditure of sedentary screen time compared with active screen time for children

Exercise and Fitness, A. B., CDATA, Jensen, XML, Heinz, Journal Article, Pre-Teens, Redmond, Walker

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The effect of active video gaming on children’s physical activity, behavior preferences and body composition

APA Reference: 

Graves, L., Ridgers, N. D., Atkinson, G., & Stratton, G. (2010). The effect of active video gaming on children’s physical activity, behavior preferences and body composition. Pediatric Exercise Science, 22(4), 535-546.

Author(s): 
Graves, L.
Ridgers, N. D.
Atkinson, G.
Stratton, G.
Year: 
2010
Journal: 
Pediatric Exercise Science
Health topic:
Anatomy
Exercise and Fitness

Social Tags:
Atkinson
Biology
CDATA
Exercise physiology
Medicine
Nature
Physical exercise
XML

Target Population:
Children
Young Children

Game platform:
Game Console

Publication type:
Journal Article

Province Or State:
North Dakota

City:
Ridgers

Tags for: The effect of active video gaming on children’s physical activity, behavior preferences and body composition

Anatomy, Exercise and Fitness, Atkinson, Biology, CDATA, Exercise physiology, Medicine, Nature, Physical exercise, XML, Children, Young Children, Game Console, Journal Article, North Dakota, Ridgers

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Playing active video games increases energy expenditure in children

APA Reference: 

Graf, D. L., Pratt, L. V., Hester, C. N., & Short, K. R. (2009). Playing active video games increases energy expenditure in children. Pediatrics, 124(2), 534-540.

DOI: 
10.1542/peds.2008-2851
Author(s): 
Graf, D. L.
Pratt, L. V.
Hester, C. N.
Short, K. R.
Year: 
2009
Journal: 
Pediatrics
Health topic:
Exercise and Fitness

Social Tags:
CDATA
Technology
XML

Target Population:
Children
Young Children

Industry Term:
energy

Game platform:
Game Console

Calais Document Category:
Technology

Tags for: Playing active video games increases energy expenditure in children

Exercise and Fitness, CDATA, Technology, XML, Children, Young Children, energy, Game Console, Technology

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It’s a Skin Cell’s Life

"Play "It's a Skin Cell's Life®" with your child to see how the interactive game lets kids learn how to practice good skin care virtually, or risk the consequences of pimples, greasy hair, a poison ivy rash and sunburn."

Game genre:
Educational

Health topic:
Skin Care

How to Obtain (Games, Resources):
Free
Online

Organization:
American Academy

Social Tags:
American Academy of Dermatology
Anatomy
Biology
CDATA
Medicine
Poison ivy
Rash
Skin
Sunburn
Symptoms
Technology
Ultraviolet

Target Population:
Children
Young Children

URL:
http://kidshealth.aad.org/AAD_SkinCell.php

Game platform:
Internet


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MouthPower Online

"The secret of a healthy smile is simple: taking good care of your teeth. And what's the best way to find out how to do that? Let Mouthie take you into the MouthPower laboratory. Experiment to find the healthiest choices about food, tobacco, and cleaning habits. Explore the history of dentistry and the story of your own teeth! Then create your own poster about healthy mouth habits."

Game genre:
Educational
Simulation

Health topic:
Dental Health
Food and Nutrition

How to Obtain (Games, Resources):
Free
Online

Social Tags:
American Dental Association
Biology
CDATA
Dentistry
Medicine
Technology
Tooth

Target Population:
Children
Pre-Teens

Industry Term:
food

Game platform:
Internet


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Cosmo's Play and Learn

"Cosmo’s Play and Learn™ software was developed by a team of therapists and educators who recognized the tremendous need for children of developmental ages 2-to-8 with and without disabilities to h

Game genre:
Educational

Health topic:
Cognition
Disorders and Disabilities

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Document
Education
Technology
XML

Target Population:
Children
Young Children

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.atkidsystems.com/prod_playLearn.aspx


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Cosmo's Learning Systems

"Cosmo’s Learning Systems™ introduces an innovation in learning for children of developmental age 2-to-8 years with and without disabilities.

Game genre:
Educational

Health topic:
Cognition
Disorders and Disabilities

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Cognitive science
Document
Education
Educational psychology
Learning
Psychology
Science
Systems science
Technology
XML

Target Population:
Children
Young Children

Game platform:
Computer

URL:
http://www.atkidsystems.com/products.aspx


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Learning for Children

"Learning for Children-Exploration software is developmentally appropriate for children 3-5 years.

Game genre:
Educational

Health topic:
Autism Spectrum Disorders

How to Obtain (Games, Resources):
Purchase

Social Tags:
Abnormal psychology
Autism
Autism spectrum
Childhood psychiatric disorders
Clinical psychology
Neurodevelopmental disorder
Neurological disorders
Pervasive developmental disorders
Psychology
Technology

Target Population:
Children
Young Children

Game platform:
Computer

Published Medium:
Game Developer

URL:
http://www.atkidsystems.com/learning_for_children.aspx


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