Video Game

A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder

APA Reference: 

McLay, R., Wood, D., Webb-Murphy, J., Spirra, J., Wiederhold, M., Pyne, J., & Wiederhold, B. (2011). A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder. CyberPsychology, Behavior & Social Networking Journal, 14(4), 223-229.

Author(s): 
McLay, R.
Wood, D.
Webb-Murphy, J.
Spirra, J.
Wiederhold, M.
Pyne, J.
Wiederhold, B.
Year: 
2011
Journal: 
CyberPsychology, Behavior & Social Networking Journal
Game genre:
Board Game
Educational
Medical

Health topic:
Health Care and Medicine
Injuries and Rehabilitation

Target Population:
Adults
Health Care Professionals
Patients

Social Tags:
Anxiety disorders
Behavior therapy
CDATA
Clinical psychology
Cognitive behavioral therapy
Cyberpsychology
Exposure therapy
Medicine
Posttraumatic stress disorder
Psychology
Traumatology
Virtual reality

Publication type:
Journal Article

Game platform:
Video Game

Technology:
virtual reality

Tags for: A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder

Board Game, Educational, Medical, Health Care and Medicine, Injuries and Rehabilitation, Adults, Health Care Professionals, Patients, Anxiety disorders, Behavior therapy, CDATA, Clinical psychology, Cognitive behavioral therapy, Cyberpsychology, Exposure therapy, Medicine, Posttraumatic stress disorder, Psychology, Traumatology, Virtual reality, Journal Article, Video Game, virtual reality

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EEDAR (Electronic Entertainment Design and Research)

"Founded in 2006 by video game industry veterans, EEDAR is the largest specialty video game research firm in the world...

Type of organization: 
Company
Social Tags:
Business
Business intelligence
Carlsbad, California
CDATA
Compact Disc
Electronic Entertainment Design and Research
Grand Theft Auto V
Jesse Divnich
Management
Market research
Marketing
SWOT analysis
Technology
XML

Organization type:
Consultant
Private Company
Research Institution
Video Game Company

Events Facts:
Contact Details

Services:
Custom Game Research
Game Evaluation
Game Reviews
Video Game Tracking

Target Population:
General Audience

Game platform:
Multi-Platform

Calais Document Category:
Technology

Location:
United States

Organization expertise:
Video Games


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Considerations for the design of exergames

APA Reference: 

Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia GRAPHITE 071(212), 289-295

Author(s): 
Sinclair, J.
Hingston, P.
Masek, M.
Year: 
2007
Journal: 
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia GRAPHITE 07
Health topic:
Exercise and Fitness
Health Care and Medicine

Country:
Australia

Social Tags:
CDATA
Computer graphics
SIGGRAPH
XML

Game platform:
Computer
Game Console

Target Population:
General Audience

Publication type:
Journal Article

Region:
Southeast Asia


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Energy expended by boys playing active video games

APA Reference: 

White, K., Schofield, A., & Kilding, A. E. (2011). Energy expended by boys playing active video games. Journal of Science and Medicine in Sport, 14(2), 130-134.

DOI: 
10.1016/j.jsams.2010.07.005
Author(s): 
White, K.
Schofield, A.
Kilding, A. E.
Year: 
2011
Journal: 
Journal of Science and Medicine in Sport
Health topic:
Exercise and Fitness

Social Tags:
CDATA
Technology
XML

Target Population:
Children
Young Children

Game platform:
Game Console

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Energy expended by boys playing active video games

Exercise and Fitness, CDATA, Technology, XML, Children, Young Children, Game Console, Journal Article, Technology

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Metabolic responses of upper-body accelerometer-controlled video games in adults

APA Reference: 

Stroud, L. C., Amonette, W. E., & Dupler, T. L. (2010). Metabolic responses of upper-body accelerometer-controlled video games in adults. Applied Physiology, Nutrition, and Metabolism, 35(5), 643-649.

DOI: 
10.1139/H10-058
Author(s): 
Stroud, L. C.
Amonette, W. E.
Dupler, T. L.
Year: 
2010
Journal: 
Applied Physiology, Nutrition, and Metabolism
Health topic:
Anatomy
Exercise and Fitness

Social Tags:
Academia
Accelerometer
Biology
CDATA
Education
Metabolism
Nature
Nutrition
Technology
XML

Target Population:
Adults

Game platform:
Game Console

Publication type:
Journal Article

Company:
Stroud L. C.

Calais Document Category:
Technology

Tags for: Metabolic responses of upper-body accelerometer-controlled video games in adults

Anatomy, Exercise and Fitness, Academia, Accelerometer, Biology, CDATA, Education, Metabolism, Nature, Nutrition, Technology, XML, Adults, Game Console, Journal Article, Stroud L. C., Technology

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Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy

APA Reference: 

Sandlund, M., Waterworth, E.L., & Hager, C. (2011). Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy. Developmental Neurorehabilitation, 14(1), 15-21.

DOI: 
10.3109/17518423.2010.533329
Author(s): 
Sandlund, M.
Waterworth, E.L.
Hager, C.
Year: 
2011
Journal: 
Developmental Neurorehabilitation
Health topic:
Injuries and Rehabilitation

Position:
Author

Social Tags:
CDATA
Cerebral palsy
Disability
Neurological disorders
Neurorehabilitation
Palsy
Symptoms
Technology
XML

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Patients

Calais Document Category:
Technology

Tags for: Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy

Injuries and Rehabilitation, Author, CDATA, Cerebral palsy, Disability, Neurological disorders, Neurorehabilitation, Palsy, Symptoms, Technology, XML, Game Console, Journal Article, Patients, Technology

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A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory

APA Reference: 

Russell, W. D. (2009). A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory. Missouri Journal of Health, Physical Education, Recreation & Dance, 19, 77-88. 

Author(s): 
Russell, W. D.
Year: 
2009
Journal: 
Missouri Journal of Health, Physical Education, Recreation & Dance
Health topic:
Cognition
Exercise and Fitness

Social Tags:
CDATA
Exergaming
Technology
Video game
XML

Target Population:
Children
Young Children

Game platform:
Game Console

Publication type:
Journal Article

Company:
Missouri Journal
Russell

Calais Document Category:
Technology

Tags for: A comparison of exergaming to traditional video games on children's mood, attention, and short-term memory

Cognition, Exercise and Fitness, CDATA, Exergaming, Technology, Video game, XML, Children, Young Children, Game Console, Journal Article, Missouri Journal, Russell, Technology

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Predicting the effect of interactive video bikes on exercise adherence: An efficacy trial

APA Reference: 

Rhodes, R. E., Warburton, D. E., & Bredin, S. S. (2009). Predicting the effect of interactive video bikes on exercise adherence: An efficacy trial. Psychology, Health & Medicine, 14(6), 631-640.

DOI: 
10.1080!13548500903281088
Author(s): 
Rhodes, R. E.
Warburton, D. E.
Bredin, S. S.
Year: 
2009
Journal: 
Psychology, Health & Medicine
Health topic:
Exercise and Fitness

Position:
Author

Social Tags:
CDATA
XML

Game platform:
Exercise Equipment

Publication type:
Journal Article

Target Population:
Young Adults

Tags for: Predicting the effect of interactive video bikes on exercise adherence: An efficacy trial

Exercise and Fitness, Author, CDATA, XML, Exercise Equipment, Journal Article, Young Adults

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Feasibility of activity-promoting video games among obese adolescents and young adults in a clinical setting

APA Reference: 

Radon, K., Furbeck, B., Thomas, S., Siegfried, W., Nowak, D., & von Kries, R. (2011). Feasibility of activity-promoting video games among obese adolescents and young adults in a clinical setting. Journal of Science and Medicine in Sport, 14(1), 42-45.

DOI: 
10.1016/j.jsams.2010.07.009
Author(s): 
Radon, K.
Furbeck, B.
Thomas, S.
Siegfried, W.
Nowak, D.
von Kries, R.
Year: 
2011
Journal: 
Journal of Science and Medicine in Sport
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Position:
Author

Social Tags:
Bariatrics
Body shape
CDATA
Chemistry
Medicine
Metabolic disorders
Nature
Nutrition
Obesity
Radon
Soil contamination
Technology

Game platform:
Game Console

Publication type:
Journal Article

Calais Document Category:
Technology

Target Population:
Teens
Young Adults

Tags for: Feasibility of activity-promoting video games among obese adolescents and young adults in a clinical setting

Exercise and Fitness, Obesity and Weight Loss, Author, Bariatrics, Body shape, CDATA, Chemistry, Medicine, Metabolic disorders, Nature, Nutrition, Obesity, Radon, Soil contamination, Technology, Game Console, Journal Article, Technology, Teens, Young Adults

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Motivation and physiologic responses of playing a physically interactive video game relative to a sedentary alternative in children

APA Reference: 

Penko, A. L., & Barkley, J. E. (2010). Motivation and physiologic responses of playing a physically interactive video game relative to a sedentary alternative in children. Annals of Behavioral Medicine, 39(2), 162-169.

DOI: 
10.1007/s12160-010-9164-x
Author(s): 
Penko, A. L.
Barkley, J. E.
Year: 
2010
Journal: 
Annals of Behavioral Medicine
Health topic:
Exercise and Fitness

Position:
Author

Social Tags:
CDATA
XML

Target Population:
Children
Young Children

Game platform:
Game Console

Publication type:
Journal Article

Tags for: Motivation and physiologic responses of playing a physically interactive video game relative to a sedentary alternative in children

Exercise and Fitness, Author, CDATA, XML, Children, Young Children, Game Console, Journal Article

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