Technology
Casual Connect
Casual Connect invites the most innovative and talented experts in the field of casual gaming in order to help perpetuate the casual gaming industry through new trends and technologies.
Document
Technology
Video game developers
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SuperBetter Labs
"At SuperBetter Labs, we apply technology and design to empower individuals and communities to lead epic lives. Epic lives are about whole-hearted engagement with joy and challenge.
Document
Information science
Technology
XML
Game Development
Game Technologies
Health Games
Software Development
Health Care Professionals
Web Developer
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EnGaming
"EnGaming is dedicated to delivering the best Gamification info to improve your customer loyalty and engagement for your brands, products, and services. This can be achieved through our: Sneak Peeks, Case Studies, and list of Gamification Experts."
General Audience
Document
HTML
HTML element
Technology
XML
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BluePrint Healthcare IT (BluePrint)
"BluePrint Healthcare IT (“BluePrint”) is recognized for its leadership in healthcare technology, providing hospitals, healthcare systems, and other healthcare organizations with products and servi
Health
Health informatics
Healthcare
Labor
Medical informatics
Social Issues
Technology
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Labor
Social Issues
Technology
Information Technology
Technological Innovations
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Health 2.0
"Since 2007, the Health 2.0 Conference has been the leading showcase of cutting-edge innovation transforming the health care system.
General Audience
Conferences
Media Development
Technological Innovations
Emerging Technologies
Health 2.0
Labor
Social Issues
Technology
Labor
Social Issues
Technology
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Interactive Media Institute
"The Interactive Media Institute (IMI) is a 501c3 non-profit organization working to further the application of advanced technologies for patient care.
Conference Organizer
Non-Profit
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Health
Labor
Social Issues
Technology
Telehealth
Virtual reality
Education Programs
Research Publications
Health Care Professionals
Labor
Social Issues
Technology
Information Technology
Research-Guided Teaching
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The promise of exergames as tools to measure physical health
Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health. Entertainment Computing, 2(1), 17-21.
Exergame
Health Care and Medicine
Computer
Game Console
Handheld Device
Internet
Multi-Platform
Other
XML
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Rock Health
"Rock Health is the first seed-accelerator exclusively for health startups.
Seed-accelerator
Venture capital
Mentorship
Office space
Health
Labor
Social Issues
Technology
Venture capital
XML
Research Institution
Labor
Social Issues
Technology
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Healthy Social
The Healthy Social Project brings together scientists, physicians, artists and technology developers around the vision of using social networks to promote and spread positive health behaviors and a
Health
Health promotion
Technology
XML
Healthy Living
Social Media
Social Networking
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Avatar assistant: Improving social skills in students with an ASD through a computer-based intervention
Hopkins, I. M., Gower, M. W., Perez, T. A., Smith, D. S., Amthor, F. R., Casey Wimsatt, F., & Biasini, F. J. (2011). Avatar assistant: Improving social skills in students with an ASD through a computer-based intervention. Journal of Autism and Developmental Disorders, 41(11), 1543-1555.
Social Issues and Skills
Autism
Avatar
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Clinical psychology
Pervasive developmental disorders
Psychology
Technology
William Wimsatt
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