Social
Using an alternate reality game to increase physical activity and decrease obesity risk of college students
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Obesity and Weight Loss
Young Adults
Body shape
Diabetes
Diabetes mellitus
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
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Adventures aboard the S.S.GRIN
"Geared toward 3rd to 5th grade students with social-behavioral problems, Adventures aboard the S.S.GRIN links the worlds of social skills training and interactive technology.
Simulation
Mental Health
Social Issues and Skills
behavior
change
development
difficulty
game
Geared
grade
Institute
Interactive
Learning
perspective
player
Problems
Self-esteem
Skills
Social
technology
training
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Self-esteem
Social psychology
Social skills
Technology
XML
Young Children
Internet
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Jennifer Ann's Group
"Jennifer Ann's Group is an Atlanta-based NGO that has been working to prevent teen dating violence since 2006.
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Dating
Domestic violence
Jennifer Ann Crecente
Jennifer Ann's Group
Technology
Teen dating violence
Teen Violence Prevention
Teen Violence Resources
Pre-Teens
Teens
Private Company
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SuperBetter
"SuperBetter helps you achieve your health goals — or recover from an illness or injury — by increasing your personal resilience.
Entertainment
Health Care and Medicine
Social Issues and Skills
Stress and Coping
Online
face
game
health
illness
injury
nbsp
resilience
science
SuperBetter
tool
Motivation
National security
Optimism
Positive psychology
Psychological resilience
Resilience
Technology
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Whyville
"Whyville was launched in 1999 as a virtual city for engaging young people in constructive educational activities while promoting socially responsible behavior.
Entertainment
Online
art
behavior
city
href
interact
math
momentum
nbsp
range
science
self
target
title
WhyPox
Whyville
WhyWellness
Avatar: The Last Airbender
CDATA
Club Penguin
Document
Numedeon
Simulation
Technology
Virtual world
Whyville
XML
Teens
Young Adults
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Ayogo Games, Inc.
At Ayogo, we’re helping people change their lives, one fun social game at a time.
Children
General Audience
Pre-Teens
Seniors
Teens
Young Adults
Private Company
Software Company
Video Game Company
Web Developer
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Computing
IPhone
IPod
ITunes
Multi-touch
Portable media players
Technology
World Wide Web
Computer
Handheld Device
Internet
Multi-Platform
Other
Education games
Game Design
Health games
Mobile Applications
Social Media Applications
Software Development
Gamification
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CSI Web Adventures
CSI Web Adventures is interactive free, online mystery game in which players use their forensic skills to solve a crime.
Strategy
Social Issues and Skills
Online
American Academy of Forensic Sciences
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CSI
CSI: Crime Scene Investigation
CSI: Miami
Forensic science
Mass media
Series
Technology
Television
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PETLab
"PETlab (Prototyping, Evaluation, Teaching and Learning) is a public interest game design and research lab for interactive media. It is a joint project of Games for Change and Parsons: The New School for Design in New York City. PETlab is a place for testing prototyping methods and the process of collaborative design with organizations interested in using games as a form of public interest engagement. PETlab works with scholars and designers in the field of digital media, practitioners working in the spheres of education and social issues, and people of all ages at play."
Design
Document
Game design
Games for Change
Information science
Prototype
Science
Social Issues
Technology
XML
Game Design and Development
Research
Media and Digital Arts
Social Issues and Skills
Technology

