Physical Activity

Comparison of acute exercise responses beween conventional video gaming and isometric resistance exergaming

APA Reference: 

Bonetti, A. J., Drury, D. D., Danoff, J. V., & Miller, T. A. (2010). Comparison of acute exercise responses beween conventional video gaming and isometric resistance exergaming. Journal of Strength and Conditioning Research, 24(7), 1799-1803.

DOI: 
10.1519/JSC.0b013e3181bab4a8
Author(s): 
Bonetti, A. J.
Drury, D. D.
Danoff, J. V.
Miller, T. A.
Year: 
2010
Journal: 
Journal of Strength and Conditioning Research
Health topic:
Exercise and Fitness

Social Tags:
CDATA
Exergaming
Physical exercise

Company:
Drury D. D.

Target Population:
General Audience

Publication type:
Journal Article

Tags for: Comparison of acute exercise responses beween conventional video gaming and isometric resistance exergaming

Exercise and Fitness, CDATA, Exergaming, Physical exercise, Drury D. D., General Audience, Journal Article

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Active video games to promote physical activity in children and youth a systematic review

APA Reference: 

Biddiss, E., & Irwin, J. (2010). Active video games to promote physical activity in children and youth a systematic review. Archives of Pediatrics & Adolescent Medicine, 164(7), 664-672.

DOI: 
10.1001/archpediatrics.2010.104
Author(s): 
Biddiss, E.
Irwin, J.
Year: 
2010
Journal: 
Archives of Pediatrics & Adolescent Medicine
Health topic:
Exercise and Fitness

Social Tags:
Adolescence
Adolescent medicine
CDATA
Medicine
Technology
XML

Published Medium:
Archives of Pediatrics & Adolescent Medicine

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens
Young Adults

Calais Document Category:
Technology

Tags for: Active video games to promote physical activity in children and youth a systematic review

Exercise and Fitness, Adolescence, Adolescent medicine, CDATA, Medicine, Technology, XML, Archives of Pediatrics & Adolescent Medicine, Game Console, Journal Article, Pre-Teens, Teens, Young Adults, Technology

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Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children

APA Reference: 

Duncan, M. J., Birch, S., Woodfield, L., & Hankey, J. (2011). Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children. Medicina Sportiva, 15(2), 81-87.

Author(s): 
Duncan, M. J.
Birch, S.
Woodfield, L.
Hankey, J.
Year: 
2011
Journal: 
Medicina Sportiva
Game genre:
Sports

Health topic:
Cardiovascular Health
Exercise and Fitness

Position:
Author

Social Tags:
CDATA
Gamercize
Medicine
Stepper
XML

Target Population:
Children

Game platform:
Exercise Equipment

Publication type:
Journal Article

Location:
United Kingdom

Tags for: Physical activity levels during a 6-week, school-based, active videogaming intervention using the Gamercize Power Stepper in British children

Sports, Cardiovascular Health, Exercise and Fitness, Author, CDATA, Gamercize, Medicine, Stepper, XML, Children, Exercise Equipment, Journal Article, United Kingdom

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Healthy video gaming: Oxymoron or possibility?

APA Reference: 

Yang, S. P., Smith, B. K., & Graham, G. M. (2008). Healthy video gaming: Oxymoron or possibility? Innovate: Journal of Online Education, 4(4).

Type of Publication: 
Journal Article
Author(s): 
Yang, S. P.
Smith, B. K.
Graham, G. M.
Year: 
2008
Journal: 
Innovate: Journal of Online Education
Game genre:
Music/Dance
Sports

Health topic:
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
CDATA
XML

Target Population:
Children
Pre-Teens

Game platform:
Game Console

Publication type:
Journal Article

Location:
United States

Company:
Yang S. P.


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Potential vs actual benefits of exergames

APA Reference: 

Sallis, J. F. (2011). Potential vs actual benefits of exergames. Archives of Pediatrics & Adolescent Medicine, 165(7), 667-669.

Author(s): 
Sallis, J. F.
Year: 
2011
Journal: 
Archives of Pediatrics & Adolescent Medicine
Game genre:
Sports

Health topic:
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescent medicine
CDATA
Document
Science
XML

Published Medium:
Archives of Pediatrics & Adolescent Medicine

Target Population:
Children
Pre-Teens

Publication type:
Journal Article

Location:
United States


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Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming

APA Reference: 

Bailey, B. W. & McInnis, K. (2011). Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming. Archives of Pediatrics & Adolescent Medicine, 165(7), 597-602.

Author(s): 
Bailey, B. W.
McInnis, K.
Year: 
2011
Journal: 
Archives of Pediatrics & Adolescent Medicine
Game genre:
Sports

Health topic:
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescent medicine
AMP Energy
CDATA
Energy
Exergaming
Medicine
Physics
XML

Target Population:
Children
Pre-Teens

Industry Term:
energy

Publication type:
Journal Article

Game platform:
Multi-Platform

Location:
United States

Tags for: Energy cost of exergaming: A comparison of the energy cost of 6 forms of exergaming

Sports, Exercise and Fitness, Obesity and Weight Loss, Adolescent medicine, AMP Energy, CDATA, Energy, Exergaming, Medicine, Physics, XML, Children, Pre-Teens, energy, Journal Article, Multi-Platform, United States

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Energy expenditure and enjoyment during video game play: Differences by game type

APA Reference: 

Lyons, E. J., Tate, D. F., Ward, D. S., Bowling, J. M., Ribisl, K. M., & Kalyararaman, S. (2011). Energy expenditure and enjoyment during video game play: Differences by game type. Medicine and Science in Sports and Exercise, 43(10), 1987-1993.

DOI: 
10.1249/MSS.0b013e318216ebf3
Type of Publication: 
Journal Article
Author(s): 
Lyons, E. J.
Tate, D. F.
Ward, D. S.
Bowling, J. M.
Ribisl, K. M.
Kalyararaman, S.
Year: 
2011
Journal: 
Medicine and Science in Sports and Exercise
Game genre:
Music/Dance
Shooter
Sports

Health topic:
Exercise and Fitness

Target Population:
Adults
Young Adults

Position:
Author

Social Tags:
CDATA
Energy
Physical exercise
Science
XML

Publication type:
Journal Article

Location:
United States

Tags for: Energy expenditure and enjoyment during video game play: Differences by game type

Music/Dance, Shooter, Sports, Exercise and Fitness, Adults, Young Adults, Author, CDATA, Energy, Physical exercise, Science, XML, Journal Article, United States

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The Cooper Institute

"The Cooper Institute (CI), established in 1970, is a 501.c.3. nonprofit research and education organization dedicated globally to preventive medicine. The Institute’s founder, Kenneth H. Cooper, M.D., M.P.H., the “Father of Aerobics,” was an Air Force physician who became interested in the role of exercise in preserving health. When he published his first best seller, Aerobics, in 1968, he introduced a new word and was the spark for millions to become active."

Game genre:
Educational

Social Tags:
CDATA
Entertainment
Exercise
Health
Kenneth H. Cooper
Medicine
Obesity
Personal life
Technology
The Cooper Institute
XML

Services:
Certification
Courses
Educational Resources
Research
Scholarships

Calais Document Category:
Entertainment
Technology

Organization expertise:
Exercise and Physical Activity
Food and Nutrition
Health and Medical

Target Population:
General Audience

Person:
Kenneth H. Cooper

Organization type:
Non-Profit
Research Institution

Location:
United States


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Kidnetic.com

Image: 
Description: 

"Kidnetic.com, the Kidnetic.com Leader’s Guide, and the Kidnetic.com Real-Life Guide for Parents together comprise an integrated educational resource. The Web site is designed for kids aged 9-12 and their families, the Leader’s Guide is a lesson-based curriculum guide for health professionals and educators to use when working with patients and students, and the Parents’ Guide provides quick and easy-to-use information just for parents. All components of Kidnetic.com promote healthy eating and active living in a way that is fun and relevant.”

Health topic:
Exercise and Fitness
Food and Nutrition

How to Obtain (Games, Resources):
Free
Online

Social Tags:
CDATA
Document
Education
International Food Information Council
Science
Technology
XML

Target Population:
Children
Pre-Teens

Calais Document Category:
Education
Technology

Resource type:
Educational Resource

URL:
http://www.kidnetic.com

Game platform:
Internet


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Hockey IntelliGym

"The Hockey IntelliGym™ is a revolutionary, software-based training tool that helps players develop hockey sense – the perception and decision-making skills necessary to stay one step ahead of the puck and the game."

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Hockey
Puck
Technology
XML

Game platform:
Computer

Target Population:
General Audience

URL:
http://www.usahockeyintelligym.com


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