Males
Metabolic and physiologic responses to video game play in 7- to 10-year-old boys
Wang, X. & Perry, A. P. (2006). Metabolic and physiologic responses to video game play in 7- to 10-year-old boys. Archives of Pediatrics & Adolescent Medicine, 160(4), 411-415.
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Medicine
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Pre-Teens
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Energy expenditure and enjoyment during video game play: Differences by game type
Lyons, E. J., Tate, D. F., Ward, D. S., Bowling, J. M., Ribisl, K. M., & Kalyararaman, S. (2011). Energy expenditure and enjoyment during video game play: Differences by game type. Medicine and Science in Sports and Exercise, 43(10), 1987-1993.
Shooter
Sports
Young Adults
Energy
Physical exercise
Science
XML
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Does participation in an intervention affect responses on self-report questionnaires?
Baranowski, T., Allen, D. D., Masse, L. C., & Wilson, M. (2006). Does participation in an intervention affect responses on self-report questionnaires? Health Education Research, 21(1), i98-i109.
Masse L. C.
Wilson
XML
Pre-Teens
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The effects of video game playing on attention, memory, and executive control
Boot, W. R., Kramer, A. F., Simons, D. J., Fabiani, M., & Gratton, G. (2008). The effects of video game playing on attention, memory, and executive control. Acta Psychologica, 129(3), 387-398.
Puzzle
Shooter
Strategy
Kramer
Video game behavioral effects
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executive
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Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior
Bartholow, B. D., Sestir, M. A., & Davis, E. B. (2005). Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior. Personality and Social Psychology Bulletin, 31(11), 1573-1586.
Aggression
Behavior
Behavioural sciences
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Empathy
Psychology
Social psychology
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Acute wiiitis
Bonis, J. (2007). Acute wiiitis. The New England Journal of Medicine, 356(23), 2431-2432.
Exercise and Fitness
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Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?
Borusiak, P., Bouikidis, A., Liersch, R., & Russell, J. B. (2008). Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor? Psychophysiology, 45(2), 327-332.
Simulation
Neuropsychology
Psychophysiology
Technology
Teens
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Hazard of video games in patients with light-sensitive epilepsy
Dahlquist, N. R., Mellinger, J. F., & Klass, D. W. (1983). Hazard of video games in patients with light-sensitive epilepsy. The Journal of the American Medical Association, 249(6), 776-777.
Disorders and Disabilities
Dahlquist
Epilepsy
Klass
Surnames
Technology
XML
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Action-video-game experience alters the spatial resolution of vision
Green, C. S., & Bavelier, D. (2007). Action-video-game experience alters the spatial resolution of vision. Psychological Science, 18(1), 88-94.
Visual Health
XML
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Action video games and informal education: Effects on strategies for dividing visual attention
Greenfield, P. M., deWinstanley, P., Kilpatrick, H., & Kaye, D. (1994). Action video games and informal education: Effects on strategies for dividing visual attention. Journal of Applied Developmental Psychology, 15(1), 105-123.
Behavior
Behavioural sciences
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Developmental psychology
Psychology
Technology
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