Gender

Kids and Media @ the New Millennium

APA Reference: 

Roberts, D., Foehr, U., Rideout, V., & Brodie, M. (1999). Kids and Media at the New Millennium. The Henry J. Kaiser Family Foundation Report, Menlo Park, CA.

Author(s): 
Roberts, D.
Foehr, U.
Rideout, V.
Brodie, M.
Year: 
1999
Image: 
Game genre:
Multi-Genre

Health topic:
Social Issues and Skills

Social Tags:
CDATA
Menlo Park
Menlo Park, California
XML

Target Population:
Children
Pre-Teens
Teens

City:
Menlo Park

Game platform:
Multi-Platform

Publication type:
Report

Location:
United States


Have a suggestion or correction for the database? Please use the Recommendation Form

Predicting Children's Media Use in the USA: Differences in Cross-Sectional and Longitudinal Analysis

APA Reference: 

Lee, S., Bartolic, S., & Vandewater, E. (2009). Predicting Children's Media use in the USA: Differences in Cross-Sectional and Longitudinal Analysis. The British Psychological Society, 27(1), United States.

Author(s): 
Lee, S.
Bartolic, S.
Vandewater, E.
Year: 
2009
Journal: 
The British Psychological Society
Game genre:
Multi-Genre

Health topic:
Social Issues and Skills

Social Tags:
Behavioural sciences
CDATA
Cross-sectional analysis
Cross-sectional data
Psychology
Science
XML

Target Population:
Children
Pre-Teens
Teens
Young Children

Publication type:
Journal Article

Game platform:
Multi-Platform

Location:
United States

Country:
United States


Have a suggestion or correction for the database? Please use the Recommendation Form

Age, Ethnicity, and Socioeconomic Patterns in Early Computer Use: A National Survey

APA Reference: 

Calvert, S., Rideout, V., Woolard, J., Barr, R., & Strouse, G. (2005). Age, Ethnicity, and Socioeconomic Patterns in Early Computer Use. American Behavioral Scientist, 48(5), Georgetown University. 

Author(s): 
Calvert, S.
Rideout, V.
Woolard, J.
Barr, R.
Strouse, G.
Year: 
2005
Journal: 
American Behavioral Scientist
Health topic:
Cognition
Social Issues and Skills

Social Tags:
Academia
Barr
CDATA
Document
Education
Georgetown University
Social Issues
Technology
XML

Game platform:
Computer

Organization:
Georgetown University

Facility:
Georgetown University

Publication type:
Journal Article

Calais Document Category:
Social Issues
Technology

Location:
United States

Target Population:
Young Children


Have a suggestion or correction for the database? Please use the Recommendation Form

Competitive aggression without interaction - effects of competitive versus cooperative instructions on aggressive-behavior in video games

APA Reference: 

Anderson, C. A., & Morrow, M. (1995). Competitive aggression without interaction - effects of competitive versus cooperative instructions on aggressive-behavior in video games. Personality and Social Psychology Bulletin, 21(10), 1020-1030.

Author(s): 
Anderson, C. A.
Morrow, M.
Year: 
1995
Journal: 
Personality and Social Psychology Bulletin
Health topic:
Behavior and Personality
Cognition

Social Tags:
Aggression
Behavior
Behavioural sciences
CDATA
Psychology
Social psychology
Technology

Target Population:
General Audience

Publication type:
Journal Article

Published Medium:
Personality and Social Psychology Bulletin

Calais Document Category:
Technology

Location:
United States

Tags for: Competitive aggression without interaction - effects of competitive versus cooperative instructions on aggressive-behavior in video games

Behavior and Personality, Cognition, Aggression, Behavior, Behavioural sciences, CDATA, Psychology, Social psychology, Technology, General Audience, Journal Article, Personality and Social Psychology Bulletin, Technology, United States

Have a suggestion or correction for the database? Please use the Recommendation Form

Boys' and girls' use of cognitive strategy when learning to play video games

APA Reference: 

Blumberg, F. C., & Sokol, L. M. (2004). Boys' and girls' use of cognitive strategy when learning to play video games. The Journal of General Psychology, 131(2), 151-158.

Author(s): 
Blumberg, F. C.
Sokol, L. M.
Year: 
2004
Journal: 
The Journal of General Psychology
Game genre:
Multi-Genre

Health topic:
Cognition

Social Tags:
Blumberg
CDATA
Psychology
Technology
XML

Target Population:
Children

Position:
General

Publication type:
Journal Article

Game platform:
Multi-Platform

Calais Document Category:
Technology

Location:
United States

Tags for: Boys' and girls' use of cognitive strategy when learning to play video games

Multi-Genre, Cognition, Blumberg, CDATA, Psychology, Technology, XML, Children, General, Journal Article, Multi-Platform, Technology, United States

Have a suggestion or correction for the database? Please use the Recommendation Form

Video games and real-life aggression: Review of the literature

APA Reference: 

Bensley, L., & Van Eenwyk, J. (2001). Video games and real-life aggression: Review of the literature. Journal of Adolescent Health, 29(4), 244-257.

Author(s): 
Bensley, L.
Van Eenwyk, J.
Year: 
2001
Journal: 
Journal of Adolescent Health
Game genre:
Multi-Genre

Health topic:
Behavior and Personality

Social Tags:
Aggression
CDATA
Technology
XML

Target Population:
General Audience

Publication type:
Journal Article

Game platform:
Multi-Platform

Calais Document Category:
Technology

Location:
United States

Person:
Van Eenwyk

Tags for: Video games and real-life aggression: Review of the literature

Multi-Genre, Behavior and Personality, Aggression, CDATA, Technology, XML, General Audience, Journal Article, Multi-Platform, Technology, United States, Van Eenwyk

Have a suggestion or correction for the database? Please use the Recommendation Form

Gender dynamics and the social and spatial organization of computer gaming

APA Reference: 

Bryce, J. O., & Rutter, J. (2003). Gender dynamics and the social and spatial organization of computer gaming. Leisure Studies, 22(1), 1-15.

Author(s): 
Bryce, J. O.
Rutter, J.
Year: 
2003
Journal: 
Leisure Studies
Game genre:
Multi-Genre

Health topic:
Social Issues and Skills

Position:
Author

Social Tags:
CDATA
Education
Gender
Leisure studies
XML

Game platform:
Computer

Target Population:
General Audience

Publication type:
Journal Article

Location:
United Kingdom

Tags for: Gender dynamics and the social and spatial organization of computer gaming

Multi-Genre, Social Issues and Skills, Author, CDATA, Education, Gender, Leisure studies, XML, Computer, General Audience, Journal Article, United Kingdom

Have a suggestion or correction for the database? Please use the Recommendation Form

Video and computer games in the '90s: Children's time commitment and game preference

APA Reference: 

Buchman, D. D., & Funk, J. B. (1996). Video and computer games in the '90s: Children's time commitment and game preference. Children Today, 24(1), 12-15, 31.

Author(s): 
Buchman, D. D.
Funk, J. B.
Year: 
1996
Journal: 
Children Today
Game genre:
Multi-Genre

Health topic:
Behavior and Personality

Social Tags:
Buchman
CDATA
Document
XML

Company:
Buchman D. D.

Target Population:
Children
Pre-Teens
Teens

Publication type:
Journal Article

Game platform:
Multi-Platform

Tags for: Video and computer games in the '90s: Children's time commitment and game preference

Multi-Genre, Behavior and Personality, Buchman, CDATA, Document, XML, Buchman D. D., Children, Pre-Teens, Teens, Journal Article, Multi-Platform

Have a suggestion or correction for the database? Please use the Recommendation Form

Mom, let me play more computer games: They improve my mental rotation skills

APA Reference: 

Cherney, I. D. (2008). Mom, let me play more computer games: They improve my mental rotation skills. Sex Roles, 59(11-12), 776-786.

Author(s): 
Cherney, I. D.
Year: 
2008
Journal: 
Sex Roles
Game genre:
Puzzle
Racing
Strategy

Health topic:
Brain
Cognition

Social Tags:
Academia
CDATA
Cognition
Document
Mental rotation
Science
XML

Position:
Author

Game platform:
Computer

Publication type:
Journal Article

Location:
United States

Target Population:
Young Adults

Tags for: Mom, let me play more computer games: They improve my mental rotation skills

Puzzle, Racing, Strategy, Brain, Cognition, Academia, CDATA, Cognition, Document, Mental rotation, Science, XML, Author, Computer, Journal Article, United States, Young Adults

Have a suggestion or correction for the database? Please use the Recommendation Form

Video game addiction in children and teenagers in Taiwan

APA Reference: 

Chiu, S. I., Lee, J. Z., & Huang, D. H. (2004). Video game addiction in children and teenagers in Taiwan. Cyberpsychology and Behavior, 7(5), 571-581.

Author(s): 
Chiu, S. I.
Lee, J. Z.
Huang, D. H.
Year: 
2004
Journal: 
Cyberpsychology and Behavior
Game genre:
Multi-Genre

Health topic:
Behavior and Personality
Social Issues and Skills

Social Tags:
Addiction
CDATA
Cyberpsychology
Video game addiction
XML

Target Population:
Children
Pre-Teens
Teens

Publication type:
Journal Article

Game platform:
Multi-Platform

Location:
Taiwan

Country:
Taiwan


Have a suggestion or correction for the database? Please use the Recommendation Form