Game Play
Fan Expo Canada
“Our fans make the Expo what it is today and to reflect its scope, the five genres; Comic, Anime, Science Fiction, Horror and Gaming, were re-branded and merged to become Fan Expo Canada. Today, Fan Expo Canada is the country’s biggest, the fastest growing and one of the largest events of its kind in World! … the Expo showcases over 600 exhibits and sprawls to over 220,000 square feet. In 2008, Fan Expo Canada welcomed over 47,000 attendees. The phenomenonal guest list - every year - boasts many celebrity guests who sign autographs, host presentations and conduct question and answer sessions with their loyal fans. Attendees travel from all over the world to attend this ultimate annual event.”
Communication
Expo
Fan Expo Canada
Human Interest
Technology
World's Fairs
Technology
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GameCity6
"Nottingham's very own videogame festival works hard to bring world-class developers and the public together. Interactivity and fun are the two keywords for this year's sixth outing."
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England
Geography of England
Geography of the United Kingdom
Nottingham
Technology
XML
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Games Convention Online
“The Games Convention Online combines business and community for browser, client and mobile games… The Games Convention Online will be the event of the year for the online gaming community. We invite all clan, guild, team, corporation, fan and website forum members to join us for three days of meetings, interchange and partying.” In 2010 it was announced that this conference will no longer be held.
Festival
Games Convention
Leipzig Trade Fair
Online game
Technology
Internet
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GamesCom
First held in 2009, GamesCom is a trade fair that is open to all visitors interested in the newest and most innovative in interactive entertainment. The event features numerous activities including lectures, game zones, outdoor sports entertainment, and awards.
Seminar
Workshop
CDATA
Communication
Gamescom
PlayStation Home
Technology
Trade fair
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Edinburgh Interactive Festival
Part of the Edinburgh Festival, Edinburgh Interactive Festival is an annual event during which participants can play video games, meet industry professionals, preview the latest titles, and learn about the newest trends and technologies in video game play and mobile device use.
Document
Edinburgh
Geography of Europe
Geography of the United Kingdom
Names
Technology
United Kingdom
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Tokyo Game Show
The Tokyo Game Show provides “people all over the world with a wide variety of the latest information on games, living up to its reputation as the largest computer entertainment show in the world.”
City
Document
Geography
Geography of Japan
Nikkei Business Publications
Technology
Tokyo
Tokyo Game Show
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Mobile Games Insider
"Digital Media Wire is hosting Mobile Games Insider, an exclusive event for the industry’s key movers and influencers. 100 top executives from the mobile games and entertainment businesses and members of the media and analyst community will be invited to attend an afternoon conference at a private beach club in Santa Monica, CA."
Document
Geography of North America
Geography of the United States
Mobile, Alabama
Santa Monica, California
Technology
XML
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Surgery Simulator
“Lives are in your hands as you take on the role of a top surgeon at a busy city hospital.
Simulation
Health Care and Medicine
Disaster
Excalibur
Hernia
Medicine
Surgery
Technology
Tonsil
Varicose veins
Vascular surgery
XML
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Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle
Saposnik, G., Teasell, R., Mamdani, M., Hall, J., McIlroy, W., Cheung, D., Thorpe, K.E., Cohen, L.G., & Bayley, M. (2010). Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: A pilot randomized clinical trial and proof of principle. Stroke, 41(7),1477-1484.
Patients
Clinical research
Clinical trial
Experimental design
Health
Medicine
Pharmaceutical industry
Pharmacology
Randomized controlled trial
Stroke
Stroke recovery
Virtual reality
Wii
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Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy
Sandlund, M., Waterworth, E.L., & Hager, C. (2011). Using motion interactive games to promote physical activity and enhance motor performance in children with cerebral palsy. Developmental Neurorehabilitation, 14(1), 15-21.
Cerebral palsy
Disability
Neurological disorders
Neurorehabilitation
Palsy
Symptoms
Technology
XML

