Exercise

Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games

APA Reference: 

Lyons, E. J., Tate, D. F., Komoski, S. E., Carr, P. M., & Ward, D. S. (2012). Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games. Journal of Diabetes Science and Technology, 6(4), 839-848.

Author(s): 
Lyons, E. J.
Tate, D. F.
Komoski, S. E.
Carr, P. M.
Ward, D. S.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Target Population:
Adults
General Audience
Young Adults

Social Tags:
Bariatrics
Body shape
Diabetes
Diabetes mellitus
Health
Medicine
Metabolic disorders
Nutrition
Obesity
Physical exercise
Technology

Industry Term:
energy
Obesity Prevention

Game platform:
Game Console

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Novel approaches to obesity prevention: Effects of game enjoyment and game type on energy expenditure in active video games

Exercise and Fitness, Obesity and Weight Loss, Adults, General Audience, Young Adults, Bariatrics, Body shape, Diabetes, Diabetes mellitus, Health, Medicine, Metabolic disorders, Nutrition, Obesity, Physical exercise, Technology, energy, Obesity Prevention, Game Console, Journal Article, Technology

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Motivating effects of cooperative exergame play for overweight and obese adolescents

APA Reference: 

Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for overweight and obese adolescents. Journal of Diabetes Science and Technology, 6(4), 812-819.

Author(s): 
Staiano, A. E.
Abraham, A. A.
Calvert, S. L.
Year: 
2012
Journal: 
Journal of Diabetes Science and Technology
Health topic:
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Bariatrics
Body shape
CDATA
Diabetes
Diabetes mellitus
Energy balance
Health
Medical education
Medicine
Metabolic disorders
Nutrition
Obesity
Overweight

Target Population:
Children
General Audience
Young Adults

Game platform:
Game Console

Publication type:
Journal Article

Company:
Staiano A. E.


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Effective intervention or child's play? A review of video games for diabetes education

APA Reference: 

DeShazo, J., Harris, L., & Pratt, W. (2010). Effective intervention or child's play? A review of video games for diabetes education. Diabetes Technology & Therapeutics, 12(10), 815-822.

Author(s): 
DeShazo, J.
Harris, L.
Pratt, W.
Year: 
2010
Journal: 
Diabetes Technology & Therapeutics
Health topic:
Diabetes

Social Tags:
CDATA
Diabetes
Diabetes mellitus
Nutrition
Technology

Target Population:
Children
Young Children

Company:
Harris

Publication type:
Journal Article

Calais Document Category:
Technology

Game platform:
Video Game

Tags for: Effective intervention or child's play? A review of video games for diabetes education

Diabetes, CDATA, Diabetes, Diabetes mellitus, Nutrition, Technology, Children, Young Children, Harris, Journal Article, Technology, Video Game

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Wii Tennis play as physical activity in low-income African American adolescents

APA Reference: 

Staiano, A. E. & Calvert, S. L. (2011). Wii tennis play as physical activity in low-income African American adolescents. CyberPsychology, 5.

Author(s): 
Staiano, A. E.
Calvert, S. L.
Year: 
2011
Journal: 
CyberPsychology
Game genre:
Educational
Entertainment
Exergame

Health topic:
Cardiovascular Health
Diabetes
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescence
Calvert
CDATA
Cyberpsychology
Digital media
Document
Physical Activity Guidelines for Americans
Social Issues
Sports
Sports media
Touch! Generations
Wii
Wii Sports
XML

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens

Calais Document Category:
Social Issues

Company:
Staiano A. E.

Location:
Washington D.C.


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Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health

APA Reference: 

Exner, A. (2010). Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health. Dissertation Abstracts International, 72(2), 1-84.

Author(s): 
Exner, A.
Year: 
2010
Journal: 
Dissertation Abstracts International
Game genre:
Educational
Exergame

Health topic:
Behavior and Personality
Cognition
Diabetes
Exercise and Fitness
Obesity and Weight Loss

Social Tags:
Adolescence
Bariatrics
Body shape
CDATA
Metabolic disorders
Nutrition
Obesity
Overweight

Position:
Author

Game platform:
Game Console

Publication type:
Journal Article

Target Population:
Pre-Teens
Teens
Young Adults

Location:
United States

Tags for: Impact of cooperative versus competitive exergame play on overweight and obese adolescents’ physical, socio-emotional, and cognitive health

Educational, Exergame, Behavior and Personality, Cognition, Diabetes, Exercise and Fitness, Obesity and Weight Loss, Adolescence, Bariatrics, Body shape, CDATA, Metabolic disorders, Nutrition, Obesity, Overweight, Author, Game Console, Journal Article, Pre-Teens, Teens, Young Adults, United States

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The promise of exergames as tools to measure physical health

APA Reference: 

Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health. Entertainment Computing, 2(1), 17-21.

Author(s): 
Staiano, A.E.
Calvert, S. L.
Year: 
2011
Journal: 
Entertainment Computing
Game genre:
Educational
Exergame

Health topic:
Exercise and Fitness
Health Care and Medicine

Game platform:
Arcade
Computer
Game Console
Handheld Device
Internet
Multi-Platform
Other

Social Tags:
CDATA
XML

Target Population:
General Audience

Publication type:
Journal Article

Company:
Staiano A. E.


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Earn The Stars

Earn the Stars is a merit-based tool for educating, motivating, recognizing and rewarding children to make good choices about nutrition and participating in physical activities.

Game genre:
Educational
Fitness

Health topic:
Exercise and Fitness
Food and Nutrition

How to Obtain (Games, Resources):
Free
Online
Register

Social Tags:
Academia
CDATA
Document
Education
Facebook
Nature
Nutrition
Technology
World Wide Web
XML

Target Population:
Children
Teens
Young Adults

Game platform:
Handheld Device
Internet


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Considerations for the design of exergames

APA Reference: 

Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia GRAPHITE 071(212), 289-295

Author(s): 
Sinclair, J.
Hingston, P.
Masek, M.
Year: 
2007
Journal: 
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia GRAPHITE 07
Health topic:
Exercise and Fitness
Health Care and Medicine

Country:
Australia

Social Tags:
CDATA
Computer graphics
SIGGRAPH
XML

Game platform:
Computer
Game Console

Target Population:
General Audience

Publication type:
Journal Article

Region:
Southeast Asia


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Metabolic responses to Wii Fit video games at different game levels

APA Reference: 

Worley, J. R., Rogers, S. N., & Kraemer, R. R. (2011). Metabolic responses to Wii Fit video games at different game levels. Journal of Strength and Conditioning Research, 25(3), 689-693.

DOI: 
10.1519/JSC.0b013e318207eae9
Author(s): 
Worley, J. R.
Rogers, S. N.
Kraemer, R. R.
Year: 
2011
Journal: 
Journal of Strength and Conditioning Research
Health topic:
Exercise and Fitness

Position:
Author

Social Tags:
CDATA
Computing
Nintendo
Technology
Touch! Generations
Wii
XML

Game platform:
Game Console

Target Population:
General Audience

Publication type:
Journal Article

Calais Document Category:
Technology

Tags for: Metabolic responses to Wii Fit video games at different game levels

Exercise and Fitness, Author, CDATA, Computing, Nintendo, Technology, Touch! Generations, Wii, XML, Game Console, General Audience, Journal Article, Technology

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Physical and psychosocial effects of Wii video game use among older women

APA Reference: 

Wollersheim, D., Merkes, M., Shields, N., Liamputtong, P., Wallis, L., Reynolds, F., & Koh, L. (2011). Physical and psychosocial effects of Wii video game use among older women. International Journal of Emerging Technologies and Society, 8(2), 85-98. 

Author(s): 
Wollersheim, D.
Merkes, M.
Shields, N.
Liamputtong, P.
Wallis, L.
Reynolds, F.
Koh, L.
Year: 
2011
Journal: 
International Journal of Emerging Technologies and Society
Health topic:
Exercise and Fitness

Target Population:
Adults
Seniors

Social Tags:
CDATA
Computing
Document
Wii
XML

Company:
Emerging Technologies

Game platform:
Game Console

Publication type:
Journal Article

City:
Wollersheim

Tags for: Physical and psychosocial effects of Wii video game use among older women

Exercise and Fitness, Adults, Seniors, CDATA, Computing, Document, Wii, XML, Emerging Technologies, Game Console, Journal Article, Wollersheim

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