Boxing

Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walking

APA Reference: 

Willems, M. E. T., & Bond, T. S. (2009). Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walking. Journal of Human Kinetics, 22(1), 43-49. 

Author(s): 
Willems, M. E. T.
Bond, T. S.
Year: 
2009
Journal: 
Journal of Human Kinetics
Health topic:
Exercise and Fitness

Target Population:
Adults
Young Adults

Social Tags:
CDATA
Games
Metabolism
Sports
Sports media
Wii
XML

Game platform:
Game Console

Publication type:
Journal Article

Company:
Nintendo

Tags for: Comparison of physiological and metabolic responses to playing Nintendo Wii Sports and brisk treadmill walking

Exercise and Fitness, Adults, Young Adults, CDATA, Games, Metabolism, Sports, Sports media, Wii, XML, Game Console, Journal Article, Nintendo

Have a suggestion or correction for the database? Please use the Recommendation Form

Activity-promoting video games and increased energy expenditure

APA Reference: 

Lanningham-Foster, L., Foster, R. C., McCrady, S. K., Jensen, T. B., Mitre, N., & Levine, J. A. (2009). Activity-promoting video games and increased energy expenditure. The Journal of Pediatrics, 154(6), 819-823. 

Author(s): 
Lanningham-Foster, L.
Foster, R. C.
McCrady, S. K.
Jensen, T. B.
Mitre, N.
Levine, J. A.
Year: 
2009
Journal: 
The Journal of Pediatrics
Health topic:
Exercise and Fitness

Target Population:
Adults
Children

Social Tags:
CDATA
Jensen
Mitre Corporation
Technology
XML

Industry Term:
energy

Game platform:
Game Console

Publication type:
Journal Article

Province Or State:
S. K.

Calais Document Category:
Technology

Tags for: Activity-promoting video games and increased energy expenditure

Exercise and Fitness, Adults, Children, CDATA, Jensen, Mitre Corporation, Technology, XML, energy, Game Console, Journal Article, S. K., Technology

Have a suggestion or correction for the database? Please use the Recommendation Form

Energy expenditure in adults with cerebral palsy playing Wii Sports

APA Reference: 

Hurkman, H.L., van den Berg-Emons, R.J., & Stam, H.J. (2010). Energy expenditure in adults with cerebral palsy playing Wii Sports. Archives of Physical Medicine and Rehabilitation, 91(10), 1577-1581.

DOI: 
10.1016/j.apmr.2010.07.216
Author(s): 
Hurkman, H.L.
van den Berg-Emons, R.J.
Stam, H.J.
Year: 
2010
Journal: 
Archives of Physical Medicine and Rehabilitation
Health topic:
Brain
Disorders and Disabilities
Nervous System

Target Population:
Adults
Patients

Position:
Author

Social Tags:
CDATA
Cerebral palsy
Disability
Health
Medicine
Neurological disorders
Palsy
Sports media
Surnames
Van den Berg
Wii

Game platform:
Game Console

Publication type:
Journal Article


Have a suggestion or correction for the database? Please use the Recommendation Form

Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults

APA Reference: 

Barkley, J. E., & Penko, A. (2009). Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults. Journal of Exercise Physiology Online, 12(3), 1389-1398.

Author(s): 
Barkley, J. E.
Penko, A.
Year: 
2009
Journal: 
Journal of Exercise Physiology Online
Health topic:
Exercise and Fitness

Target Population:
Adults

Position:
Author

Social Tags:
Biology
CDATA
Exercise physiology
Exertion
Health
Medicine
Physical exercise
Sedentary lifestyle
Treadmill

Game platform:
Game Console

Publication type:
Journal Article

Tags for: Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults

Exercise and Fitness, Adults, Author, Biology, CDATA, Exercise physiology, Exertion, Health, Medicine, Physical exercise, Sedentary lifestyle, Treadmill, Game Console, Journal Article

Have a suggestion or correction for the database? Please use the Recommendation Form

Don King Boxing: Boxercise

For the Nintendo DS and Wii, Don King Boxing: Boxercise engages players in a simulated boxing match.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Social Tags:
Application software
CDATA
Computer hardware
Computing
Digital media
Don King
Motherboard
Nintendo
Nintendo DS
Sports
Technology
Wii
Wii Balance Board

Person:
Don King

Game platform:
Game Console
Handheld Device

Target Population:
General Audience

Operating System:
Nintendo DS


Have a suggestion or correction for the database? Please use the Recommendation Form

Jackie Chan Studio Fitness POWERBOXING

Jackie Chan Studio Fitness Powerboxing is a Xavix exergame designed to help players workout while engaging in interactive boxing.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Chinese people
Cinema of China
Cinema of Hong Kong
Exergaming
Hong Kong people
Jackie Chan
Personal trainer
Sports
Technology
XaviXPort gaming console

Game platform:
Game Console

Target Population:
General Audience

Person:
Jackie Chan


Have a suggestion or correction for the database? Please use the Recommendation Form

Makoto Sports Arena

This exergame takes place in a boxing ring. Players can get a full-body workout by using their arms and legs to respond to visual and audio cues located on each corner of the arena. Reaction time and accuracy are recorded and stored so that players can compete against themselves and other players.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Social Tags:
CDATA
Makoto
Sports
Technology

Target Population:
General Audience

URL:
http://www.makoto-usa.com/new/main/prodInfo.html

Person:
Makoto Xergame

Game platform:
Other


Have a suggestion or correction for the database? Please use the Recommendation Form

Punch-Out!!

Punch-Out!! is boxing game for the Nintendo Wii that allows players to punch, block, and jab their way to being the next champion. Using the Wii remote and nunchuck, players face a series of boxers they must defeat to advance up the professional boxing ladder.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Social Tags:
Entertainment
Games
Next Level Games
Nintendo
Punch-Out
Punch-Out!!
Sports
Technology
Wii
Wii Remote

Game platform:
Game Console

Target Population:
General Audience

URL:
http://punchout.nintendo.com


Have a suggestion or correction for the database? Please use the Recommendation Form

Wii Sports

Wii Sports is set of interactive games that allow players to engage in a variety of sports: bowling, tennis, boxing, baseball, and golf. Wii Sports is more entertainment than fitness game; the Wii remote serves as a tennis racquet, baseball bat, and golf club to provide play that is similar to the actual sports.

Game genre:
Sports

Health topic:
Exercise and Fitness

How to Obtain (Games, Resources):
Purchase

Game platform:
Game Console

Social Tags:
Games
Nintendo
Sports
Sports media
Technology
Touch! Generations
Wii
Wii Fit
Wii Remote
Wii Series
Wii Sports

Target Population:
General Audience

URL:
http://us.wii.com/wiisports
http://www.nintendo.com/games/detail/1OTtO06SP7M52gi5m8pD6CnahbW8CzxE


Have a suggestion or correction for the database? Please use the Recommendation Form

The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii

APA Reference: 

Graves, L. E., Ridgers, N. D., & Stratton, G. (2008). The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii. European Journal of Applied Physiology, 104(4), 617-623.

DOI: 
10.1007/s00421-008-0813-8
Type of Publication: 
Journal Article
Author(s): 
Graves, L. E.
Ridgers, N. D.
Stratton, G.
Year: 
2008
Journal: 
European Journal of Applied Physiology
Game genre:
Racing
Sports

Health topic:
Exercise and Fitness

Social Tags:
CDATA
Computing
Power Architecture
Wii

Industry Term:
energy

Game platform:
Game Console

Publication type:
Journal Article

Company:
Nintendo

Province Or State:
North Dakota

Target Population:
Pre-Teens
Teens

City:
Ridgers

Location:
United Kingdom

Tags for: The contribution of upper limb and total body movement to adolescents' energy expenditure whilst playing Nintendo Wii

Racing, Sports, Exercise and Fitness, CDATA, Computing, Power Architecture, Wii, energy, Game Console, Journal Article, Nintendo, North Dakota, Pre-Teens, Teens, Ridgers, United Kingdom

Have a suggestion or correction for the database? Please use the Recommendation Form