Aggression
Game on. . . girls: Associations between co-playing video games and adolescent behavioral and family outcomes
Coyne, S. M., Padilla-Walker, L. M., Stockdale, L., & Day, R. D. (2011). Game on. . . girls: Associations between co-playing video games and adolescent behavioral and family outcomes. Journal of Adolescent Health, 49(2), 160-165.
Social Issues and Skills
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Technology
Youth health
Pre-Teens
Teens
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An update on the effects of playing violent video games
Anderson, C. A. (2004). An update on the effects of playing violent video games. Journal of Adolescence, 27(1), 113-122.
Cognition
Document
Technology
Video game controversy
Violence in video games
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Young Adults
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Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature
Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12(5), 353-359.
Cognition
Aggression
Behavior
Media violence research
Psychology
Technology
Video game behavioral effects
Video game controversy
Violence in video games
Young Adults
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Competitive aggression without interaction - effects of competitive versus cooperative instructions on aggressive-behavior in video games
Anderson, C. A., & Morrow, M. (1995). Competitive aggression without interaction - effects of competitive versus cooperative instructions on aggressive-behavior in video games. Personality and Social Psychology Bulletin, 21(10), 1020-1030.
Cognition
Behavior
Behavioural sciences
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Psychology
Social psychology
Technology
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Video games and real-life aggression: Review of the literature
Bensley, L., & Van Eenwyk, J. (2001). Video games and real-life aggression: Review of the literature. Journal of Adolescent Health, 29(4), 244-257.
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Technology
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Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior
Bartholow, B. D., Sestir, M. A., & Davis, E. B. (2005). Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior. Personality and Social Psychology Bulletin, 31(11), 1573-1586.
Aggression
Behavior
Behavioural sciences
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Empathy
Psychology
Social psychology
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Preliminary evaluation of a multimedia violence prevention program for adolescents
Bosworth, K., Espelage, D., DuBay, T., Daytner, G., & Karageorge, K. (2000). Preliminary evaluation of a multimedia violence prevention program for adolescents. American Journal of Health Behavior, 24(4), 268-280.
Prevention
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Video and computer games: Effect on children and implications for health education
Dorman, S. M. (1997). Video and computer games: Effect on children and implications for health education. Journal of School Health, 67(4), 133-138.
Social Issues and Skills
Document
Dorman
Health education
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Pre-Teens
Teens
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Needs met through computer game play among adolescents
Colwell, J. (2007). Needs met through computer game play among adolescents. Personality and Individual Differences, 43(8), 2072-2082.
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Document
Numerology
Science
Span and div
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Teens
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Negative correlates of computer game play in adolescents
Colwell, J., & Payne, J. (2000). Negative correlates of computer game play in adolescents. British Journal of Psychology, 91(3), 295-310.
Social Issues and Skills
General intelligence factor
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Teens

